(Topic ID: 112409)

X-Files Pinball fan club-

By shacklersrevenge

6 years ago


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  • 874 posts
  • 122 Pinsiders participating
  • Latest reply 4 days ago by Mutilatedlips
  • Topic is favorited by 49 Pinsiders

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There are 874 posts in this topic. You are on page 18 of 18.
#851 5 months ago

Doing my first, of many, pinball pickups for 2021 tomorrow. Going to pick up an X-Files pin for my wife and I to beat up on for a while It's going to be an 8 hour round trip, but I think it will be worth it in the end

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#852 5 months ago

This thing is FILTHY!!! It has some nasty wear at the magnet, the trap door decal is destroyed, the file cabinet is rough and the battery holder is toast. But, it works! The cab is in descent shape, plastics are filthy, but seemingly good. In a few weeks it will get stripped, assessed and fixed back up.

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1 week later
#853 5 months ago

Any way to adjust the auto ball plunge? The ball will fire right over the ramp and drain or fly back into the shooter lane. Random as well meaning it will work 80% of the time then throw a doozie.

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#854 5 months ago

Check the welds on the top of that Vuk if they break will let the ball launch over the ramp

1 week later
#855 4 months ago
Quoted from MG7322:

Any way to adjust the auto ball plunge?

I had to throw some sticky foam padding up in there to help calm it down, it only does it 1 out of 100x now instead of 1 out of 10 or less. It should also help protect the welds & shape of the metal guide it launches out of from the VUK.

#856 4 months ago
Quoted from sevenrites:

I had to throw some sticky foam padding up in there to help calm it down, it only does it 1 out of 100x now instead of 1 out of 10 or less. It should also help protect the welds & shape of the metal guide it launches out of from the VUK.

Same, put in some sticky foam inside the vuk on the inner topside

#857 4 months ago

Awesome solution guys! Thank you.

#858 4 months ago
Quoted from Exgametrader:

Check the welds on the top of that Vuk if they break will let the ball launch over the ramp

My welds were broken. It’s crazy how the slight lift can cause the ball to fly off that far! In the meantime the foam tape is a great solution until I can tear it out to get it tacked up on the welder.

2 weeks later
#859 4 months ago
Quoted from ChadH:

I would like to do a code update

Chad, I appreciate this, your TFTC code has been very good to me. I have been playing The X-Files extra heavy as of late, in case I can answer any questions or contribute in any way.

#860 4 months ago
Quoted from sevenrites:

Chad, I appreciate this, your TFTC code has been very good to me. I have been playing The X-Files extra heavy as of late, in case I can answer any questions or contribute in any way.

I am excited to start working on this. Unfortunately, I don't have the game in my house yet. Hopefully I will get it soon. Until then, I can't proceed with the update. I'll let you all know when I get it and can get started.

#861 4 months ago

I love this game but I was beginning to consider selling it to get another wishlist game ... but with new Chad code coming, I'm holding onto it!

#862 3 months ago

Hey fellow X-Files owners ... I've been having a ton of fun making these new products, and since I own this game, naturally I had to make this one too...

There are plain old original stock coin reject buttons ... then there are aftermarket coin reject buttons with flat 2-D patterns -- I'm taking it to the next dimension with these new 3-D Coin Reject Buttons!

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These eye-catching buttons literally pop out at you! They're 3D-printed with multiple filaments, including a translucent base color of your choice and a creepy gray alien protruding from the button face! The eyes are colored with black ink to give it a more lifelike appearance. Honestly, I'm thrilled with how this one turned out! Spooky Mulder would be proud.

I immediately thought to print these in green, to match up with the green in the game ... but I really think yellow will look great too, since there's a lot of yellow on the front face of the cabinet. I'll post some pictures of the yellow version after I print some.

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Available on my website (https://rocketcitypinball.com) or in my shop here on Pinside (https://pinside.com/pinball/market/shops/1282-rocket-city-pinball/04870-3d-coin-reject-buttons-x-files). (My daughter gets a commission too; these 3D buttons were her idea!)

Installation instructions video coming soon, but this button type is ridiculously easy ... two screws and the bezel comes loose so you can swap out the button.
Simple as that! Note: please check your game before ordering -- this button replaces button type 891-1113-01; reimports, modded/swapped coin doors, etc. may have different button types. Compare to my pictures to be sure this is the correct one for yours.

#863 3 months ago
Quoted from ChadH:

I am excited to start working on this. Unfortunately, I don't have the game in my house yet. Hopefully I will get it soon. Until then, I can't proceed with the update. I'll let you all know when I get it and can get started.

You can come over and vacation with mine

One of the best things IMHO that could be done to this table's rules.. is add the ability to stack modes! If you could run a mode while the Multiball was going, the scoring would be off the wall!

2 months later
#864 40 days ago

I just added X-files to my collection but looking to replace the start button with a clear button to get it illuminated.
Anyone recommendations?

#865 39 days ago

I have a wanted post in the market for this game. Despite its issues, X Files is just too nostalgic for me to pass up. Hope to acquire one soon.

#866 38 days ago
Quoted from Pinballmonkey:I just added X-files to my collection but looking to replace the start button with a clear button to get it illuminated.
Anyone recommendations?

We just added a comet LED to the existing start button

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3 weeks later
#867 12 days ago

I really loved playing this at my local pinball. 2 ball, 3 ball and 4 ball modes. The 2 ball is from one of the timed games, the other 2 multiball modes are fairly easy to get. A lot going on with the playfield, great music and overall creepy x-files theme. I am not a diehard xfiles fan, but I did enjoy the show when it was on.

I ended up recently buying, kids love it, lots of fun and a lot of potential if you like modding. I picked up some of the McFarlane toys for the playfield, LEDs were added, translucent and glow in the dark rubber rings...etc.

I also had trouble with the VUK and "fixed" with some clear cut plexiglass creating a tube for the ball to flow through in that portion of the ramp. I had a pinball repair person look at fixing, but he could not figure it out. Next time I will mention the guide rail or see if I can solder myself, but for now it is working fantastic.

#868 12 days ago
Quoted from Mutilatedlips:

I really loved playing this at my local pinball. 2 ball, 3 ball and 4 ball modes. The 2 ball is from one of the timed games, the other 2 multiball modes are fairly easy to get. A lot going on with the playfield, great music and overall creepy x-files theme. I am not a diehard xfiles fan, but I did enjoy the show when it was on.
I ended up recently buying, kids love it, lots of fun and a lot of potential if you like modding. I picked up some of the McFarlane toys for the playfield, LEDs were added, translucent and glow in the dark rubber rings...etc.
I also had trouble with the VUK and "fixed" with some clear cut plexiglass creating a tube for the ball to flow through in that portion of the ramp. I had a pinball repair person look at fixing, but he could not figure it out. Next time I will mention the guide rail or see if I can solder myself, but for now it is working fantastic.

Welcome to the club! I love this game and all those mini-modes. The 2-ball mode (Syzygy) isn't timed (that I know of), it runs as long as both the balls are still on the table. Either that or I've never lasted long enough to time out, lol

#869 9 days ago
Quoted from ChadH:

I am excited to start working on this. Unfortunately, I don't have the game in my house yet. Hopefully I will get it soon. Until then, I can't proceed with the update. I'll let you all know when I get it and can get started.

Any update on this as a more balanced scoring and bonus would be amazing....

#870 8 days ago
Quoted from Aurium:

Any update on this as a more balanced scoring and bonus would be amazing....

Unfortunately, no. I still do not have the game in my possession. Once I get it, I'll be able to hit the ground running as I have already reverse engineered the code.

#871 6 days ago
Quoted from MG7322:

We just added a comet LED to the existing start button[quoted image]

Hi there. Which translucent button did you use for start button?

Thanks

#872 6 days ago
Quoted from ChadH:

Unfortunately, no. I still do not have the game in my possession. Once I get it, I'll be able to hit the ground running as I have already reverse engineered the code.

Amazing!!! Looking forward to what you come up with....

#873 6 days ago
Quoted from Pinballmonkey:

Hi there. Which translucent button did you use for start button?
Thanks

I ordered a new NOS yellow start button and just threaded a comet LED inside. I can take a picture if you want.

#874 4 days ago
Quoted from SkyKing2301:

Welcome to the club! I love this game and all those mini-modes. The 2-ball mode (Syzygy) isn't timed (that I know of), it runs as long as both the balls are still on the table. Either that or I've never lasted long enough to time out, lol

Lol yeah, seems like every time I get one of the mini modes going I immediately lose the ball.

Included a pic of how I dealt with the VUK. Once I get more familiar with working on these machines I will give it another shot, but for now this works 100% of the time and nobody that plays over at my home knows any different but me.

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There are 874 posts in this topic. You are on page 18 of 18.

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