TNA is a modern-tech, early 80s Bally classic throwback, with the kind of design & brutal gameplay that many players love so much, and others haven’t had joy of experiencing yet. It's exactly the type of game I've been praying someone would build. I never thought it would happen. But thankfully it did, so I bought one, without ever playing it.
Now that’s something I said I would never do. But I’ve watched enough TNA videos, studied the rules, & owned enough early 80s SS games to know what to expect. And just as important, I’ve learned enough about Scott & Spooky that they have earned my business, more that any other manufacturer right now. I’m happy to be a Spooky customer.
I hope TNA is a huge success. But more importantly, I hope the industry as a whole learns something here & discovers there is a market for these types of early 80s games in the 21st Century. I think TNA is just the beginning. Bring more early SS throwbacks to market, with original adult themes of fantasy, sci-fi, monsters & scantily clad women. Let the artists & designers go wild again & come up with some crazy cool ass shit. The kind of pin that deserves to be placed in a dimly lit bar & enjoyed with your drinking buddies. Pinball needs more of that right now, as I generally find the new Stern spike games to be all too similar, especially that these rediculous prices. I’ve had enough of all that.
It truly is time to resurrect & discover the greatness of early 80's pin design. TNA is the perfect start to this renaissance.
And for those players out there who don’t “get” the TNA hype, it’s alright. They don't know what they're missing yet, but they’ll come around eventuallyonce they get get to play it. I often find I get more enjoyment from a single level, early 80's pin than most modern, complex DMD games. Sometimes you just want to test your pinball skills, rack up some points, and win those Sac Rack dollars!