Quoted from mbaumle:Forgive me if this has already been discussed, but has Pat Lawlor seen or made any comments on this project? I'd be curious to know that since the original's development was halted during the prototyping stages, just how much documentation was left (or how much there was to begin with) in order to piece things back together.
Pat has been unresponsive (understandable as he's committed to doing his own stuff, and thats certainly his right). However, other members of the design team and former Williams employees in various departments have been insanely helpful and reached out. I've also been privileged enough to have a look at some of the old documentation revolving around this game. This project just wouldn't be possible without the openness and willingness of those others to help as well as the willingness to preserve many of these types of artifacts.
With that said, all of the modes that will be in the game will be implemented to the specifications of the designers at the point that WMS closed. Many of these different wizards and modes haven't been seen by anyone else but those who own the game.
Every step in this project has been an interesting one. With many of these steps, this game was actually a precedent to the existing whitewoods. Here's a few examples:
1) Many of the mechanisms on the game were prototypes, so the drawings weren't even completed, so they had to be completed by hand (often times fabricated from existing parts).
2) The artwork applied to this particular playfield is the only Wizard Blocks built to the original spec in existence with full playfield artwork (not counting George's custom widebody)
3) The software system that runs the game is leaps and bounds more powerful than what they had to work with back in the day, so I'm okay with diverging a bit from original plans for this particular part
4) This is the first game ever with rotating RGB flasher beacons, all of this had to be designed and built from scratch
5) The translite printed for the game will be the originally designed and hand drawn translite that I'm positive very few people have seen (though its very minimalistic)
Now in many ways, let me reiterate, I stand on the shoulders of giants. These original designers were awesome at what they did, and I'm glad they gave me a project worth pursuing.