Played LE at Cidercade in Dallas. (My Premium is ordered but guessing October). Ive prob read this entire thread so some bias but also surprised me how different it was than what I expected. Always tough to get feel of a piñon an arcade with background noise etc, but it was against the wall in corner and the sound was awesome, def immersive (not like a LoTR/hobbit but good)- call outs solid actually, and video clips awesome (though may get old with repetition). The middle shot as advertised was very easy but satisfying- almost as a "I need to catch my breath" shot since it's easy to not brick and it loops to left orbit and back to left flipper to fig out your next shot. The left ramp is one of the steepest ramp I've ever seen. That and the shots on the right are super tight- so it's a clunk fest at times. The right ramp is tiny and awkward and the loop next to it is lame- but the shot when the return scoop ramp falls down is awesome. The foundry scoop is easy. Orbits medium. So it's a mix of easy /medium and very tough shots. Once get dialed in I think better but for some will be frustrating. Def GB feel. Also the open part of playfield is set really low (lower than I realized at least). That makes a small area in front so rapid reflex needed. People say family friendly and I see that but maybe need a long ball save. The upper playfield was ok but frantic so hard to judge. Also of the 8 games, 4 ended on a defect (ball stuck somewhere, diverters jammed, or other nonsense. So QC not great. Had to turn off on twice). Code seems cool a lot to do. I didn't progress very far but was hard to follow. I think simple once you learn it and not easy to get through but def beatable. Home use is so different so will see. Right now seems like really fun game that I'd love to have for 3-4 months but not a keeper. Looking forward to exploring much more deeply in comfort of my own home!