Quoted from dri:It's the "premium" features that annoy me the most. I have the magnet turned off. The upper PF is just too flimsy to play on, granted, the premium I played this weekend had a much leaner upper PF. The drop-down scoop is just an annoyance that gets exponentially harder to hit the more flipper fatigue the game gets. And WTH in Ambush anyway that locks you out of everything?
The game is also riddled with bugs, especially around the upper PF when the ball just dribbled through without anything activating when the balls enter. Far too many times when you drain the upper PF does the game think you're still in the upper PF and you must shoot the ball back up there to bonk it on its head.
There's only one thing you can play for, mission and multiball stack. And one multiball per ball because WTH has the stomach to nail a hunter, then get the hurry-up and then start to make progress against next MB? One one ball?
I wouldn't be able to complete encounter even if I dedicate my three balls for it. I got to the multiball wizard prior to the code change, I will never see that happen in the current iteration.
My biggest peeve is that the game just gets exponentially harder the deeper you get into it when it should be at least linear, that makes me lose my interest, especially if you bricked your first two missions and a multiball or two with less than 100M on the board. It just makes me want to start a new game.
The beskar is unobtainium, there should be an abundance of earnings to spend with. Rewardwise I only think I ever bought Amban Rifle and start mission. Maybe the one that lights the next mode on the razorcrest (MB or hurry-up)
When you complete the super skill shot, it STARTS the mission instead of just lighting it and you get punished playing an MB without a mission. Completing the super skill should either light it or start the MB + mission to not lock you out of the fundamental strategy of scoring on the game.
Sure, we can argue all day that I can install super easy or what not but I like to play my games how they're set up for tournaments.
Pro is the way to go on this game with the homemade wireforms. Too bad the LE looks so much better and I look at my games more than I play them these days anyway... so, play better I guess.
This is just from the top of my head, I bet I have more peeves if I would be in front of the game. I'll get off my high horse now.
Ok you don’t like the lol. I agree the bugs in this game should be squashed ASAP. I think scoring on this game is pretty easy with all the multipliers at your finger tips. It’s really up to the player to use them as needed and once you get to 5x all you have to do is hit the boba fett targets(every so often)and you can keep it running as long as you want. If I’m trying to kill this game(score wise)it’s all about the multiplier and it definitely pays off. I also like the risk reward factor of the multipliers. As far as beskar goes it’s also up to the player during Hunter to be greedy and rack up beskar or safe and just time it out or hit two orbit shots and move on. Ambush is definitely the weakest part on the this game but has the bones to be worthwhile if better prizes are added to it. Scope is pretty cool and is worth going for to get that multiplier and a free gift. This game has awesome mini wizard modes and that’s a plus for me since it gives me motivation to keep pressing start. All in all this game has that one feeling for me and the close shots definitely help to sharpen your aim IMHO. The first thing I buy in the foundry is the shield, you get extra ball save time during multiball for the rest of the game…best bang for your buck. Sucks you’re not enjoying your Mando but maybe if you trade it out for a pro it might change your mind…I have a pro and I’m really enjoying it.