Came across a few bugs in the latest code (1.01) today on Prem/LE for you Xaqery
The Child mystery feature activates during attract mode.
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It's possible to trigger the child mystery feature while the game is running in attract mode.
To replicate:
- Start a new game
- Activate the child via the orbit or skillshot
- Wait for the ball save to expire and let the ball drain
- When ball 2 is served into the shooter lane, hold left flipper + Start to cancel the current game.
- Once game cancels back to attract mode, the auto launch will shoot the ball
- If the ball enters the child area before returning to the trough, the magnet will trigger and the mystery screen animation will play on screen, even though the game is in attract mode.
Encounter 1 progress is lost if you time out level 3
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On stage 3 of the first encounter, if you time out the bonus level (as in keep the ball in play on the mini playfield until the timer runs out in the bonus level), the encounter progress becomes bugged and you're repeating the first encounter from level 1.
The encounter inserts at the lower playfield will show encounter 1 as solid (complete) and encounter 2 as flashing (active), but when you shoot the ball into the mini playfield, you are once again playing the "protect the child" encounter.
Also, the inserts on the mini playfield are blue, which is what we would normally see when trying to progress to the second encounter. However shooting the ball into the mini playfield will start encounter 1 again.
To replicate:
- Start a new game
- Shoot left ramp to light encounter 1
- Complete encounter 1 - level 1
- Complete encounter 2 - level 2
- Complete encounter 3 - level 3 and keep the ball alive on the mini playfield until bonus level timer runs out and the flippers goes dead.
- Flippers disable for the ball to drain and bonus level points are shown
- Encounter insert 1 is now solid and insert 2 is flashing
- Shoot the ball into the mini playfield again and you will still be playing the first encounter "Protect the child".