Are there any details on the rules or objectives?
Quoted from Jgaltr56:
I think the art looks great but I have to say I like this idea. It would tie the playfield into the back glass. Think Xenon (NOT Kaneda).
Not necessary. The person pressing the flippers is the player standing at the front of the machine... I don't need an image of a person to remind me.
Here is a cool interview with Scott, I learned some cool things, like the update to code that offers double and triple jackpots as well as a super.
I think this pin would fit perfectly in a 3-5 pin collection. It complements the standard flow pins and stop and go pin, by offering fast target gameplay to test accuracy and speed.
Can anyone share any insight into the rules and modes? I get that you have to gain access to nine nuclear reactors, and overload them in the upper area... But what nuances can anyone share beyond that?
So now people are complaining about the art? Pinside is an odd place.
Perhaps Spooky should have just pulled a Stern and Photoshopped the source photos or just took the source material and ran a filter over them to make it look like hand drawn art, a la Star Wars or Game of Thrones; everyone loves when they do that. Oh wait, they can't?
People get an original theme, and still find reason to complain.
To those that have played... I hear each reactor is unique, and has a different approach to destroying it. Can someone please provide further details of the nuanced differences between reactors?
This game looks amazing, I think this thread just goes to show that people find something to argue about in pinball no matter what. It's not even a matter of arguing about the art now, it's arguing about the right to argue. Hilarious
Sorry, what is a sac rack? And why are these popular/being discussed all of a sudden?
Quoted from Wolfmarsh:
Present and accounted for.
It's just a fun thing to kid around with. You use it to play dollar bet games against your friends, everyone puts a dollar coin in the rack and winner takes them. I like the idea and I jumped on the hype train a little because it's something positive and fun to spread around.
Is this something that's been around for a while? Can you get them in different colors, or just the gold one? I like the sound of this.
I think TNA looks great, the art, the sound, the gameplay rules, etc. but there is one niggly detail that bothers me....
The way the edge of the circle reactor lights match up to the perspective of the columns. The lines should meet the circle at the tangent but they don’t, they kinda just go close to the edges which looks weird. I know it’s a minor detail, but once I noticed I can’t unsee it. Has anyone else noticed this?
Quoted from Aurich:
No he's saying the rod circumference is smaller than the cap I think. Which is because it has a cap, you're not looking down at a naked cylinder, there's a top part that's larger.
Yes that’s what I’m trying to say, but your explanation makes sense if there is a cap that’s meant to be larger than the cylinder.
Quoted from Aurich:
Here's why I don't like it: Randomness from software isn't interesting. Let the ball do what the ball is gonna do, that's pinball. You just play it the best you can, you use your skills the best you can, and if physics beats you, so be it. A drain because a sling randomly went off at half strength sounds incredibly lame. What's satisfying about that?
Totally agree. It sounds more like a half baked novelty, that would replace skill with randomness... why not randomize the flipper strength too while you’re at it?!
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