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(Topic ID: 142990)

The Who's TOMMY Club - Can you hear me? Members Only!

By ChadH

4 years ago

Topic Stats

  • 1,503 posts
  • 144 Pinsiders participating
  • Latest reply 40 minutes ago by pinballjah
  • Topic is favorited by 71 Pinsiders


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#744 2 years ago
Quoted from Bakerman:

Very easy to fit a shaker if you want to - see post #606.

Did anyone put a shaker in ?
I've tried to add a fuse, a motor on connectors 1 and 6 and did the link on the shaker board, but nothing happened

EDIT : additional question. I've flashed Chad's latest rom but my EPROM where not listed in the flasher's soft, i took a close reference but i have sometime no music, as if the sound was bugging. Can it be the reason ? If so, can you give me EPROM specs or chip reference so that i can dig in the flasher's database and be sure that's ok to flash ?

#746 2 years ago
Quoted from Ive:

See Post #606 in this thread. Someone tied a shaker in to the propellers.
As the game code stands now there is no support for a shaker motor. I *think* the proto had it but for production Tommys they abandoned it.

Yes, that's the post that i am reffering too, but did not succeed. So i was wondering if anybody managed to do the same on his own machine

#753 2 years ago

Yesterday, i managed to have a shaker working with the propellers,
That's just fun, and quite cheap in fact .

Now, i'm wondering how easy it would be to add other triggering, like bumpers. I love this feedback on the TFTC, would be a nice addition !

Blinder fixed too, with a servo, (what a pain to change it to CCW, the pot was packaged quite tightly !)

1 month later
#761 2 years ago

Hi guys,
I finally found some time to put a stern ball launcher and no more weak ball that stays in the launching rail during multiball. That's a great improvement !

One question, when shooting right orbit, the spinner slows the ball so much that i can barely reach the upper part and the skill shot area. Same for others ? The spinner moves well, rotates fast, seems it drains all the kinetic energy from the ball..

#764 2 years ago

Thanks guys, i'll tweak that.
The other parts of the playfield are blazing fast, so that kills the flow

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