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(Topic ID: 195784)

Total Nuclear Annihilation Club...Welcome to the future!

By Pinballlew

3 years ago

Topic Stats

  • 7,455 posts
  • 535 Pinsiders participating
  • Latest reply 51 minutes ago by tmfeuerh
  • Topic is favorited by 219 Pinsiders


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Topic index (key posts)

26 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #158 The email with purchase details. Posted by Pinballlew (3 years ago)

Post #159 Video with art. Posted by Aurich (3 years ago)

Post #391 Order mirror blades and spooky will install them. Posted by TheNoTrashCougar (3 years ago)

Post #419 Software update for TNA announced by Scott Posted by TheNoTrashCougar (3 years ago)

Post #529 A game play video. Posted by Owlnonymous (2 years ago)

Post #790 Note about early batch of LEDs that had high fail rate - since corrected Posted by TheNoTrashCougar (2 years ago)

Post #854 New podcast on TNA with Scott. Posted by Whysnow (2 years ago)

Post #1530 Fix to beacon light rattle sound. Posted by brenna98 (2 years ago)

Post #1958 Beacon LED upgrade and suggestions with photos. Posted by NimblePin (2 years ago)

Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#302 3 years ago

So, does anytime know if Scott has other ideas rattling around in his brain or does this satisfy his designer itch?

1 month later
#463 3 years ago
Quoted from crwjumper:

I’m in. #191. Hope to get it this year. I understand that they are building 50 a week. Is that correct?

How long ago did you order?

#468 3 years ago

Has anytime shipped a shaker or knocker to Spooky yet? What’s the addy?

#471 3 years ago
Quoted from PDFVT:

Yep, ship to:
Spooky Pinball LLC
Attn: KT - TNA (your #)
184 Ridge Ave
Benton WI 53083

Awesome, thanks. Still waiting in my number. Dumb holidays.

#473 3 years ago
Quoted from fattdirk:

Number should be on the comment line of your invoice.

Oh wow, I was looking at the mobile version of the invoice. Clicked the option to view the full pdf.

So am I in the club at #225?

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Fingers-crossed by my birthday in April.

#499 2 years ago
Quoted from crwjumper:

What choices were you given “for art decals etc.”? I didn’t know that there were any choices on things like that.

These are the extras you can add. I already sent a shaker and knocker to them. I’m probably going with plastic protectors and inner art as well.

Everything but the butter lol

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#524 2 years ago
Quoted from Fytr:

That's the beauty of it, nobody really knows for sure because nobody's been all the way there yet!
It's all just rumour and mystery. Love it!
PS> For the record, I predict that if you blow the 9th reactor TNA will overload the shaker, subwoofer, and LEDs in an awesome explosion of lights/sound/motion that totally destroys the game but is so incredible that it's totally worth it! Game over man, game over.

That was my theory. That after you beat the last reactor you actually die and the game ends. Donkey Kong kill screen.

#571 2 years ago

thenotrashcougar and mandraws should put out a comic to tell the story of TNA (so what if Dialed In did it first )

Does the hero even have a name?

#582 2 years ago

I wonder if it is 25 to install both or 25 each. Not a big deal, just wondering.

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#587 2 years ago
Quoted from SpookyKT:

$25 for one or both.

Thanks KT!

#594 2 years ago
Quoted from WackyBrakke:

Just paid my deposit!!!!! Now for the wait........

Welcome to the club! Let us know your number when you know!

#598 2 years ago
Quoted from WackyBrakke:

Sorry, must have been posting just as I edited my post......#250
Can someone tell me what the deal is with the 4 coins???

Nice! 25 since my order not long ago!

#629 2 years ago
Quoted from Wallofnoise:

At #253 I'm curious at how long it's supposed to be before you get it? I'm now considering getting one at some point soon-ish.

Get in now and ride it out with the rest of us!

#683 2 years ago

I think they are trying to discourage drop outs and avoid making things messy. I like the idea of getting a number and keeping it.

#725 2 years ago
Quoted from RefugeNate:

Playing TNA for the first time last night and the auto plunge would fire the ball and it sometimes would rattle on the sides and come back down. The auto plunge would try again and the ball would rattle against the side and not make it past the gate. Could it be the metal ramp fork or screws getting in the way? Anyone else seen this?

Could be, but I would think the shooter tip alignment would be the more likely culprit. Like maybe it’s rattling the sides before it even gets to the ramp?

#733 2 years ago
Quoted from SpookyCharlie:

Scott Danesi is awesome... that we know! The game is crazy addictive. I felt like a jerk yesterday when a customer showed up to get his game, and I'm on ball 3 of my best game ever and kinda made him wait.
My mom could have walked in at that moment and I would have been focused on ball 3.

Pinball comes first!

#735 2 years ago
Quoted from johnnyutah:

Just read on the Bookface: Soundtrack on cassette tape coming soon? Dope!

Sweet! Do vinyl too!

#742 2 years ago
Quoted from billyboy:

#26 arrived today!


Anyone know what RoHS means on label?

#745 2 years ago
Quoted from LTG:

Restriction Of Hazardous Substance. ( Means no lead and harmful stuff )
LTG : )

Learned something new. Thanks!

2 weeks later
#874 2 years ago

Who’s going to make a coin door cassette deck mod. Insert tape into coin door and cassette music plays through game speakers instead of game programmed music.

“Hang on, lemme just cradle this ball a sec while I flip this sucker over to side B.”

#940 2 years ago
Quoted from SpookyCharlie:

We do have some super pretty apron cards he could sign...

Nice! Sign me up!

#961 2 years ago
Quoted from jesselee72:

Got my TNA CASSETTE! Loaded into a Wurlitzer cassette jukebox.

Cassette jukebox?! Never seen one. Awesome!

2 weeks later
#1250 2 years ago
Quoted from hank527:

Am I in the minority wishing the scoop would do something in other modes? Even a splash screen would be cool. Something like access denied or a screen telling you were to shoot.
Love the game though. Had 4 reactors and list my ball. Sooooooo pissed.

A hurry up would be fun. Snack bar style.

#1254 2 years ago
Quoted from jwilson:

Not every game needs every thing from every other game.

Said everybody always.

1 week later
#1296 2 years ago
Quoted from Troz:

Late night TNA stream starting soon at

Love the stream. Fun watch! Hope to catch it live next time. Thanks!

#1345 2 years ago
Quoted from thedarkknight77:

You are the true AntiStern Scott.........Who wouldn’t love that response! You my friend are one of us! In Danesi we trust!

Yeah, that’s why TNA was my first NIB and not a Stern.

#1389 2 years ago
Quoted from Owlnonymous:

Starting up a TNA stream in a few minutes at 7PM EST. Let's blow up some reactors!

Over already?

#1448 2 years ago

I wish my game was with me so I could bitch about code too

Why is #225 so far away?

1 week later
#1519 2 years ago
Quoted from fattdirk:

I received an invoice to cover the balance last the Thursday before last then received an email from Kayte with a shipping tracking number yesterday.

Did you get any add ons? Shaker, plastic protectors, etc?

#1523 2 years ago
Quoted from Anonymouse:

Relax. Your game isn't gonna come any sooner because you paid an extra thirty dollars. Namaste

What? Was just curious about his game. Nothing to do with when I get my game. You’re kinda a weirdo.

1 month later
#2182 2 years ago
Quoted from OnTheSnap:

I added a 4th ball, and the game is playing fine. All scoops are empty. This AM I looked around all the slings and didn't see a ball hiding.
LOL. How can an entire pinball be missing!! I will keep looking around for it.

Probably too close to the reactor when it blew. Blown to smithereens. I’ve seen it happen.

1 week later
#2280 2 years ago
Quoted from trilogybeer:

My TNA was at MGC all weekend and did very well . Scott updated the code to the latest version he is working on Saturday morning and 472 plays were put on it after that . The game was also used for the clock choas tourny friday night and was told that around 150 games were played on it on the current code that is available . Total games played on it at MGC is in the ballpark of 630 .

Wow, 39 second average ball time. I gotta get prepared to have my ass handed to me by this game.

2 weeks later
#2467 2 years ago
Quoted from crwjumper:

Got my TNA yesterday. I’ve played a bunch of games with Owlnonymous on his early TNA. I set mine up at 6.5 degrees and all set to default. I’ve been tuning in the switches so that the targets register when you hit them - they are gapped quite large from the factory. I’ve probably put 100 games on it so far and just got a nice G.C. Love this game but wow is it hard!

Congrats ... have enjoyed watching you guys on the streams.

2 weeks later
#2712 2 years ago

Rumor starter. Spooky got the Goonies license and Scott is doing design.

#2760 2 years ago
Quoted from OnTheSnap:

If there is any doubt about TNA as a family game. It was the highlight of my daughters 10th birthday party. The girls spent maybe 90m playing co-op mode.
We love it!!
» YouTube video

That’s adorable. Can’t wait anymore!

1 week later
#2833 2 years ago

Should be easy to identify the suspect

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1 week later
#2980 2 years ago
Quoted from FatPanda:

Officially in the club! #163 picked up today for those keeping track
We also got a special playfield

Congrats! So cool! What does it mean you think? First she assembled?

1 month later
#3234 2 years ago
Quoted from MeNaCeFiRe:

I’m 223! Yay!

Woohoo! #225 checking in.

Kinda hoping they shut TNA down at #500 and Danesi game 2 is the next to be the ongoing build game.

1 week later
#3283 2 years ago
Quoted from Jkush18:

What number are you??

Looks like #223 since he quoted himself. I’m so close!

2 months later
#3615 2 years ago

Joined the club today and I love this game!

My only issue is the volume. Is it supposed to be deafening with volume set at “1”. My wife complains from 2 floors away lol

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#3622 2 years ago

I found the volume pot on the amp. All is right with the world and I can play without being evicted!

#3626 2 years ago

Anyone have a good shooter rod upgrade suggestion? The stock one I have had some rough edges (on the black handle) and feels like it’s grinding when pulled... making the skill shot tricky.

Not in love with the radiation one.

#3633 2 years ago

I think it would be cool if someone did one with the triangle insignia that’s all over the game.

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#3635 2 years ago
Quoted from herg:

Swinks has a design for that on Shapeways as well. I just opted for the nuclear symbol.

Ooh, love it! Thanks

#3646 2 years ago

Ever have intention of “just one game” and suddenly it’s 3 hours later? #addiction

#3661 2 years ago

One of these days I’ll get that Super Ramps award.

#3667 2 years ago
Quoted from TheNoTrashCougar:

Sounds like a washer is binding up on your shooter rod. Try removing the washer that is between the inner (long) spring and the shooter housing.

Still felt a little crunchy for me so I bought some other tension springs to play around with.
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#3679 2 years ago

Oh man, my game won’t boot now.

It just cycles the score readouts forever.

Any help?

The noise you hear is from my dehumidifier not the game.

#3680 2 years ago
Quoted from Rascal_H:

Oh man, my game won’t boot now.
It just cycles the score readouts forever.
Any help?

The noise you hear is from my dehumidifier not the game.

Ehh, powering off and on a few times didn’t help... but unplugging the game from the wall and popping it it into a power strip did. I don’t know. Happy to have my game back.

#3693 2 years ago
Quoted from Maide:

It's not necessarily that I don't want them, it's that they've (all but one) bubbled up and are falling off with fewer than 50 plays. Since mine will only ever be HUO while I own it, I don't mind and I will remove the ones that have come up, but if these are designed to address an issue, they're not working too well.
[quoted image][quoted image][quoted image][quoted image][quoted image]

If someone has another solution to protect this area please let me know. Already losing paint on the playfield.

#3700 2 years ago
Quoted from Grizlyrig:

You are already through the clearcoat and into paint?

Quoted from NeilMcRae:

rascal_h i'd really like to see a picture of that so I can figure out a solution before it happens to mine. thanks.

There shouldn’t be white in front of this post, correct? From all the pictures I can find it’s solid black in this area.The post on the other side looks like the art is raised slightly in front of the post. If I had to guess it’s not so much from ball impact as it is tightening down the star post really hard... maybe on a playfield that wasn’t fully cured? I’m no expert... just kinda sucks.
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#3701 2 years ago

This is what the other side looks like. Do you see what I mean by the raised art? What should I do?

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#3702 2 years ago

Here is the same problem in the right slingshot. Not easy to get pic of. But I’m almost positive that is why I’m having paint chipped away.

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#3713 2 years ago

Eh, I’m still going with over tightened posts on an not fully cured playfield.

Bummed this can’t be fixed.

#3715 2 years ago
Quoted from Muskie82:

My game has this as well at the post. So your saying that's the only post they over tightened on the game? Multiple people are seeing this on games. How could they of planned for that? I get what Charlie is saying. That post takes a beating. Sucks that it happens but what are you going to do. I installed a thin piece of rubber pond liner underneath that post to absorb some of the shock and cushion the blow. So far so good

The beating doesn’t help. But I posted pictures of it happening in 3 different areas. One is the lowest post on a sling.

#3717 2 years ago
Quoted from Whysnow:

are you sure it if not from too loose of a post? rather than too tight?
Seems like damage from a ball rocking the star post on angle due to being loose? With the speed of TNA, I have found you need to be sure to check for snugness of posts every so often.

Definitely not. It’s aloose like they are sunk beneath the clear.

#3720 2 years ago

Glad my 6k can go towards a good lesson learned

#3724 2 years ago
Quoted from Maide:

I'm sorry if I was too blunt in my questions before, I definitely don't want to accuse you all of ignoring issues/etc. We all see the games getting delivered in this thread, and that's one of the biggest statements a company can make.
I'll email KT about ordering a set of mylar rings and give that a shot.
I wonder if flat metal washers sized the same as the mylar could help disperse the energy, or if it'd just dig into the playfield. It'd need to hug the screw to not move around, I guess.

I still think we can work out a better solution than throwing some gummy worms under the posts. Maybe the metal washers, but I’m afraid those would sink too and just cause a bigger problem.

How much is a new playfield that I can let cure properly in my home?

#3735 2 years ago

Not much to brag about but started (and defeated about half of) reactor 5. My personal best so far.

Sooo awesome! Adrenaline!

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#3753 2 years ago

Fresh back from Staples. Got the cards from Scott’s site printed on a heavy card stock. Came out real nice. I got another set laminated but they came out too big to fit. Using the unlaminated ones for now.

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#3781 2 years ago
Quoted from rai:

my red target next to scoop is hard to register a hit, is there any easy way to fix it? I'm not very handy but would appreciate a how to guide.

You should go into switch test mode with the glass off and go around rolling a pinball into the switches to test how sensitive they are.

The switches themselves are just two pieces of metal with a gap. When the gap closes a switch is registered. You can bend the blades toward the playfield and away from the foam backing a bit. Then you just have to sure there is still a gap between the blades and you didn’t permanently close the switch. Bend the rear blade back a bit if needed.

Basically, don’t be afraid to bend stuff. It’s meant to bend and worst case scenario it’s replaceable. Would recommend making minor adjustments while taking breaks to retest in switch test mode.

1 week later
#3799 2 years ago

Game is so evil it tilted me even when I wasn’t shaking the nudging! I’m thinking the steady thump of Scott’s sick beats combined a good amount of shaker got it rocking. I like the sensitivity of it though. Gonna have to learn to trap the ball and let it settle when needed.

#3806 2 years ago

After a long week of work TNA rewarded me with a new GC (good by my standards)! Sometimes it’s fun to just go for multiball jackpots instead of solely focusing on reactors.

I’m sometimes getting an extra ball spit out in the middle of gameplay. Seems to happen mostly when a ball is shot out of a scoop. Happened just now after I reset the locks and it shot out of right scoop. Any ideas?

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#3808 2 years ago
Quoted from aobrien5:

Replay value set to EB?

I mean it will just throw a ball into the shooter lane and fire it into play. Just happened again on my last game... more than once. Maybe a loose connector somewhere.

#3826 2 years ago
Quoted from luckycreature:

Just got my game and I'm a noob at owning. How do I get the underneath to stay up when I want to work on something? I don't see anything to lock in into place?

With a hand in each side carefully pull the playfield out and toward you until it stops. Then lift the front of the playfield and keep going up until it rests against the backbox. You might want a towel or something on the backbox to prevent scratching stuff up. Once it’s tilted back you should be able to get at anything you need to get at.

2 weeks later
#3944 1 year ago

All I want for Xmas is a Danesi #2 teaser.

2 weeks later
#4209 1 year ago
Quoted from Robertstone0407:

Saw this on facebook today. Looks like its something common across another manufacturer
[quoted image]

What game is that?

1 week later
#4347 1 year ago

This sounds awesome. Wonder if it will solve the buzz I have when holding the right flipper.

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#4350 1 year ago
Quoted from TheNoTrashCougar:

That will not solve it. The flippers are PWM'd on TNA and will buzz a little when being held. Unfortunately, this is perfectly normal and not much I can do about it.

No problem, as long as it’s not harmful. Thanks!

1 week later
#4520 1 year ago

Scott, think you already answered this but maybe you (or someone else) can diagnose.

Balls are randomly added to game. At some points when it gets real bad it’s continuous and balls are thrown into the game as quickly as they can drain. So I’ll get like a 4 ball Multiball going for no reason.

Something to do with the trough?

Also, it might be time to go through my game and tighten stuff up... the pop fell apart and it’s hardware was laying on the bottom of the cabinet. Powerful shaker!

1 month later
#4831 1 year ago

Anyone have any ideas? Game worked fine. I lifted playfield (with game off) to check tightness of pop bumper screws. Put playfield back down... now this. Just cycles through score displays.

EDIT: jiggled a wire going to the display and game works now

#4869 1 year ago
Quoted from pinmister:

Had TNA come in the house and my son looks at me and says "Dad what game is that?" I looked at the TNA girl and thought of Ready Player One. I replied " It is Ready Player One" and he looked up at me with a huge smile. He now says everyday-"Dad let's play some Ready Player One." He is starting to learn the control necessary for this game-lots of cradling and trying to avoid center shots. We are loving this game, wish I would have bought it sooner.

I smell retheme!

Weird, just watched this with the neighbor kids over the weekend. They loved it!

2 weeks later
#4954 1 year ago

Awesome work! Would love to have a game done by you someday.

1 month later
#5234 1 year ago
Quoted from manadams:

May be picking a HUO TNA up soon, anything specific to look for as far as issues these have had?

Closely inspect the playfield around all star posts... especially the ones that take the hard shots in the center.

1 week later
#5266 1 year ago

Switched to Titan flipper rubbers and I feel like my scores have improved. Nice grippy-ness for better ball control. Predictable bounces although some crazy English on high speed hits.

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For reference this what I took off. They were good.. but a little too slick.

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#5272 1 year ago
Quoted from 27dnast:

Although, you can buy a bike with training wheels - stock. And guess what... they can be removed!
I actually removed the flipper bats on my TNA. Nudging and slings only!</

Although, you can buy a bike with training wheels - stock. And guess what... they can be removed!
I actually removed the flipper bats on my TNA. Nudging and slings only!

Rookie. I removed the sides of my cabinet.

#5303 1 year ago

Killed reactor 5 for the first time. So close to starting 6. Bummed I didn’t get that extra ball. New GC is 2,873,675. I’ve got a ways to go but I’m getting closer! I really feel this game is making me a better player.

#5337 1 year ago
Quoted from atrainn:

In my experience lately Mr. Pinball has been nothing but scammers. Every single machine I've messaged sellers about on that site in the past year or so has been an obvious scam.

And all the listings are sooo old. That site is dead.

2 weeks later
#5381 1 year ago

Not watching any videos of someone finishing game until I do it myself... so probably never

#5385 1 year ago
Quoted from PinDoctor82:

This game is definitely unique. I can't decide if I like the playfield all that much, but the music and sound is just so hypnotizing. I'm not an owner...just a closet fan (feel free to invite me over to play it in co-op mode because I haven't gotten to do that yet after just finding the game on location about an hour from me).

You’re invited! I haven’t played a lot of co-op mode yet.

#5393 1 year ago
Quoted from SDTMinSTL:

Not many. 4 maybe? Star Trek LE, Fathom, Meteor and now... TNA. There is some I would have a hard time letting go, but those 4, they ain't leaving.

TNA and Creature are bolted to my floor.

#5408 1 year ago

Help! Anyone’s game ever do this? It did it a couple nights ago and it went away after I rebooted. In the most recent instance it happened right after locking my second ball.

#5425 1 year ago

I have something going on during multiball. Keep getting awarded triple jackpot over and over again if I get it once. Opto maybe?

1 week later
#5462 1 year ago

Looks awesome! I’d take a clear.

#5474 1 year ago

Hmm, thought green would screw up all of the hard work Scott put into lighting. But since he plugged them on his own Facebook I might have to rethink that.

1 week later
#5486 1 year ago
Quoted from Rob-T-800:

Fluorescent pink and green plastic protectors.[quoted image]

Wow, that’s nice!

#5502 1 year ago
Quoted from Rascal_H:

I have something going on during multiball. Keep getting awarded triple jackpot over and over again if I get it once. Opto maybe?

Quoted from Whysnow:

got to be an flakey opto wire or opto itself.
Put game in switch test and pound on the pf to see if anything registers.
Do it with that drop target in both the up and down position.

Thanks Whysnow. Just to close out this issue... Was just a simple loose wire going to the third drop target. When I touched it fell off. Funny that it was hanging on for dear life so when I scored a triple jackpot on that switch it would go all haywire and keep awarding it the jackpot over and over. I stripped the wire down a bit and gave it a nice strong solder. Works great now. Maybe I should reset my scores lol.
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#5533 1 year ago
Quoted from ramsfan:

Scott, I think I speak for everyone here that we really appreciate your continued work on the code, and your sincere interactions with the TNA owners on Pinside, as part of your effort to help them get their games dialed in (me especially!!!). It speaks to who you are. Thank you.

I don’t appreciate it. TNA is already perfection. Bring on Danesi #2!

1 week later
#5573 1 year ago

Has anyone’s lit side rails mod stopped lighting? I traced the wires and didn’t find any loose connections. Just wondering if maybe there’s something I’m not thinking of trying.

2 weeks later
#5645 1 year ago
Quoted from VolunteerPin:

Speaking of skill shots, I have an absolutely terrible time ever getting my plunge to go through the top lanes. Either too soft or too hard. Any suggestions?

I have the same issue. Just really tough I think. I’ve even played with different shooter rod springs.

It weird because I can basically hit any lane I want on my CFTBL which is a similar skill shot.

2 weeks later
#5764 1 year ago
Quoted from TheNoTrashCougar:

Yeah, I removed it from the boot screen. It is now in the service menu.
Beepgate is in the Beta if you guys want a sneak peek at that. The song Scarlett will not be in the game and is exclusive to the new Expanded Edition album coming out on 9/19/19. It will also be available for free on my site when the album gets released so people don't have to buy anything to listen.

Probably been discussed before... but thoughts on a vinyl pressing? Bet it would sound great!

2 months later
#5966 1 year ago
Quoted from Whysnow:

Zero credibility and a complete Dbag if he would spoil it anyway. WTF would anyone want to do that to spooky and Scott? Let them announce when they are ready and enjoy that experience.

Says the guy with TONS of credibility.

1 year later
#7310 22 days ago
Quoted from TheNoTrashCougar:

HAHA! Awesome. Yeah, so I guess Charlie spilled the beans a bit on a TNA rerun. I wouldn't really call this TNA 2.0, but I would call it a TNA Remake. The stuff I can share about it is pretty limited, but the game will essentially be the same. There will be a bunch of bolt on mods already done from the factory like the upgraded shoot again display, RGB lit drops, and it will have the latest backbox style of spooky cabinet. All the art, geometry, and software, will be the exact same and anything that is on the remade version can be bolted or installed on the original version (with the exception of the new backbox style). Well, I guess you could install a new backbox on your original if you were crazy enough. I probably shared too much..... Sorry Charlie. <3 There is absolutely no timeline on when this is going to happen though.

So excited! Selling TNA ranks #1 in my pinball regrets. I’d be on the NiB list.

If you ever did a true 2.0 version (instead of remake) I think it would be cool as an evil version told from the side of the TNA baddies. Maybe the only code difference is you’re trying to bring all 9 reactors online. I picture a blacked out cabinet with the girl replaced on the back glass with that evil general dude.

Kinda like the Star Wars games where you play as the Empire haha.

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