Quoted from swampfire:Maybe. But I'd argue that Lexie Lightspeed is the spiritual successor to RFM. Lots of interaction with video on the playfield. Video/pinball integration certainly is not dead. And I know at least a few collectors who haven't rejected the P2K format (after all, it's not operators buying all these RFMs).
I sort-of agree there, but having played both SWEP1 and RFM plenty of times locally, I have to say that Lexy is a completely different animal. I very much agree that the partial reflection is a neat concept and was executed reasonably well, but it really is too darn hard to see anything in the back half of the pin2k machines and they really suffer from the "hidden ball" effect and feel a lot smaller than they actually are. It kind of kills the "nailed it" long flow shot arc feeling and return. It's also pretty difficult to figure out where the shots actually are without squinting and puzzling over it.
The play style of Lexy in modes where you're trying to hit virtual targets is much, much closer to that of earlier machines with playfield rollover switches down in the lower playfield area. Actually, the "warehouse" mode *really* brought that that to mind the first time I played it because it pretty much emulates the play style of many EMs with a very closed-off back half where you're trying to keep the ball in play in the lower playfield while making dangerous short shots. It's mean and pretty rewarding, it also actually feels like you've gone into a crowded warehouse and don't have a lot of room to maneuver. During multiballs and most other modes it's the same modern snappy flow return to flipper action of a fully modern machine.