(Topic ID: 87980)

This years restore for Allentow: Taxi!


By Whridlsoncestood

5 years ago



Topic Stats

  • 123 posts
  • 44 Pinsiders participating
  • Latest reply 5 years ago by Whridlsoncestood
  • Topic is favorited by 18 Pinsiders

You

Linked Games

  • Taxi Williams, 1988

Topic Gallery

There have been 97 images uploaded to this topic. (View topic image gallery).

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There are 123 posts in this topic. You are on page 1 of 3.
10
#1 5 years ago

Picked this up as a trainwreck back in the fall. Got it running and played it for a few months before I started teariing into it around the hollidays.

First thing that was noticed was the game went haywire whenever it seems like flashers were suppose to go off. Which is almost constant on this game. Even under the passanger inserts there are flashers. Game would try to pop a ball out of a saucer and turn on a flasher to correspond with it but instead another coil would rapid fire. Combine this with hitting something with the bell and you'd have 4 or so coils rapid firing and the bell going off. Game scared the hell out of everyone near it. Found an AC select relay stuck on the aux driver board. It basicly switches between a bank of grounds ( A bank or C bank) so that each transistor can fire 2 solenoids usually 1 coil and 1 flasher based upon A or C. Being stuck in A made it so when it was trying to ground a flasher it was grounding coils instead. Replaced that and I was good.

I had about 6 coils not working. The pop bumper coils were out due to a blown fuse because of some stuck close switches. Got that squared away easy enough. I had another coil for the catapult that was instantly blowing another fuse. Coil was fried and internally shorted. Transistor and pre driver both fried and locked on as well as a big tip36 on the aux driver board. Replaced all those and changed the coil with a close enough temp replacement.

So after a week of busy nights scratching my head and chasing crazy electrical issues the game played, but boy was it rough. The cab has dings and scuffs everywhere and the art was rubbed off in areas. Two huge worn out holes in the front from the biggest lock bar holes I've ever seen. Inside was stained and crusty and reeked.

Playfield is trashed and someone along the way pulled the Mylar but never pulled the glue and those areas just attracted more grime that stuck to the glue. Ramps are all cracked but work. Even the topper crumbled to pieces when I unbolted it from the head.

This will be an easier restore than highsped as I have a new CPR playfield for it as this one is way far gone to be worth the time to touch up. High speed was probably crazy with the time the touchups took me as well but it's all I could do at the time

#2 5 years ago

Quick shot of it setup in the lineup before I started stripping it. I didn't remember to take any close up shots to show how bad the outside of the cab was everywhere.8E807D43-3704-4378-B9C9-7D9442E9440D_zpsezaad2uq.jpeg

#3 5 years ago

Some shots of the nasty inside as I was tearing it down.IMG_8604.JPGIMG_8605.JPGIMG_8607.JPGIMG_8608.JPGIMG_8609.JPGIMG_8610.JPGIMG_8621.JPG

#4 5 years ago

Filling, sanding, filling, sanding, sanding, sanding, sanding.......IMG_8690.JPG

#5 5 years ago

Cleaned the bottom. Inside and out. Much better!IMG_8679.JPGIMG_8692.JPG

#6 5 years ago

Time for a simple green bathIMG_8717.JPGIMG_8718.JPGIMG_8722.JPGIMG_8723.JPGIMG_8716.JPG

#7 5 years ago

Little hand polishing afterwardsIMG_8736.JPGIMG_8731.JPG

#8 5 years ago

Cab painted inside and decaled.IMG_8799.JPGIMG_8800.JPGIMG_8801.JPGIMG_8803.JPG

#9 5 years ago

Ground braided. Ran it in my own route that was very close to orginal but made it look my nicer and with cleaner lines.IMG_8819.JPGIMG_8820.JPGIMG_8821.JPG

#10 5 years ago

All parts cleaned, polished or painted and sorted out.IMG_8822.JPGIMG_8823.JPG154B7E73-953F-4A0B-AA39-85DD93D9C153_zps6znb71ek.jpg

#11 5 years ago

Transformer cleaned/painted.IMG_8840.JPG

#12 5 years ago

Took care of this back panel for the head where the boards mount.

Saned it with 120, 220, 320 and finally 400 with my DA sander. Not shown is a couple must coats of krylon clear after to keep it from corroding or oxidizing.IMG_8721.JPGIMG_8747.JPG

#13 5 years ago

Cleaned the boards with scrubbing bubbles. Sprayed them down. Let them sit for 1 minute. Used a cheap 2" paint brush to give them a quick scrub then rinsed off. Blew them out with compressed air after and a quick hit with a hair dryer. Won't get dirty working on the boards.

Replace all the old caps in the power supply board for good measure.IMG_8844.JPGIMG_8843.JPG

#14 5 years ago

Coin door all painted, parts cleaned, new labels, harness washed.IMG_8862.JPGIMG_8806.JPGIMG_8863.JPGIMG_8867.JPG

#15 5 years ago

Hand polished the side rails. All stained and tarnished.

Before:

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After:

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#16 5 years ago

New Stainless steel lockdown receiver from Kerry Stair.

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Cabinet wrapped up. Few details like topper and backglass still need to go in.IMG_8897.JPGIMG_8898.JPGIMG_8899.JPGIMG_8902.JPG

#17 5 years ago

I am very impressed . It amazes me what some of you people do to these games. I have no skill for this kind of work. I have other skill . I perform Opera and classical vocals. But can not fix , restore pinball for shit . Keep this thread going have to see the end product !! Peace

#18 5 years ago

Very nice.

#19 5 years ago

Since the playfield was still populated I plugged it in outside of the cabinet to make sure I had no issues.

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Had a little Banzai taxi/ Taxi run action going on

#20 5 years ago
Quoted from RobKnapp:

I am very impressed . It amazes me what some of you people do to these games. I have no skill for this kind of work. I have other skill . I perform Opera and classical vocals. But can not fix , restore pinball for shit . Keep this thread going have to see the end product !! Peace

Thanks for the kind words. You don't want to hear me sing.

End is nearing any day now......

#21 5 years ago

Few shots of what the playfield looked like and the packing tape ramps.

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#22 5 years ago

Tumbler running for days upon days polishing all these playfield parts. Everything else getting cleaned in the ultrasonicIMG_9407.JPG

#24 5 years ago

All the mechs polished and rebuiltIMG_9428.JPGIMG_9429.JPGIMG_9436.JPG

#25 5 years ago

Regraining the ball guides.

Half done:

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One done and one not.

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Both Done

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Little washing with grease lighting to get rid of all the metal dust and all the grim on the backside of them.

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#26 5 years ago

The nice thing about restoring a playfield is repopulating it is a breeze and everything lines up perfectly.

Repro you have to drill all the dimples and widen every post hole. And a lot of the time the holes don't line up. IMG_9410.JPG

#27 5 years ago

Lots of new parts and ramps

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Mechs and ground brain on:

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Wired:

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Half of the topside done:

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#28 5 years ago

Just the ramps left to go on. While everything is easy to get to still I put the playfield in the cabinet and fired it up. Went through all the tests. Had a couple defective new fuses and bulbs and that was it. Every switch, coil and lamp works.

Attempted LED's in the GI. The light it gives off I think looks like poo in Taxi. Ordered a new 100 count box of #44's to swap them out. Only have 47's and I like to use the 44's for a bit more light as this game will never be on non stop for endless days anymore.

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Thats where I sit as of tonight. Should be playing it this weekend with only a few minor details to freshen up a few things. Will ride this thread until the end. Can't wait to bring it to Allentown. It will be set up for freeplay and will also be used in part of the tournament.

-Jim

#29 5 years ago

Also I have a Marilyn CPR backglass being brought to the show for me. Roms are already in. Game will 100 percent be a Marilyn now.

#30 5 years ago

Wow, you're making me feel super guilty for not tackling my Elvira cab decals, I just haven't had it in me to take it apart, but you're making the end result of the work look so nice!

#31 5 years ago

Fastest restore ever!!!!!

I see a new pin in place of that WCS....interesting switch up.

You going to finally keep one of these restored beauties or what man?! Allentown will be lucky to have this there.

#32 5 years ago

Is that the original playfield you started with in there now? It wasn't clear if you repainted it or got a NOS replacement or what.

#33 5 years ago
Quoted from Aurich:

Is that the original playfield you started with in there now? It wasn't clear if you repainted it or got a NOS replacement or what.

Look at the last paragraph in his first post on the thread.....CPR PF got some taxi luv

#34 5 years ago

Yup. CPR. This taxi playfiel was so far gone it wasn't worth the time to restore it with fresh repro's out. If it wasnt horribly trashed I would of touched it up instead as repopulating an original is so much easier and better than a repro.

Quoted from Aurich:

Is that the original playfield you started with in there now? It wasn't clear if you repainted it or got a NOS replacement or what.

I really want to keep this one around. Its one of my favorites and I regret letting High Speed go last year at Allentown. Python passing really bummed me out too and unfortunately Popeye left last night to make room for another restore for some one else so I think I need to keep this around.

As I say that if some one throws a crazy offer at me at the show I might have to let it go.....And I mean crazy.

Quoted from Pinballerchef:

Fastest restore ever!!!!!
I see a new pin in place of that WCS....interesting switch up.
You going to finally keep one of these restored beauties or what man?! Allentown will be lucky to have this there.

#35 5 years ago

In case anything else wasn't clear there is a ton of new parts in this game. Playfield, ramps, speaker panel, plastics, lockdown receiver, chrome legs, all pop bumper parts, posts and all that little sutff. If it didn't look new or could be polished/painted to be new it was tossed.

#36 5 years ago

Jim, great stuff! I look forward to seeing this at the show. Taxi is a top 5 system 11, and one of the most recognizable pins of all time-and a blast to play! It's good to hear you're leaning on keeping it, it is well deserved.

#37 5 years ago

Jim I think you set a land speed record with your Taxi restore.... From my calculations that took a little under 2 hours. Another amazing effort!

Lol, great job once again and thanks for the pics.

See you in A-town

Thx
Mike

#38 5 years ago

That's badass.

#39 5 years ago

Great job as always! Is that a transformers tattoo I see peeking out on your left arm? If so, love it.

#40 5 years ago

Yup Wolf! Decepticons all the way. I really need to own a Decepticons LE at some point

#41 5 years ago

Love to see your restores.

Great work!

Chris

#42 5 years ago

Nice! Is this a keeper? (Edit Never mind read up after posting.)

And somehow I think Lola would have been better. Seems Marilyns are sold more often. Or perhaps people sell them more often thinking they can get more money for them?

Regardless looking forward to playing it at Atown!

viperrwk

#43 5 years ago

Damn Jim...I want it back now!

#44 5 years ago
Quoted from NJGecko:

Damn Jim...I want it back now!

Somehow I knew you would say that.

Quoted from viperrwk:

Nice! Is this a keeper? (Edit Never mind read up after posting.)
And somehow I think Lola would have been better. Seems Marilyns are sold more often. Or perhaps people sell them more often thinking they can get more money for them?
Regardless looking forward to playing it at Atown!
viperrwk

With putting the Cpr playfield in there is no choice. I suppose I could of re airbrushed her back to a Lola and re clear it. Didn't seem worth it. Plus I'm a fan of Mrs Monroe's . I still have the Python t shirts you ordered. I will bring then to Allentown if I don't see you before then

#45 5 years ago

OK...how much?

#46 5 years ago
Quoted from NJGecko:

OK...how much?

I bet he would trade for a decepticon LE.

#47 5 years ago
Quoted from NJGecko:

OK...how much?

Haha. Make me an offer I can't refuse

#49 5 years ago

How do you all redo the serial number stickers inside the cabinet?

#50 5 years ago

I have a PDF file of the system 11 sticker and I reenter the info on it for the game I'm working on.

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