(Topic ID: 212109)

Top 5 Underrated games

By Russell

6 years ago


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  • 87 posts
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  • Latest reply 1 year ago by Sonic
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    #72 4 years ago

    LOL,

    I think, I am starting to collect the under valued.

    1990’s B/W’s dmd’s

    I500. A speed pin, a lot timed activities, with a lot of shots, different modes (12 of them), bright colors, cool sound, ramps that are satisfying to make, cool toys (turbo, rotating I500 car), not too many of them around.

    Dr Who. Great ramp shots. If not the first , one of the early games that allow you to select mode options ( the doctors), cool topper that integrates well with the game, sonic booms, a real cool play field toy that raises and lowers. Can be improved dramatically with pinsound, color DMD and alt translight.

    2000’s Sterns

    Avatar. another speed pin, lots of color( play field/cabinet), good code depth, stackable multi balls, beautiful 3D backglass , outstanding callouts from the movie, outstanding pin recorded callouts by one of the movie’s actors, great light show, good use of movie clips on the DMD. An immersive pin.

    Avengers LE. A really beautiful pin ( yes must be dialed in by the home user), 4 really satisfying shots (B/W ramp, IM loop, Captain America loop, Hawkeye ramp), the Hulk toy/ Multiball is excellent ( Hulk hits the ball between his hands ), great Hulk callouts/ taunts, great use of the flashers/light show. Game weaknesses can be dramatically improved with mods ( clear inlane plastics, Tesseract cube replacement, pin callouts)

    Mustang,( man I miss mine). Speed pin with lots of shots, risk reward decisions on multiballs, cool dots, great sound. Music can be inter changed.

    Recent Pins

    Hobbit. The most immersive pin I have played / own. Yes open play field, but over 30 shots that need to be made, 30 plus modes, 3 wizard modes. Best use of movie assets in pinball.

    A new one, but , Munsters. Beautiful pin, smooth shots, 3 level game (topper, play field, mini play field). Excellent use of the mini play field, risk / reward decisions on super jack pots, nice light show, funny taunts/ Call outs, a points pin versus mode based pin ( stackable strategy that reminds me of BSD). Will get even better with a code update

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