The bounce back from the center ramp wouldn't bother me so much if the ball didn't go SDTM every stinking time!!! That ramp takes no prisoners!
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Quoted from flynnibus:yeah normally that ramp isn't that mean.. half missed shots happen all the time.
For all the people concerned about frequency of bouncebacks... I'd suggest people consider the slope of their game and the flipper power. On ours I think it's about 6.8+ and default flipper power and maybe... 1 out of 6? might bounce back.. and I'd say it's probably lower than that. And it's not usually a SDTM risk.
Multiple ops around us have turned the default flipper power down - on ours it just hasn't seemed really necessary, but that would be my first option.
Thank you! I will play around with the slope and check the left right level tonight. It has been straight down the middle every time... and fast! Phbooms said his always hit the right flipper so I am guessing that I am running a little steep. Thanks again.
Quoted from Chetrico:Thank you! I will play around with the slope and check the left right level tonight. It has been straight down the middle every time... and fast! Phbooms said his always hit the right flipper so I am guessing that I am running a little steep. Thanks again.
Which also means that I will need to dial down the flipper power as suggested.
Quoted from flynnibus:This is what another poster suggested is breaking the ramps... the fact the ramp protector isn't flush to the ramp. So hits to the protector go all to the screw hole. May want to enlong the screw hole in the protector so it can sit flush against the side of the ramp.
Great idea. It looks like the lower screw might also be the problem. The only way to get that screw in the post is to pull the protector in which forces the lower portion out from the ramp.
Quoted from Chetrico:Great idea. It looks like the lower screw might also be the problem. The only way to get that screw in the post is to pull the protector in which forces the lower portion out from the ramp.
Quoted from GoodOmens:So how did you adjust it - just bent the protector so it hugs the ramp a little more flush?
Slight bend and tried to hold it as flush as possible while tightening down. This eliminated the SDTM shots but the guide still sticks out a little and I'm not sure how to correct it. I believe it is caused by the lower post placement and there isn't enough room in the guide to expand the screw hole enough. If I loosen the two screws, the guide gets pushed way out by plastic ramp near bottom of the guide.
Quoted from dtrimberger:Got a chance to play the LE yesterday at NextLevel Pinball and loved it. I’m in the market for a pin to liven up my lineup (StarTrekpro, BM66, JP, Stars) until Stern reruns Elvira and Deadpool Premiums. I read all the pages in this topic but still can’t quite get a feel for the consensus on the Pro version of Mando.
Pro owners, what’s your thoughts on the pro version (especially if you tried a prem/le before the pro)? How many of you immediately changed out the plastic ramps? I thought the upper play field on the LE was cool but not a must have. How about the other shots in the game?
Thanks all
Upper playfield is much more fun than I was expecting. It makes for a nice additional challenge.
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