On topic, I think TNA was priced where it needed be to sell 500+ units. They could have probably priced it $500 or $1,000 higher, but Charlie choose to keep the costs down to hopefully sell at a higher volume. That seems to have worked. I know there are those that feel like it's a "simple" game, yet when it comes down to it, at the time, it was the most complex game to come off the line from Spooky. In terms of gameplay it's certainly not for everyone, which is also probably why it's successful. It's not competing head to head with anything else on the market. I think that will also be what drives it's future demand. I think it will settle into a resale value of slightly under retail. I don't see it skyrocketing or tanking.