I think it could work okay if the game scoring is fairly linear, such as on many modern Sterns.
Some game scores, like Fish Tales or Creature, take a giant jump if the player manages to get to super jackpots. The top player's score might by 5 - 10x the next player's because of that.
Personally, I'd never use natural log because any scoring system has to be simple and intuitive for the players. What I might do if ties are a problem is simply use them in just that case. But to me, a simpler method would be to just calculate the median or average, and then compare how players did versus those. So if player 1 performed against the median on four games as follows: +5%, -8%, +20%, +7%, then their overall performance was +23% vs the median. If that's better than someone they tied with, they win the tie-breaker.