(Topic ID: 155440)

Theatre of magic /magnet ball save blowing fuses.

By Robo1

8 years ago



Topic Stats

  • 5 posts
  • 2 Pinsiders participating
  • Latest reply 8 years ago by Robo1
  • Topic is favorited by 1 Pinsider

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#1 8 years ago

Hi Guys,
So like all problems from one minute to the next they appear. I am blowing the fuse at 104 when either of the magnets on the ball saves are triggered at the outlane. Can someone tell me where to start looking? I hadnt opened the machine since months so its not because I was fiddling around with it. I am guessing a component blew but have no clue.....

Thanks!
Rob

#3 8 years ago

From what I have read could it be on the Fliptronic board?

#5 8 years ago

Well, It appears that the transistor Q1 is out, that I will replace the next couple of days. The F104 is weird, the magnet will work just fine if I jump the fuse (yes, I know) but it is blowing them anyway. The secondary solenoid fuse was wrong, could that be the problem? I have to go and pick up more fuses anyway, so i will get the correct ones. Also I do have a Pinled board in there, and the drive transistors are not labelled with 'Q'. Do the numbers correspond anyway? (I think they are marked 'N' or something, I have to double check)....

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