Quoted from Aniraf:I’ve finally had some time to really get into the LE and I like it, but I do feel that Stern either rushed the release or failed to test it properly. I’m going to list the issues I am having just to see if they are common. I know some of the top ones are:
- Ball clunks out of the shooter lane. Looks light it is going left then right.
- Orbits are not smooth. Particularly that area by Grogu with the metal post.
- Grogu event (magnet) can throw the ball back into the right orbit.
- Grogu event (magnet) can throw the ball directly down the center drain.
- Encounter diverter fails to catch the ball and rebounds it back down the ramp.
- Ball impacts plastic/flasher when cleanly hit up center ramp around Grogu.
- Right ramp ball guide is not well fitted into the plastic. Should be a screw.
- Scoop rejects shots often. Feels “shallow” compared to other scoops.
- Upper playfield can reject the ball on top of the right ramp plastic. There is no guide to ensure the ball drains into the chosen area.
So far I haven’t done much to fix things. I did put foal on the inside of the diverter to prevent that bounce back…I don’t really notice much difference.
Like I said, I like the game. Hopefully this doesn’t come across as negative. I think all of this can be improved, we just need some creative mods or Stern support. Let me know if you are having similar issues.
- Ball clunks out of the shooter lane. Looks light it is going left then right.
--- Not noticed that on mine, kinda don't want to look because then it'll bother me. lol
- Orbits are not smooth. Particularly that area by Grogu with the metal post.
--- Mine are smooth and fast as hell as long as the post isn't there for Child. I think it's just the way it is for the post mech that they used to make it work both ways. The bigger problem I have with the post is the bounce back down the right orbit after a clean shot. There was mention of a similar problem on Metallica solved by a metal post.
- Grogu event (magnet) can throw the ball back into the right orbit.
- Grogu event (magnet) can throw the ball directly down the center drain.
--- These are bad. The worst is the center drain ones as there's no switch for software to know it went down there. Soooo, you have a ball coming SDTM and the lights are off until the Child-times out.
- Encounter diverter fails to catch the ball and rebounds it back down the ramp.
--- Had it, and a little neoprene foam fixed it 100%, 1/8" thick did the trick.
- Ball impacts plastic/flasher when cleanly hit up center ramp around Grogu.
--- Hate this. I was actually thinking about using some of those black spacers to try to elevate the entire plastic assy. I think there are rivets involved in changing the flasher stack and I don't have that technology. Note: it has probably saves my ass on occasion because, without hitting that, some of those shots would be ripping back at me.
- Right ramp ball guide is not well fitted into the plastic. Should be a screw.
--- Not sure I'm understanding this one...
- Scoop rejects shots often. Feels “shallow” compared to other scoops.
--- Put a little piece of 1/16" neoprene in the back of the scoop and now shots seem to stick as expected.
- Upper playfield can reject the ball on top of the right ramp plastic. There is no guide to ensure the ball drains into the chosen area. '
--- Got this. Only a couple times, but both were SDTM. Could be fixed with a little plastic or maybe at least give you a ball save if you drain while the PF thinks you should be in the exit area.
Love the machine, it's getting 80% of the play right now. I'm shooting better on the other machines because of it. Mando is one you have to settle down and make the shots. Once you start flailing, it gets ugly.