Saw this list again the other day:
https://thisweekinpinball.com/your-top-10-wizard-modes/
Got me thinking about what actually makes for a great wizard mode, and I feel like a few of these just don't belong.
For instance, Super Hero on Spiderman. Making a series of shots that don't really tell a story or even make sense just doesn't seem exciting. Valinor is epic to reach, but really it's just victory laps when you get to it.
I think the sequence on MM, where you start BFTK, hit a series of shots, and then you're faced with that final battle to beat Payne, is probably the perfect example of what a wizard mode should be.
DTR is LOTR to me is also worthy of being in the top 10, just based on the intensity it makes you feel, followed by the crazy light and mech show once completed.
LITZ is pretty cool just because of the chaos.
I haven't reached Showdown in DI yet, but I've seen videos and I would definitely replace Armageddon on the list with this one. If JJP puts a nice ending on Showdown, it will definitely solidify it on the top 10.
10 is a big list so let's hear you top 5 votes for wizard and mini-wizards modes that are actually exciting to play, not just reach.
Here's mine (based on ones I've reached or seen):
5) Shadow - Battle
4) DI - Showdown
3) TWD - Horde
2) LOTR - DTR
1) MM - BFTK