(Topic ID: 120203)

Toughest to Beat 70s Wedgeheads

By cpiel

9 years ago


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  • 50 posts
  • 32 Pinsiders participating
  • Latest reply 9 years ago by fflint_18
  • Topic is favorited by 2 Pinsiders

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#20 9 years ago
Quoted from AlexF:

I thought Royal Guard was pretty tough. Just easy enough to beat once in awhile. Kept me pushing the start button for the few months I had it.
The other one that I found maddening was Quick Draw. Not a wedge head but those drops are a sucker shot that would infuriate me. The only game I've ever owned that actually raised my blood pressure while I was playing.

RG was released in 1968. But agreed, it can be hard. The slingshots, when the ball gets going side to side, are definite side drain makers.

Chris, I doubt you'll ever roll RG. I've only gotten it above 6000 points a few times. It's just not a game that has high enough scoring to allow it. Everything down low is 50 points max, except the side drains and middle drain when lit, but you can only get a max of 2500 points from those along with a lost ball.

If you score over 5000 on RG, you've had one hell of a game.

The 70s wedgie I've found the hardest is Jacks Open.

#25 9 years ago
Quoted from Pinballprowess:

Doesn't help that a lot of times you ricochet off a snap target with a shot and instantly drain down the side... and while it is scoring the (fifty points, I believe??) for the snap target, you get 'motored' for five-HUNDRED points on a lit outlane! What I will try to do when it does this, is shake the machine and try to keep the ball alive above the rollovers as long as I can and hope I can do it long enough for the score motor to stop turning.

It can also happen when you hit a center snap target and it goes SDTM and you get "motored" there too. Can be extremely frustrating. The angles of the game are such that deflections off the targets can be real drain monsters.

I can get mine over the first two replay levels (3600 and 4200 on mine) I wouldn't say consistently, but a decent amount of time. Getting the third and fourth level is way tougher.

The fan target specials can result in big wins or big frustration. Because they alternate, it seems you've got the fan target lit on the same side the ball is on. It's a great game. I've had it several years now and it still gets a ton of play for me.

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