Also, here is the changelog from v1.4.0.b2.
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v1.4.0.b3 BETA - 04/04/2020 - Scott Danesi
## Bugs Fixed ##
- Modified sling logic to hopefully stop multiple hits
- Sling modifications to stop occasional sticking
- Fixed CoOp taking away reactor scores from previous players if additional players sneak in
- Fixed lag issue when replay triggered during reactor explosion
- Fixed score display dimming issue that randomly occurs
- Tilt bug fixed when ball falls into shooter lane after a tilt
- Fixed shaker not pulsing every time on ball lock
- Fixed Co-Op abort issue
- Ball search now disabled in service mode... oops
- Fixed Crash after game over in Co-Op with TA reactor < 9
- Fixed disabling coils on game abort via start button
- Fixed insert lighting issue with left targets on new ball start
## Features Added / Modifications ##
- Start button now constantly on when no credits are in the machine
- Added ability to hold down up and down buttons in service mode to scroll automatically
- New multiball GI colors added to service menu for the fluorescent green plastic protectors
- Reworded Bonus Credit After to "Bonus Credit After X Credits" in service menu
- Beepgate Update
- Mystery Goodness
- Added support for Danesi 2.0 shoot again timer (with RGB lights)
- Added support for new clear drop LED add-on
- All lightshows cleaned up
- Added Tilt Warnings to LCD
- Added utility for clearing coin audit info
- Added control for Mystery giving out more tilt warnings
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Known issues so far:
1. Changing the GI Color setting requires you to power cycle the game after adjusting the setting.