Quoted from lhammer610:I just got my project Tommy completed and I have a question about the blinders / arch: When are they supposed to activate during game play?
I can play an entire game and they almost never activate. They covered during one multiball during one game. They work. They activate during the test. And if I start the game with Extra Ball pressed, the blinders stay activated for the entire game. But I have only seen them cover that once during game play.
I played a Tommy in PAPA this summer and those blinders activated frequently during gameplay. Mine - not.
I see nothing under adjustments other than to turn it on - and it is on (I think Adj 44). Occasionally people tell me to clear the RAM to fix things like this, but I have NVRAM installed.
I have upgraded my EPROM to the newest - unofficial version. There are some nice changes. But I still do not see the kind of action that I saw in Pittsburgh at PAPA. At PAPA, during game play, there were times when the blinders would quickly open then close. I do not remember a lot of the specifics, but it almost seemed like there was a sensor that the blinders knew when the pinball was approaching the flippers. Frequently, they did not open all the way. The opening was brief, not like what I see on mine during a specific multiball.
With my game now, when they open, they stay open completely through an multiball like "Tommy can you see me". Last night, for the first time, they opened during the middle of a multiball - almost like if I kept multiball going longer than a certain period of time, they opened. But they opened all the way and stayed open until multiball was over.
This is a great game. And the blinders are one of the best features ever. But to use them so rarely during a game seems a shame.
I do not see a selection in the software other than to disable them. Am I missing something?