(Topic ID: 295170)

I like those odds - The Mandalorian Owners Club

By flynnibus

2 years ago


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  • Latest reply 9 days ago by Stonehenged
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Topic index (key posts)

33 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #75 Custom apron card option (paid) for Mando Posted by Mr_Tantrum (2 years ago)

Post #170 Steps to access ball guide under right ramp Posted by Lermods (2 years ago)

Post #189 Adding washer under ball guide in U turn to prevent digging into PF Posted by flynnibus (2 years ago)

Post #260 Rulesheet published by Stern Posted by chuckwurt (2 years ago)

Post #325 zip tie hack for the broken ramp diverter Posted by bernieberg (2 years ago)

Post #463 Signs of premiums starting to ship and surprise Randy signature Posted by scootss (2 years ago)

Post #535 Photos of how the left ramp can crack past stock protectors Posted by Clytor (2 years ago)

Post #593 Rubber pad option to help bounce backs on scoop and diverter Posted by NightTrain (2 years ago)

Post #767 Dwight Explains the Top Post intended behavior Posted by Xaqery (2 years ago)

Post #965 Playfield Code Name for Mando - Jennie Posted by KnockerPTSD (2 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

You're currently viewing posts by Pinsider royaljack.
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#909 2 years ago

I'm having problems on my Premium with the mini playfield diverter opto. It will catch a ball but then acts as if it can't see the caught ball and starts a ball search after about 30 seconds. I've cleaned the opto and they look aligned. I don't see any disconnected cables. How can I test this further?

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#914 2 years ago
Quoted from Phbooms:

When you go into switch testing with the glass off and stick your finger in the path does it ever read at all? Are you any good at soldering? Might have to reflow the solder on one of the wires. I would personally make a small test wire and touch it from the small exposed part of each wire onto the soldered leads on each opto and see if you can get it to register as working to know which wire is possibly causing the issue but be careful not to touch anything but the wire your testing and the solder joint your touching or you could cause a even bigger issue. Tread at your own risk and dont cross the streams, lol!

Thanks for the quick reply! In switch test mode that opto doesn't register when I pass a ball through or block it with a pencil. Could you further elaborate on the test wire? Would I do this on the emitter or receiver side?

#917 2 years ago
Quoted from Phbooms:

Did the optos work when you first got the game and then just stop working or did they not work right out of the box? It worked for about 10 games.
Does the right opto board red led light once on startup then turn solid once the games fully on? Yes
With a test wire i would test each opto lead(both sides), one wire at a time until i possibly found the culprit. I say possibly because you might not even find the issue this way and might just end up having to reflow each solder joint on the opto boards. I'll try this.
You might be able to wiggle each wire to find the issue also if it is a weak solder job.
The wires are correct on the left side you showed in pic. On the right side opto with the led light the brown wire is in the back and red in front, correct? Yes

#918 2 years ago
Quoted from Phbooms:

Did the optos work when you first got the game and then just stop working or did they not work right out of the box?
Does the right opto board red led light once on startup then turn solid once the games fully on?
With a test wire i would test each opto lead(both sides), one wire at a time until i possibly found the culprit. I say possibly because you might not even find the issue this way and might just end up having to reflow each solder joint on the opto boards.
You might be able to wiggle each wire to find the issue also if it is a weak solder job.
The wires are correct on the left side you showed in pic. On the right side opto with the led light the brown wire is in the back and red in front, correct?

Did the optos work when you first got the game and then just stop working or did they not work right out of the box? Yes, the game worked as it should for about 10 games then stopped working.
Does the right opto board red led light once on startup then turn solid once the games fully on? Yes
The wires are correct on the left side you showed in pic. On the right side opto with the led light the brown wire is in the back and red in front, correct? Yes this matches mine.
I'll do the wire test you mentioned. I also have a multimeter if there is a proper way to test voltages. This is my 2nd pin and 1st time I've had to troubleshoot an opto.

#923 2 years ago
Quoted from Phbooms:

I'd start with the left opto boards wires/solder.

Wire test didn't bring any life to the sensor. Is there a way to test the opto with. Multimeter?

#927 2 years ago
Quoted from Phbooms:

I checked with the game off and with meter I get between 1.0v and 1.6v on all the wires as I worked through all the combinations. Do you get a reading from every one?
Also did you check this wires plugs?
[quoted image]

Upon physically inspecting I discovered the bulb popped off the left side board! Replacement on it's way but trying to find easiest way to remove it. Looks like I need to remove some stuff to get the wire fished out.

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#932 2 years ago
Quoted from Phbooms:

Sweet man glad you got it figured out. Might as well solder it back on once you get the wire off the game see if you can fix it. That wire does look to have some fishing to do to get it past the VUK in the back but you'll get it.

Thank you so much for the help. I managed to fish it out and solder it back on. We're back in action! It was fairly easy to get to by removing the part of the ramp that is behind the playfield wall (4 screws). Then just cut the 2 zip ties next to the diverter coil and pull the opto through the back of the playfield. Reverse those steps to reinstall . This was my first pinball repair and took about 45 minutes once I knew what was wrong so it should be easy for anyone with some experience to do! Thank you again Phbooms

#980 2 years ago

On my premium more often than not a normal plunge results in the ball hitting the orbit kick up post then the ball bounces from the child area too a SDTM drain and a ball save. Very annoying. I've seen some fixes posted by removing rubbers on the child lanes but that doesn't seem like an acceptable long term fix. Any other ideas? I can try to get video if it helps.

3 weeks later
#1390 2 years ago
Quoted from Kevin_LHeureux:

I built a kit on Titan for Mando LE in "Beskar Grey" and just finished installing it. Thought I'd share a few images for those considering Titan's. I really like the way it looks with the LE motif.
[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

where did you get the death trooper helmet to go over your flasher?

#1391 2 years ago
Quoted from SNES:

Additionally, I reached out to Stern about a cracked ramp and they responded immediately that they would send me a new one. Great customer service!
I also asked them about this lockdown bar issue and I don’t think they really understand what I am referencing. The lockdown bar on my game is extremely tight to the cabinet and it is pushing into the corners of the wood. Any thoughts on how to alleviate this issue? Tweaks to the lockdown bar? Thanks everyone!
[quoted image][quoted image]

My lockbar is definitely tight as well. Doesn't seem to fit as well as my other stern (TMNT Prem)

#1392 2 years ago
Quoted from PoMC:

Found a sand crawler and IG-88 on clearance at Best Buy.
[quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image][quoted image]

What a great idea for the FigPin! How did you mount him?

2 weeks later
#1727 2 years ago
Quoted from jonesjb:

I was thinking of buying a second hand Mandalorian LE, but then I saw the Godzilla trailer and am not sure. Does anyone have buyers regret on Mandalorian and wished they had bought Godzilla instead? Trying to get opinions from people who have had Mandalorian at home for a while, and have more perspective on the gameplay. Thanks!

I absolutely wish I had waited for Godzilla. I enjoy mando but Godzilla sings my song.

#1744 2 years ago
Quoted from shaub:

I sure hope so but I don't feel like Dwight has the greatest track record on tweaking and re-working code to address gameplay issues that are exposed by extensive play by the pinball community. I feel like TMNT is in a very similar place right now. It's a real shame because you can tell Dwight is passionate and excited about his rulesets when the games release and he's obviously a very capable rules designer and coder. But for whatever reason he lacks the follow through to really fill out and balance his games after release to take advantage of extensive public play testing. Frankly, it's probably due to short timelines and needing to move onto the next game rather than seeing a game across the finish line but who really knows.

This is where my largest regret is. My first pin was a TMNT premium which I ordered on Day 1, Dwight's last patch on that in December 2020 broke some things like call outs in the final modes. He hasn't fixed those because he's been focused on Mando. I bought Mando Premium for my 2nd pin and here I am still with 0.97 code with buggy behavior at seemingly random points where the upper playfield doesn't register any hits. So now I have two Dwight games with what I consider to be incomplete code. I love the way both of them shoot and I love the high level concept of each of the games where you shoot the left and right ramps then a lock to start a mission/episode to progress through the game. I just feel a bit burned that both of my games are both struggling for code at the same time from the same team, especially after remaining patient the last ~9 months with bugs in TMNT understanding that his team was busy with Mando.

With all of that said, I think Godzilla looks like the better game overall and with my 1 purchase of 2021 I wish it had been Godzilla, not because I don't like Mando but because I think there is more value in Godzilla (I admit though I haven't played it and who knows maybe its code is full of issues as well). I'll still get a Godzilla sometime next year but I wish I had been able to act on an LE.

1 week later
#1907 2 years ago

You guys can thank me for the code update. I sold my Mando premium to fund Godzilla LE right before the new code dropped lol.

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