(Topic ID: 183527)

Total Nuclear Annihilation production by Spooky Pinball


By Grizlyrig

2 years ago



Topic Stats

  • 7,250 posts
  • 628 Pinsiders participating
  • Latest reply 38 days ago by jaybeedee
  • Topic is favorited by 183 Pinsiders

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Linked Games

Topic poll

“Would you buy this if Spooky Pinball built it? How much would you be willing to pay?”

  • Yes 156 votes
    14%
  • No 219 votes
    19%
  • Maybe 186 votes
    16%
  • $5500-5750 324 votes
    28%
  • $5751-6000 98 votes
    9%
  • $6001-6250 63 votes
    6%
  • $6251-6500 44 votes
    4%
  • $6501-6750 18 votes
    2%
  • $6751-7000 34 votes
    3%

(Multiple choice - 1142 votes by 940 Pinsiders)

Topic Gallery

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Topic index (key posts)

34 key posts have been marked in this topic, showing the first 20 (Show topic index)

There are 7250 posts in this topic. You are on page 105 of 145.
#5201 1 year ago
Quoted from NimblePin:

What, no pimp hat and glasses for mini Kuato Charlie???
For shame 27dnast!!!

True... here ya go. Charlie is a confident man, he can rock just about any hat!

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#5202 1 year ago

# 361 Just ordered due in September!

#5203 1 year ago

Good luck this weekend Spooky! Don’t forget about us when Alice blows up.

#5204 1 year ago
Quoted from Rascal_H:

Good luck this weekend Spooky! Don’t forget about us when Alice blows up.

New phone, who dis?

#5205 1 year ago
Quoted from riggy469:

New phone, who dis?

?? It’s me

#5206 1 year ago

Tom?

#5207 1 year ago
Quoted from SpookyCharlie:

They all do... literally inspected every game that has ever left here. I care and stuff!
Summer help will be back and we'll keep everything moving as fast as we can. TnA is still solo on the line and will be for a while... hoping to get it fairly caught up before Alice starts rolling. Tall task to say the least with it still selling well!
Ahhhhhh yes, the growing pains of a small pinball company. Good problems, but still problems.

How many TNAs and how many ACNCs will be down in TPF??

#5208 1 year ago

For those counting...#107 due to ship next week per Kayte

I’ve decided to let mine go straight to route. Tentatively going to have an unboxing party at the location. Will keep Pinside posted when plans are more definitive.

#5209 1 year ago
Quoted from VolunteerPin:

For those counting...#107 due to ship next week per Kayte
I’ve decided to let mine go straight to route. Tentatively going to have an unboxing party at the location. Will keep Pinside posted when plans are more definitive.

Nice. I’m #112 and going on the line next week. My players are chomping at the bit for it.

#5210 1 year ago
Quoted from frankmac:

How many TNAs and how many ACNCs will be down in TPF??

I believe 2 x ACNC
and 4 x TNA

#5211 1 year ago
Quoted from Whridlsoncestood:

Nice. I’m #112 and going on the line next week. My players are chomping at the bit for it.

At this rate hopefully I’ll see #150 around the end of April

#5212 1 year ago
Quoted from Whridlsoncestood:

Nice. I’m #112 and going on the line next week. My players are chomping at the bit for it.

Same here. Only it's #115, and it has to oh-so-slowly cross the Atlantic before our eager players can try to destroy the future.

#5213 1 year ago

The minions are working while spookycharlie is away??? You've trained them well!

#5214 1 year ago
Quoted from oyvindmo:

Same here. Only it's #115, and it has to oh-so-slowly cross the Atlantic before our eager players can try to destroy the future.

Hopefully the future isn't destroyed before making #132.

#5215 1 year ago

I just sold a game to make room for TNA #126. Sad to see RS go, but ready to be annihilated!

Cold hard cash is just waiting to be sent in the form of a check for final payment!

#5216 1 year ago
Quoted from riggy469:

At this rate hopefully I’ll see #150 around the end of April

Trade you for my spot if you need more time to think about it lol

Do TNA owners get special treatment for Alice purchase?

#5217 1 year ago
Quoted from Rascal_H:

Do TNA owners get special treatment for Alice purchase?

I believe they said that past Spooky customers will get preference.

#5218 1 year ago
Quoted from riggy469:

I believe they said that past Spooky customers will get preference.

Nice... it’s either Alice or Maiden.

#5219 1 year ago
Quoted from Rascal_H:

Nice... it’s either Alice or Maiden.

Only 500 ACNC's will be made. You can buy Maidens for years likely...

11
#5220 1 year ago

Played it @TPF to confirm my feelings. Loved it! Signed up for a TNA.
That will be Spooky #2 for me after AMH!

#5221 1 year ago

Can we talk about the reasoning for using flippers without EOS switches? The way this game is being played is involving a whole bunch of holding the right flipper for catching and trapping and it gets weak fast. I have experienced this at home, and really really badly on location.

#5222 1 year ago
Quoted from Troutfarm:

Can we talk about the reasoning for using flippers without EOS switches? The way this game is being played is involving a whole bunch of holding the right flipper for catching and trapping and it gets weak fast. I have experienced this at home, and really really badly on location.

If your flippers are getting hot, turn down the flipper hold boost in the service menu under the Machine (standard) settings. Unfortunately 1 setting does not work for all games / location voltages.

#5223 1 year ago

Will give that a try. Do you thing that will be enough juice to keep the flipper up with a hit from the scoop eject?

#5224 1 year ago
Quoted from Troutfarm:

Will give that a try. Do you thing that will be enough juice to keep the flipper up with a hit from the scoop eject?

Yeah, some games/locations do not even need the flipper hold boost. level 2 should not overheat the flippers though, that is odd. Just try it at a few different settings and see what works for you. 0 is off, 3 is the highest.

#5225 1 year ago

excellent. thanks for the quick reply!

#5226 1 year ago

My buddy put down a deposit on TNA at TPF and I believe snapped a pic with Scott as well. I'm hoping he was just one of many.

#165 can't get here soon enough. After playing it all weekend, I'm even more eager and excited. Co-op mode is a genius addition to an already stellar experience.

#5227 1 year ago
Quoted from jar155:

My buddy put down a deposit on TNA at TPF and I believe snapped a pic with Scott as well. I'm hoping he was just one of many.
#165 can't get here soon enough. After playing it all weekend, I'm even more eager and excited. Co-op mode is a genius addition to an already stellar experience.

has to be getting close to 400 now???

I hope this outsells all other spooky games! Would be great for team spooky to be able to keep the line steady with TNA while having other smaller runs (500 ACNC step in at times)

11
#5228 1 year ago

I admit, I've struggled with the wait. But now knowing that there is a co-op mode...I'm so stoked. This is the best thing ever, Scott!! Sometimes my kids won't play with me because they say I always win. But now we can play together as a team/family. You have no idea how great this will be. I take back any reservations that I had. And now that they've broken the 100 barrier, #151 is becoming a reality!

#5229 1 year ago

My account for my next pin purchase is growing at a nice clip and I keep fighting back the urges to call KT and throw down the deposit on this.

#5230 1 year ago
Quoted from davijc02:

My account for my next pin purchase is growing at a nice clip and I keep fighting back the urges to call KT and throw down the deposit on this.

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#5231 1 year ago
Quoted from davijc02:

My account for my next pin purchase is growing at a nice clip and I keep fighting back the urges to call KT and throw down the deposit on this.

You've been on the fence since the beginning! Reality is, is that it'll be 6-8 months if you put in now, and in that time, you can slowly pay it off, if dropping 6K at one time is a concern (it was for me). I'm #163 and we put our deposit down in October or November. I've dropped 1-1.5K here and there on it, and have planned it out where it's not such a huge dent to my account at one time. I have 1K left on the balance, and I'm waiting for my notification before it gets on the line to pay it off, and tbh, it doesn't even feel like I've put any money into it, in the grand scheme of things. You can do it!!!

(Sorry for all the commas!)

#5232 1 year ago
Quoted from Crile1:

I admit, I've struggled with the wait. But now knowing that there is a co-op mode...I'm so stoked. This is the best thing ever, Scott!! Sometimes my kids won't play with me because they say I always win. But now we can play together as a team/family. You have no idea how great this will be. I take back any reservations that I had. And now that they've broken the 100 barrier, #151 is becoming a reality!

I'd like to see a mode that allows players 1&3 battle players 2&4!!! That would make for some fun!

#5233 1 year ago

I had a dream about TNA last night. Unfortunately, it was about beating reactor 9 and not the other kind of TNA.

#5234 1 year ago
Quoted from 27dnast:

I'd like to see a mode that allows players 1&3 battle players 2&4!!! That would make for some fun!

Might as well add the “3 vs Bowen” mode while Scott’s got the hood open.

#5235 1 year ago

I talked about this idea with Bowen. I think he already had the same idea...

Reactor Race: Track how long it takes to destroy all 9 reactors and have a high score board to track it. Once you become a master of the game's shots, how fast you can get through them starts to matter as well.

#5236 1 year ago

Virtually endless replay value with all these amazing custom play-modes!

Scott should have included a little fake-wood toggle switch to set the game mode you want to play on the lockdown bar...

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#5237 1 year ago

So are there actual plans for a Vs Co-op? Personally I’d prefer this over the “all on one team” co-op mode.

13
#5238 1 year ago
Quoted from cooked71:

So are there actual plans for a Vs Co-op? Personally I’d prefer this over the “all on one team” co-op mode.

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#5239 1 year ago

F*k yeh. Scott is out of control.

#5240 1 year ago

Oh sweet... this pits two players against two other players?

39
#5241 1 year ago
Quoted from 27dnast:

Oh sweet... this pits two players against two other players?

1 and 3 vs. 2 and 4.

#5242 1 year ago
Quoted from TheNoTrashCougar:

1 and 3 vs. 2 and 4.

Nicely done my friend. Great feature.

#5243 1 year ago
Quoted from TheNoTrashCougar:

1 and 3 vs. 2 and 4.

God dammit Scott! You are KILLING it!

#5244 1 year ago
Quoted from TheNoTrashCougar:

1 and 3 vs. 2 and 4.

Amazing!

#5245 1 year ago
Quoted from TheNoTrashCougar:

1 and 3 vs. 2 and 4.

Players are gonna love this... and operators are gonna LOVE it even more!! Let the smackdowns begin!!

#5246 1 year ago

This will out sell Alice Cooper! I have a feeling Scott won’t stop until it does!

#5247 1 year ago

Fantastic!

#5248 1 year ago

Gonna have to update that tournament software now!

#5249 1 year ago
Quoted from TheNoTrashCougar:

1 and 3 vs. 2 and 4.

What about 3 players. Beginning of game the software randomly picks 2 on 1 scenario.

#5250 1 year ago
Quoted from Roostking:

What about 3 players. Beginning of game the software randomly picks 2 on 1 scenario.

Was thinking the same - would be a lot of balls (6) for the single player guy, but better than no option at all.

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