Could probably rig one of these off the backbox too?
That feeling when you move the hands free skill shot to another position and it lands in the hole you picked originally
Also I play at volume 3 usually....
Think mine was around 385....mighta been 283 actually. I'll double check when I get a minute....
Mines doing it on the slingshot posts too, and you can see some of the star posts digging into the art on the reactor playfield as well.
Charlie has great customer service after the fact and so does Nitro Pinball. Still sucks as doing a swap is a massive task and if I sell it I will take a huge hit, and it will 1000% scare off buyers altogether in the first place...
Mine didn't have mylar to start. It's not the mylar's fault originally. The mylar was put on by Spooky later in the run to try and stop the problem. It can pull up paint when you try to remove them, if you are having paint chipping issues.
I've also tried using different mylar, and it won't stay very well under the posts, even after applying it and waiting a week plus to play it....
Quoted from atrainn:
Oh no :[. Mind posting pictures? Unless they're earlier in the thread somewhere and I missed it.
It just looks like other pics that are posted here. Paint chips, missing art, multiple spots. At least 5 spots are missing art and chipped now, and you can see where its going to happen in other spots because the paint around the star posts is all bulged up. I'm gonna try these nylon washers, but the damage is done. Gonna need black ones I guess to cover it.
Quoted from pinden007:
I think that depends. Some folks on here believe the issue is from game play and the ball banging into the posts - which very well may be. It's my belief that my issue was caused solely by faulty mylar (or whatever they used) around the posts. In the process of it pealing up, it lifted the paint around 1 post. That is the only post I plan on putting a washer on and that is just to protect against it eroding any more even though the ball never appears to roll over it.
Look to see if you have any mylar left around the posts or if it's in the process of pealing or is completely gone. That may determine if you should put anything down in it.
My game didn't come with mylar.
I've played a bunch of games on the new code now. 1 issue I've seen so far is the left sling stuck on for longer than normal...good extra second or 2.
I've only seen it once in about 10 games. But def an issue as I've seen a few people post about it, and I've never had it happen in over 500games before the code update.
Do I have the new beta code world record? Mine hasn't done anything strange yet on new beta code. My righthand reactor sling was machine gunning a few times, but it probably just needs a leaf adjustment, one leaf looks like it could be a little to close I suppose.
On the beta before this I had the left sling stick on like in that video above, not machine gunning. Just to be clear
I'll adjust it and play some more tonight. I haven't had a sling stick on yet with newest beta.
Quoted from callaway15:
Default settings and outlanes? Wow.
Yep, it's def way above my average game though. I'm no Elwin or Gagno, but I can hang
I think one of the jackpots I got in that game was around 750k...
187500 x 4 balls in play I think it was? I'm not positive on that...it was hectic at that point haha
Put up another decent game. No issues noticed yet. The high score sound effects are a nice touch. Also does the reactor change different colors than it did before? I think I'm just looking for bugs so noticing more things, but it went a nice light blue or teal at level 4 or 5...
Easily one of the greatest games I've owned or played. It's been said 100 times, but thanks again Scott!
I just had the right lower sling stick on the newest beta....it's not machine gunning. It actually stays energized.
Gotta make dinner now.
Lsst game of the night. I think something needs to be looked at still Scott. I've had the slings machine gun and sometimes stay energized too. Switches are not set super feather tight or anything. Could be mechanical of course, rubbers or switch issue or something too..my beta testing is over for the day, where do I collect my bitcoins?
Pshht mine doesn't even have flipper buttons, you have to reach through the coin door and push the linkage by hand....rooks
Quoted from procks:
Thank you borgdog it does make sense. I just need to find a good video of someone doing the bend so I can mimic it. I'm not sure how to get myself enough room to work under the playfield.
Can anyone point me to the right tool or tools for the job?
BTW what kind of a tool do I need to measure the angle of the playfield/glass? I never did that when I first set it up.
Anyone have experience with the first drop target coil firing during attract mode?
I disconnected/reconnected the purplewire coil connector in the back box and hit the power button on the cpu. Will see if it still happens. Very odd that it would happen in attract mode though?
The opto for the first ball lock must have been seeing a ball that wasn't there. Gonna clean those. Pertaining to my issue above...
Ya once I thought about it a bit, I realized it had to be that first opto, I’ll check the connector too
Quoted from chrisnack:
Here’s what new code needs. High scores for coop mode. I have a couple of buddies that come over every wed and we play coop mode. It would be nice to track how far we get and have some high scores or something similar to single player.
That's already in there. Think it only keeps track of one score though, if I remember right...
I love the ability to change the multiball GI color. Would love to see more colors added there, pink, light purple, etc. You could even randomize it so during the game it picks different colors by itself. It also makes me think that a cool idea would be to have themes. So you pick a color theme/scheme from the menu and it auto selects a blend of colors for the inserts and GI for multiball/regular play etc. Just spitballin.....loving the game still.
I love it too, I gave up on getting mine working 100% though. Spent hours fiddling around with it.
Quoted from jbigdoggf:
Recently joined the club... I love this game.
Question do you have a pad of black foam under your left scoop ?
I can hit this shot but ball never drops left or right flipper what seems to be right on the money.
Only way it drops is coming out of reactor or a floater that rolls in there.
Wondering if it’s something that was added by previous owner and why.
They would have added it to try and make the ball go in the scoop better. The scoop is notorious for rejects. I always just fire the ball up the left orbit into the reactor when possible, and let it drop in from above...
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