Quoted from alveolus:A bit snarky but distracting artwork affecting the ability to see/follow the ball is news to me as well.
Now crazy flashing GI is another story...
Well at least now I know why my scores aren't so hot... the damn artwork has been distracting me from following the ball all this time!
Personally I think it looks ok... it's simply an empty gradient of "Miami Vice" colors but the plastics, etc work well with it and it does indeed have it's own look. I hated that color scheme on the few "Outrun" type games that used them in the past but I don't mind it on this...
I think it's crazy to yell at people who don't like the art as it's subjective. Should they say they love it if they don't? Of course not. I'm sure the artist fully understands this. There's a hundred ways they could have approached the art on this but this is what they went for.
But don't begrudge people for trying to get in their opinion. It's a forum. Goes with the territory.
Those apron stickers gotta go though... are those radioactive gummi-men on them? I'm confused but I don't know the plot behind this either
In any case I'm delighted to to see Spooky producing a game SO different from everybody else. Gameplay looks like a winner indeed. Congrats to Scott and Spooky.