(Topic ID: 254243)

Titles I've been thinking JJP would do a great job with

By harryhoudini

4 years ago


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    #68 4 years ago

    Ocarina of Time

    The Deku tree would be the main toy in the game with glowing LED leaves.

    Mode starts would pause the game and show you Link playing the Ocarina cut scenes. Saria's (forest) song is fucking fire.

    Skulltula standups, mask standups, rupee rollovers.

    Fishing video mode.

    Epona mulitball, phase 1 beat that dumbass in a race by hitting orbits. Super jack for launching the ball over the "fence". Phase 2 hit roaming shots with bow and arrow, hit captive ball to reload (Gerudo Valley, that song is also fucking fire). Phase 3 idk, hard as fuck.

    Goron bombs are like troll bombs in Medieval Madness.

    Pop bummers are obviously SMASHING POTS.

    Shadow link multiball. Like strobe multiball in AFM but the shot you need to hit roams.

    Outlane rollovers are the Hyrule Shield, ball save.

    Extra balls are the main fairies.

    Mystery shot opens a chest.

    Cucco round up mini multiball.

    Accidentally hit iron boots? Game magnets fuck you up.

    Obviously wizard wizard mode would be battling Ganondorf. Picture this, game goes dark, 2 inserts light but one blinks twice before staying lit. If you miss the blink you don't know what shot to hit.

    SUPER secret wizard mode would be the song of storms windmill party, brillant tune for something hard to reach in the game.

    This game would be killer. Collect 3 stones, good job, awesome. Now you grew up and need 7 sages. The game could be designed for both quick/amature play and deep code.

    Oh and Rauru will take you step by step through the whole game.

    Now I'm dreaming, what if there was a cross hook that grabbed your ball and threw threw the shot you needed to hit. Shadow link (multiball) could be a hologram on the playfield. Under playfield with bombchu mini game. Battling Ganondorf passes the ball from one magnet to another and you have to double flip at the perfect moment to hit Ganondorf. Magnet that catches the ball and lets you swing your "sword" at lit up shots.

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