Quoted from cooked71:
Unless I'm mistaken, the last digit reactor counter will only record in a high score if the score is on the board for being a high score. But there may be instances where you can defeat the most reactors and not get on the board, or defeat most reactors and be 4th on the board.
Yeah, but if a reactor is destroyed in the forest, but it's not multiplied, is it really destroyed at all?
Seriously though, I do like the idea of having a separate Reactor Count high score list, esp. as an operator of the game, as it gives newbies a simpler objective that counts for something, adding in multipliers when killing reactors is then more of an advanced move, as it should be. Also allowing the operator to configure if the list resets daily, weekly, monthly, etc. would be nice too.