(Topic ID: 195784)

Total Nuclear Annihilation Club...Welcome to the future!

By Pinballlew

6 years ago


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  • 11,945 posts
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  • Latest reply 2 days ago by punkin
  • Topic is favorited by 324 Pinsiders

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Topic index (key posts)

36 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #158 The email with purchase details. Posted by Pinballlew (6 years ago)

Post #159 Video with art. Posted by Aurich (6 years ago)

Post #391 Order mirror blades and spooky will install them. Posted by TheNoTrashCougar (6 years ago)

Post #419 Software update for TNA announced by Scott Posted by TheNoTrashCougar (6 years ago)

Post #529 A game play video. Posted by Owlnonymous (6 years ago)

Post #790 Note about early batch of LEDs that had high fail rate - since corrected Posted by TheNoTrashCougar (6 years ago)

Post #854 New podcast on TNA with Scott. Posted by Whysnow (6 years ago)

Post #1530 Fix to beacon light rattle sound. Posted by brenna98 (6 years ago)

Post #1626 Speaker amp settings Posted by TheNoTrashCougar (6 years ago)


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#1354 6 years ago
Quoted from davijc02:

So who else saw Bowen Kerins destroy all 9 reactors last night? Pretty impressive play.
My only complaint that I saw was it wasn’t all that exciting once the 9th was destroyed. A mini light show and that was about it. I was really hoping for some awesome wizard mode and crazy as hell light shown potentially that will come over time?

For sure the whole game needs to explode and die! And then slowly re-start......

#1399 6 years ago
Quoted from cooked71:

My money is on 420. Almost there. Might have to add another 1 in front.

I reckon they may sell over a 1000 but it will take a few years.

#1426 6 years ago

The more people that play this game, the more orders Spooky gets.

And unlike other games, people aren't rushing to sell. Zero in the market place.

Has it been mentioned anywhere, the kind of obvious question, is Scott designing a second game?!

#1460 6 years ago
Quoted from Fytr:

I think I settled on about 30 brightness and 100 contrast. Still bugs me though, I'm wired that way. I even contemplated using some nylon spacers to tilt the monitor back inside the cabinet to improve the PQ but I don't think that would do it based on the viewing angles. I also noticed that game is upscaling all of its content from some lower resolution, not sure if this is for HW performance reasons or trying to give it a more chunky lower-res appearance.
Just nitpicking here, I always felt that the LCD was extraneous anyway, though it's nice to have in diagnostics. The overall package is incredible.
The way the sound pushes right through you and the integration with the RGB lighting, sub and the shaker makes this easily the most immersive experience in pinball. Seriously, this is on a whole other level - I don't even want to look at other games right now. Maybe I can put Scott's music on my Metallica so I'll want to play it again? Good thing this one is going on location in a week or I might never play my other games again.
This game is the work of a friggin' genius. The music is incredible and sticks in your head, becomes the soundtrack to your life.

This game is unlike anything else for sure.

I got room for one more.

This, or Iron Maiden.

Stern have got serious competition now for sure.

1 week later
#1646 6 years ago
Quoted from cooked71:

Neither you or I can speak for Scott. I’m sure he doesn’t need anyone to stick up for him and I’m sure he’ll make his decision in the end. I’m not expecting him to change anything at all. Game is truly unique and special as it is. In all honesty I couldn’t care less if there is or isn’t a tournament setting.
But the idea of a tournament setting was raised in this thread. Seems reasonable to discuss it. Im sure Scott is not offended by it being discussed.

The game is great as it is but adding a tournament setting that is accessed from a menu seems like it would be popular, as game would get a lot of coverage in the years ahead.

But, guessing it takes a fair amount of time to code it so Scott may not want to add it, who knows.

2 weeks later
#1825 6 years ago

Also looking forward to playing this game as I also like intense, one more game, type of games.

Long, deep games, just bore me.

It's either TNA or Iron Maiden and I will wait to play both.

And yes, it is personal taste. I have now played KISS more than any other game and am not bored with it due to the way the multipliers are used and why I always seem to be so close to blowing the game up, but hardly ever actually doing it.

Over time you get to know what you like - code is now mega important to me.

And I have an itch to get a Flash Gordon, Paragon, Quicksilver, Cyclopes and a few others from that era..... brutal, addictive games.

#1842 6 years ago
Quoted from NimblePin:

Indeed!
The many ways you can go about playing TNA is just icing on the neon cake.
For example:
My wife had three reactors down in single ball play and I focused on maxing out just one; I still managed to beat her by a pretty large margin.
Love this game!
Can’t wait for the Co-Op.

Can't say I understand how the various playfield multipliers and bonus multipliers work, but they are essential for giving games longevity. For me anyway.

3 weeks later
#2162 6 years ago

Noisy fans are a pain, especially as silent ones don't cost much more.

Easy to swop out on a Spike 1 game but not sure about TNA and Spike 2 or JJP.

1 month later
#2743 5 years ago

Wow, the LCD is a must replace item for those who care about visuals.

Not that expensive considering the insane price of so many mods these days.

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