(Topic ID: 325698)

TOTAN 2.0 new software in HD:

By noitbe1

1 year ago


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There are 97 posts in this topic. You are on page 1 of 2.
#1 1 year ago

TOTAN 2.0 HD version

The project is the HD version with new HD visual animations and is related to the project TOTAN 2.0 « Twilight melody » with the same additional modes.
Some rules and some mode will be completly changed for this HD version. The idea is to simplify the rules a bit, give the max of info to know where to shoot in order to optimize strategy and so on.

This project is NOT part of to the current TOTAN 2.0 kit for sale by Mirco and will not be, so we can consider it's completly separated.
Currently, there is unfortunatly no plan to distribute it and might never be.

This is however the ultimate goal for this project so I will improve everything I can comparing to my original 2.0 version:
- the rules
- the action readibility
- the animations (of course)
- the music
- fixed issues and so on so even the gameplay feel will change.

I will share long gameplay once all modes are completed, hopefully mid/end march.

link to the original project:
https://pinside.com/pinball/forum/topic/totan-software-rewrite-on-p-roc-twilight-melody

The new visuals are meant to stay faithfull to the original animations but are using the better definition and colors.

This is a python project running with a dedicated hardware replacing the current WPC CPU with a controller board and a Media board holding CPU. The developpement has been done with P-ROC board but the code can be run also with a Fast board. This software has the original sofware embedded with an extension.
On this TOTAN version, you have twice more modes and also, video modes:The game is now more challenging and run an auto launcher.

First video of gameplay:

1 (resized).png1 (resized).png
sneak1 (resized).pngsneak1 (resized).pngfire1 (resized).pngfire1 (resized).png
genie_mult (resized).pnggenie_mult (resized).png

3 (resized).png3 (resized).png

diagram (resized).pngdiagram (resized).png
#2 1 year ago
Quoted from noitbe1:

The project is the HD version with new HD visual animations and is related to the project TOTAN 2.0 « Twilight melody » whish is currently available under the name "The forgotten tales" on « Mirco »'s store.
I will update this first post, once in a week (let's say friday) with some screenshots, new infos, visual and so on.
The new visuals are meant to stay faithfull to the original animations but are using the better definition and colors.
On my last thread, all the infos were spread over the thread so I think it's better to keep everything on post #1.
Quick FAQ:
-What is this project about?:
a new extension kit meant to be available in the future.
-How it works?
this is a python project running with a dedicated hardware replacing the current WPC CPU with a FAST board and a Media board holding CPU.
-What is the difference with the TOTAN software?
this softare has the original sofware embedded with an extension. The original sofware is NOT an emulation but the exact same one recoded as well as the extension.
-What do you mean by emulation Vs original rewrite?
I recoded the sofware in another language and colorized all the frames. It let me fix some animations flaws, some software issues and most of all, let me change the original rules I was not so happy with.
-Why did you do this project?
for me TOTAN is one of the most georgious pin in the 90s era and I always thought the sofware was not as good as the design was and was way too easy and boring. That's why I sold my first TOTAN. I've bought another TOTAN years after ONLY for this project.
-Is there any other improvments?:
I've added new lampshow effects for instance and other things... and most of all: the missing feature for the TOTAN , the auto launcher !
-regarding the mode, what is the differences?
on this TOTAN version, you have twice more modes and also, video modes. The game is now more challenging and you will not beat the game that easily now.
-any improvement in setting too?
you can now set up coil power change which could fix old hardware issues, disable some modes and other things.
-on what screen this will be available?
today, both PIN2DMD with RGB leds with matrix and LCD are working so both are working. Current TOTAN 2.0 kit is sold with a PIN2DMD but any other display such as LCD can be adapt.
-other comments...?
A kit is the thing which make you keep your georgious genuine pinball, revive it and relaunch the interest.
This thread is dedicated to the HD display only since it's like a new project by itself. I'm already working on it for several months now.
news to come... , thanks for reading (if you got that far )
[quoted image][quoted image][quoted image][quoted image]

look forward for updates !

#3 1 year ago

I have to say that if this sample is indicative of your updated images/animations, then you've got some real ART in you!!!! At first glance, it could be mistaken for a live movie image if it were played on a non-HD screen. It's it truely amazing!!!! (I am feeling like I should have never sold my pristine TOTAN game a couple of years ago....)

TOTAN-sample (resized).jpgTOTAN-sample (resized).jpg
#4 1 year ago
Quoted from Markharris2000:

I have to say that if this sample is indicative of your updated images/animations, then you've got some real ART in you!!!! At first glance, it could be mistaken for a live movie image if it were played on a non-HD screen. It's it truely amazing!!!! (I am feeling like I should have never sold my pristine TOTAN game a couple of years ago....)
[quoted image]

Thanks for your comment.
Yes this is something which require also a lot of time and it’s kind of a new project by itself.

#5 1 year ago

post #1 updated 11/18

#6 1 year ago
Quoted from noitbe1:

The project is the HD version with new HD visual animations and is related to the project TOTAN 2.0 « Twilight melody » which is currently available as a kit under the name "The forgotten tales" on « Mirco »'s store.

I dunno. The mix of live action/colorized video and drawn animation is jarring. I'm sure it's a lot of work, but I think the route CGC took just having artists re-do the art in high res is a better end result.

#7 1 year ago
Quoted from PinMonk:

I dunno. The mix of live action/colorized video and drawn animation is jarring. I'm sure it's a lot of work, but I think the route CGC took just having artists re-do the art in high res is a better end result.

This is an honor for me being compared to a finished software already in production by a major company however I don't try being compare to anything else, I go my way and the way I want it to be, that's it.
As I stated: this is far from being finished and still WIP, new changes are coming, the current animation has already changed since the video.
I thought it was nice sharing current WIP project because pinball projects are fun. That's the only goal here.

#8 1 year ago

genie multiball picture added

#9 1 year ago
Quoted from noitbe1:

genie multiball picture added

Thanks for the update, i do really like the new style. I think that you have more freedom now with the design and colors looks great for now.
Keep the good work.

#10 1 year ago

On the book front page... that trinity knot is a bit off with the theme... It's a Celtic symbol, would be nice to have a more Persian symbol like a Farre Kiyâni or a Shabaz
Cheers

#11 1 year ago
Quoted from Days:

On the book front page... that trinity knot is a bit off with the theme... It's a Celtic symbol, would be nice to have a more Persian symbol like a Farre Kiyâni or a Shabaz
Cheers

As you know, the tales of the arabian nights is not only persian, but also arabic and indian. This symbol has been inspired by an arabic symbol found on a old arabic book I’ve found and inspire the magic which is the spirit of the jinns and genies.

Here is some other samples:
3F4392F4-34A1-4DAE-A405-DDA791587F92 (resized).png3F4392F4-34A1-4DAE-A405-DDA791587F92 (resized).png8A07E668-1F90-4EEE-840A-637251B3BE13 (resized).png8A07E668-1F90-4EEE-840A-637251B3BE13 (resized).png

#12 1 year ago
Quoted from noitbe1:

As you know, the tales of the arabian nights is not only persian, but also arabic and indian. This symbol has been inspired by an arabic symbol found on a old arabic book I’ve found and inspire the magic which is the spirit of the jinns anf genies.
I don’t want to start a debate on this, no offense.
Here is some other samples:
[quoted image][quoted image]

haaa ok, sorry, it looked the celtic one on the image

#13 1 year ago
Quoted from Days:

haaa ok, sorry, it looked the celtic one on the image

I chose this arabic symbol because, for me, it inspires the magic: that was the idea. Actually, the movie "the 7th voyage of Sinbad" and its mean magician is also a good reference.

2 weeks later
#14 1 year ago

quick update and some clarification since I got the question by PM:
- this HD project is only a personal project so it's meant to be run in my home. This is the ultimate goal for me to raise the TOTAN software to the point I wanted and get better animations. I look forward to share a real gameplay video: I'm currently in the process to get a speaker panel made for my display, so it should happen not too far from now.
- a lot of animations don't even exist on this software because there are coming from new modes added to this extension, for instance, in this software, there are 14 tales, the second one trigger a new Jewel win animation such as this one.

more infos soon.

1 week later
#15 1 year ago
Quoted from noitbe1:

quick update and some clarification since I got the question by PM:
- this HD project is only a personal project so it's meant to be run in my home. This is the ultimate goal for me to raise the TOTAN software to the point I wanted and get better animations. I look forward to share a real gameplay video: I'm currently in the process to get a speaker panel made for my display, so it should happen not too far from now.
- a lot of animations don't even exist on this software because there are coming from new modes added to this extension, for instance, in this software, there are 14 tales, the second one trigger a new Jewel win animation such as this one.

more infos soon.

Just traded my JP premium for a beautiful TOTAN yesterday. Looking forward to the progress!!

#16 1 year ago
Quoted from BallyKISS1978:

Just traded my JP premium for a beautiful TOTAN yesterday. Looking forward to the progress!!

thanks for your message.
Around 60 % of all the modes are in HD now including all the old modes. I miss the first final Wizard mode only. All the tales has been completly reworked. All the animation spirit has faithfull to the original with the same events like the cyclops is in the sea... but all the animations are new (no upscale): I didn't see the point to reuse really low res animation from the original which were not the best from WMS anyway with the possibility we have nowdays with a better screen and colors. Regarding the animations in 1996, CAPCOM did a much better job in the same era. Now that I can, I think TOTAN deserve better animations IMO.

Also, my HD rework include also some of the rules and modes. I will share more on that later once more adanced.
I'm still waiting for my prototype LCD speaker panel which I should have soon. Once I'll have it, I'l do a video on my Totan since I can now since I have all the old original tales in HD.

Here is a quick update (sorry the video focus is not the best )

#17 1 year ago

lockquote cite="#7309107">thanks for your message.
Around 60 % of all the modes are in HD now including all the old modes. I miss the first final Wizard mode only. All the tales has been completly reworked. All the animation spirit has faithfull to the original with the same events like the cyclops is in the sea... but all the animations are new (no upscale): I didn't see the point to reuse really low res animation from the original which were not the best from WMS anyway with the possibility we have nowdays with a better screen and colors. Regarding the animations in 1996, CAPCOM did a much better job in the same era. Now that I can, I think TOTAN deserve better animations IMO.
Also, my HD rework include also some of the rules and modes. I will share more on that later once more adanced.
I'm still waiting for my prototype LCD speaker panel which I should have soon. Once I'll have it, I'l do a video since I can now since I have all the old original tales in HD.
Here is a quick update (sorry the video focus is not the best )

That video looks amazing

#18 1 year ago

regarding the new rule, here is one sample: on the TOTAN 2.0, there have been added a new special harem multiball to be activated if the ruby is lit. If the ruby is not lit, then, the good old harem multi is launched (like the 1.4 rule)

For this new Harem multi mode, all the target raise the jackpot and the jackpot is won with aiming the right loop (a bit like the TZ and the gumball mode) and the ball is caught with the magnet wich validate the jackpot.

For it to be more interesting, the points will be higher and Jackpot more interesting: same as the mode itself.

harem_mult (resized).pngharem_mult (resized).png
1 week later
#19 1 year ago

Currently working on lip synch which is one of the new feature I’ve added to this HD version: I think it’s a good addition.

#20 1 year ago
Quoted from noitbe1:

Currently working on lip synch which is one of the new feature I’ve added to this HD version: I think it’s a good addition.

Really nice ! I wonder for which modes it will be used, the wizard mode maybe.

#21 1 year ago
Quoted from Warzard:

Really nice ! I wonder for which modes it will be used, the wizard mode maybe.

yes! for instance.

I'm still waiting for my speaker panel which is currently being built by one of my french relation. (thanks to him)

Progress is moving forward, all my multiballs (including the one from the extension) are now in HD.
I got also the skeleton rising again ...

#22 1 year ago

just did some progress with the wizard mode: ideas is now the skeletons has more moves and better animated, same as Sinbad.

WM (resized).pngWM (resized).png
1 week later
#23 1 year ago

since last time:
I've completly reworked the skill shots anims and finished the wizard mode (first one).
All the ending are now in HD as well and new.

Currently working on the attract mode, here is the new Williams anim for instance:

#24 1 year ago

Just ran across this post. WOW! This is superb! I thought color DMDs were a good enough upgrade, but this puts that to shame. Excellent work! I hope you tackle other titles.

#25 1 year ago
Quoted from JoelOmatik:

Excellent work! I hope you tackle other titles.

Thanks ! It could be possible to run other titles but the best is to have the pin at home for testing and everything is I would chose one from my small collection I guess to start.

#26 1 year ago

update the new highscores.
Just missing the "palace mode" but I haven't worked back on it yet.

#27 1 year ago
Quoted from noitbe1:

update the new highscores.
Just missing the "palace mode" but I haven't worked back on it yet.

Have you consider to use AI for the illustrations?
Could be nice and even more faster and easy to google for images online.
I tested midjouney some days ago to make some dark art and the results where impressive.

#28 1 year ago
Quoted from Days:

Have you consider to use AI for the illustrations?
Could be nice and even more faster and easy to google for images online.
I tested midjouney some days ago to make some dark art and the results where impressive.

Thanks for the tip. I’m still a long way from the end so I invistage all the lead.

#29 1 year ago

the results of " darkness, doom, riding a horse, rk post style" RK Post is a very know illustrator that did tons of Magic the gathering cards illustrations.
But the IA can do illustrations in any style.
WhatsApp Image 2022-09-12 at 02.53.11 (resized).jpegWhatsApp Image 2022-09-12 at 02.53.11 (resized).jpeg

#30 1 year ago

I've built my own LCD custom speaker panel and it should be ready soon for a quick demo.

score_display (resized).pngscore_display (resized).png
#31 1 year ago

My custom speaker built is over for my HD LCD.
It’s not too bad looking for a speaker built by me (I’m more soft than manual usually), I have the chance to have a tool store nearby my house.

A87BC985-A46D-47F2-8FE9-A2AB7CC8C016 (resized).jpegA87BC985-A46D-47F2-8FE9-A2AB7CC8C016 (resized).jpeg
#32 1 year ago

Quick first demo : LCD is much less bright in real.
Better to set the res on high.

#33 1 year ago

I have all the old modes reworked so I now need to focus on all the extension modes.
I've decided to "improve" some of the rules I've made and simplify it. It will stay I think hard enough. I also intend to rework the Scheherazade extension mode completly, I have some ideas in mind.

other improvement: I will add a texts messages during extension tales with practival info like where to shoot, ball...: it's better that the lightning effects to drive you or the quotes.
I'll share more later about that.

Currently working on my Alibaba extension mode: it will have darker atmosphere, I've shared a picture below.

Last, regarding the current gameplay, once I can handle a camera, I will share of it a video once possible. I have nothing to"hold" a camera so I've bought a tripod to help.

alibaba2 (resized).pngalibaba2 (resized).png
#34 1 year ago

here is a first gameplay video. This video focus mainly the screen, that's the main idea. I've shared playfield animation videos already.

Everything is not perfect and some things are still in WIP like some sounds events and animation and some synchronisation but... It's a good first sight.
Also... there is almost none extension mode there unless the second fireball mode. I will made more videos in the futures showing those specificly.

#35 1 year ago
Quoted from noitbe1:

here is a first gameplay video. This video focus mainly the screen, that's the main idea. I've shared playfield animation videos already.
Everything is not perfect and some things are still in WIP like some sounds events and animation and some synchronisation but... It's a good first sight.
Also... there is almost none extension mode there unless the second fireball mode. I will made more videos in the futures showing those specificly.

Really nice ! Thanks for sharing.

#36 1 year ago
Quoted from Days:

the results of " darkness, doom, riding a horse, rk post style" RK Post is a very know illustrator that did tons of Magic the gathering cards illustrations.
But the IA can do illustrations in any style.
[quoted image]

I used midjourney. Amazing tool indeed.

#37 1 year ago
Quoted from noitbe1:

I used midjourney. Amazing tool indeed.

Indded, i think the same.

#38 1 year ago

regarding the infos to be displayed like to where to shoot and so on... and the score and the timer will be displayed at once, for instance like this :

info (resized).pnginfo (resized).png
2 weeks later
#39 1 year ago

this project is NOT part of to the current TOTAN 2.0 kit for sale by Mirco and will not be, so we can consider it's completly separated.
Currently, there is unfortunatly no plan to distribute it, we will see in the future if this could change.

My plan hasn't change and it is still to share this thing to the most people interested in an affordable (of course) and professional way.
I apologize if everything didn't turn out the way I wanted.
-> That's also why I've renamed my project "Twilight Melody", it was its original name and I wanted to keep it and put it back.

go back on track:
I consider this as the ultimate goal for this project so I will polish it the maximum I can:
- I have improved the rules (everything is more clear)
- the action readibility
- the animations (of course)
- the music
- fixed issues and so on so even the gameplay feel will change.

I think I should be able to share a more finished video in the next weeks also.

update:
- I've introduced a scrolling 16 bits in the flying carpet extension mode, the effect looks very nice.
- IA gave me a new Scheherazade princess.

news to come


sche1 (resized).pngsche1 (resized).png

#40 1 year ago
Quoted from noitbe1:

this project is NOT part of to the current TOTAN 2.0 kit for sale by Mirco and will not be, so we can consider it's completly separated.
Currently, there is unfortunatly no plan to distribute it, we will see in the future if this could change.
My plan hasn't change and it is still to share this thing to the most people interested in an affordable (of course) and professional way.
I apologize if everything didn't turn out the way I wanted.
-> That's also why I've renamed my project "Twilight Melody", it was its original name and I wanted to keep it and put it back.
go back on track:
I consider this as the ultimate goal for this project so I will polish it the maximum I can:
- I have improved the rules (everything is more clear)
- the action readibility
- the animations (of course)
- the music
- fixed issues and so on so even the gameplay feel will change.
I think I should be able to share a more finished video in the next weeks also.
update:
- I've introduced a scrolling 16 bits in the flying carpet extension mode, the effect looks very nice.
- IA gave me a new Scheherazade princess.
news to come

[quoted image]

man, after several years of work, I can imagine your frustration of this dead end. How come you ended in team with Mirco is beyond me: the guy is not to be recommended for anything and I think a good amount of people (including me and almost all the people I know personally) want him to exit the pinball business. I imagine you didn’t know...
I wish you good luck to finish this thing and to find better team: Pedretti maybe ? This is really promising so don’t give up and keep the faith !

#41 1 year ago
Quoted from Warzard:

man, after several years of work, I can imagine your frustration of this dead end. How come you ended in team with Mirco is beyond me: the guy is not to be recommended for anything and I think a good amount of people (including me and almost all the people I know personally) want him to exit the pinball business. I imagine you didn’t know...
I wish you good luck to finish this thing and to find better team: Pedretti maybe ? This is really promising so don’t give up and keep the faith !

Thanks for your support. I’ve plan to finish this and to show a more polish product with a video soon.

#42 1 year ago
Quoted from noitbe1:

this project is NOT part of to the current TOTAN 2.0 kit for sale by Mirco and will not be, so we can consider it's completly separated.
Currently, there is unfortunatly no plan to distribute it, we will see in the future if this could change.
My plan hasn't change and it is still to share this thing to the most people interested in an affordable (of course) and professional way.
I apologize if everything didn't turn out the way I wanted.
-> That's also why I've renamed my project "Twilight Melody", it was its original name and I wanted to keep it and put it back.
go back on track:
I consider this as the ultimate goal for this project so I will polish it the maximum I can:
- I have improved the rules (everything is more clear)
- the action readibility
- the animations (of course)
- the music
- fixed issues and so on so even the gameplay feel will change.
I think I should be able to share a more finished video in the next weeks also.
update:
- I've introduced a scrolling 16 bits in the flying carpet extension mode, the effect looks very nice.
- IA gave me a new Scheherazade princess.
news to come

[quoted image]

i can imagine your frustration.

This video looks great! and the IA did a great work! looks cool!

#43 1 year ago

Is there a new development with mirco? I thought this higher resolution version was never part of the Totan 2.0 kit.

#44 1 year ago
Quoted from Days:

i can imagine your frustration.
This video looks great! and the IA did a great work! looks cool!

Merci Dias. Vive midjourney !

#45 1 year ago
Quoted from clempo:

Is there a new development with mirco? I thought this higher resolution version was never part of the Totan 2.0 kit.

No, you were right and it was my point. It’s a completely separate project. I hope everything is more clear now about it.

#46 1 year ago

The new Scheherazade extension mode has been completly reworked and modified (comparing to the previsous version):

I think this mode needed easy rule, like the TOTAN spirit was:
Now, the goal is to hit one by one, in a random order, each of the separate yellow targets. This needs to be acheived in a limited period of time otherwise the tale is "failed". Since the target appear in a random order, it's not like PM where player already knew in advance the order and where to shoot.
I've also changed the music which go better with this mode.

Here some pic of the mode:
schehe1 (resized).pngschehe1 (resized).png

#47 1 year ago
Quoted from noitbe1:

The new Scheherazade extension mode has been completly reworked and modified (comparing to the previsous version):
I think this mode needed easy rule, like the TOTAN spirit was:
Now, the goal is to hit one by one, in a random order, each of the separate yellow targets. This needs to be acheived in a limited period of time otherwise the tale is "failed". Since the target appear in a random order, it's not like PM where player already knew in advance the order and where to shoot.
I've also changed the music which go better with this mode.
Here some pic of the mode:
[quoted image]

Superbe l'art, et bcp plus consistente.
Very good! Want to see more

2 weeks later
#48 1 year ago

new shooting phantom HD is done. (among some others)
Shooting phantom is the mode where the flipper action is automatic and jackpot is given by luck if the ball hit a target.

here are some pics (old and new)

few more left before I can have full working game.

shootf (resized).pngshootf (resized).pngshootf2 (resized).pngshootf2 (resized).png
#49 1 year ago

I just got back from a trip from south of Spain which was, a long time ago, part of the musilm empire: Seville, Grenade and Cordoba. I think this is the closest you can get from any one thousand and one nights tales with the antique mosque and palaces .
The Grenade Alhambra palace is probably one of the most amazing musilm palace around the world, if not the best one. I have to say I was amazed by the arts once there.
Those places has to be visited at least once in one's life IMO.

I've integrated some of the arts in the modes:

seville (resized).pngseville (resized).png
#50 1 year ago

another midjourney amazing art:

midjourney (resized).pngmidjourney (resized).png
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