Quoted from PanzerFreak:I'll disagree with Pat Lawlor on the "In my world designing something in a pinball machine that no one ever sees except for 3 people is a waste of effort and time on our part" comment in regards to rules. A pinball machines ruleset can be approachable, offer multiple approachable modes, have more difficult modes, a mid wizard mode(s), and then also offer the insane Valnor and Somewhere over the Rainbow type wizard mode. There's a reason why many games have a mid wizard mode (or multiple) and then the super level wizard mode.
There needs to be things in regards to rules design that keeps owners coming back for years. A cousin of mine has 6,000+ games on his LOTR that he's owned since 2004, and he was blown a way a couple years back when he saw Valinor for the first time. Modes like that at these insane prices should be in games for long term value and fun. I want to own game that has a super wizard mode that may take me years to reach as there's still always something to go after. The mid wizard mode(s) offer a mode to reach for those great games and then the super wizard mode for a game of a lifetime.
Why doesn’t anyone ask the TS designers where exactly they are on the code? Betcha they are nowhere near a code release that delivers what they promise on that SDTM promo.
They think we should be excited about a special wizard mode they’ve designed that a 12-year-old or only a Karl DeAngelo clone can reach?
POTC still doesn’t have its ultimate wizard mode (final code) and it’s been FOUR years!! The beta was apparently abandoned as well! Put the game in the box, abandon it in less than a year and then onto the next game.
EDIT: They lied to when they said that ALL their games have online capability….you forgot about POTC (again).