(Topic ID: 183527)

Total Nuclear Annihilation production by Spooky Pinball


By Grizlyrig

3 years ago



Topic Stats

  • 7,250 posts
  • 628 Pinsiders participating
  • Latest reply 7 months ago by jaybeedee
  • Topic is favorited by 183 Pinsiders

You

Linked Games

Topic poll

“Would you buy this if Spooky Pinball built it? How much would you be willing to pay?”

  • Yes 156 votes
    14%
  • No 219 votes
    19%
  • Maybe 186 votes
    16%
  • $5500-5750 324 votes
    28%
  • $5751-6000 98 votes
    9%
  • $6001-6250 63 votes
    6%
  • $6251-6500 44 votes
    4%
  • $6501-6750 18 votes
    2%
  • $6751-7000 34 votes
    3%

(Multiple choice - 1142 votes by 940 Pinsiders)

Topic Gallery

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Topic index (key posts)

34 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #11 Key posted, but no summary given Posted by APB_Enterprises (3 years ago)

Post #301 Key posted, but no summary given Posted by stevevt (3 years ago)

Post #360 Key posted, but no summary given Posted by trilogybeer (3 years ago)

Post #376 Key posted, but no summary given Posted by FalconPunch (3 years ago)

Post #1501 Key posted, but no summary given Posted by johnnyutah (2 years ago)

Post #1502 Key posted, but no summary given Posted by oohlou (2 years ago)

Post #1768 Comments from the artist about the game's art Posted by mandraws (2 years ago)

Post #2179 Key posted, but no summary given Posted by SpookyCharlie (2 years ago)

Post #2378 webcast info on TNA and Jetsons. Posted by SpookyCharlie (2 years ago)

Post #2515 YouTube vid. Great quality. Posted by DeadFlip (2 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#1270 2 years ago

Is this based off the pc game total annihilation? Or was that the reason it was renamed with nuclear.

2 months later
#2708 2 years ago
Quoted from Skyemont:

I need to make a pinball machine. I want a Viper...

I think there is a Viper Night Driving

10 months later
#6406 1 year ago

Hello!
I am strongly considering buying a TNA to my home in Norway, but I wanted to hear your opinions on some matters:

I am a little worried its a bit too much emphasis on only getting multiball, and then in multiball shooting all the shoots for starting and then destroying reactors, rinse and repeat. Is this a real worry? I would think that either if taking down reactors in single ball gave lots of more points than in multiball, or that it was only possible to stack multiballs when in the destroy reactor phase, it would be a bit more open for different strategies.

Also, how would this game hold up in a home, when I am playing alone and not having friends over? Will it get boring quickly?

Cheers,
thank!

Morten

1 month later
#6575 1 year ago

So TNA backbox is WIDER than normal Stern and Bally/Williams machines?

#6599 1 year ago

Nr 221/222 and its being sent fromus to norway via austria as we speak! weeee

#6601 1 year ago
Quoted from oyvindmo:

You bought two?!

hahaha. No, the distributor just did not remember exact which it is

#6611 1 year ago
Quoted from oyvindmo:

Might actually have to, if hansj66 and I cannot decide who gets to keep it, when one day we quit our little operating business (Where TNA is killing it so far, by the way.)

So until further i believe i am the second owner of a tna in norway

1 month later
12
#6955 1 year ago

Finally they day came! Game #222!
Had a minor inlane switch needing adjustment but after that everything went smooth. Had a great evening with some friends carrying the game up and playing it!
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#6958 1 year ago

Thanks! Carpenter Brut played live in Oslo the day before, so i was freshly ...errr... f***ed?

#6959 1 year ago

I cant get the beacon to work... is this a known issue? I turned on the beacon atract mode.

Although i believe it should work ingame despite it.

#6964 1 year ago
Quoted from TheNoTrashCougar:

Most likely a pulled connector. Check to make sure the connector is plugged in all the way and that a wire did not get pulled out of the IDC connector. If not, shoot Spooky an email to service@spookypinball.com and they will get you fixed up.
You can activate the beacon by running the burn in test in the utilities menu in the service mode. That will activate it immediately.
--Scott

Yup one of the wires werent crimped tight enough in the connector. All good!

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