Playing Mando and loving it. Brian is every bit as awesome as we thought and even more so. His 2 new machines blow away his old efforts by light years and Mando proves it. The oldies were good, but in a far different era, where no one walking into a barcade cared these were unlicensed themes. They only put in a few quarters and played, then left. No one invested money in MM, AFM, or the shadow, because it was only operators buying. Put any of these themes out today and they’d not sell for the home market. Yes, they’ve sold remakes, but only because of the nostalgia factor.
Fast forward, Mando and ST are flow monsters, with interesting game play and far deeper code than MM, AFM and TS. Those games don’t last in the home environment they are so shallow. Every person I know who purchased the remakes have sold them off, from boredom. You can easily see everything those games have to offer, 2 or 3 times over in one session of playing. Brian’s new machines will stand the test of time and be a great deal more popular than his old ones, once enough people get to own and play them. Hoping when Mando’s code is done, it is a real treasure like ST has become.