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* STERN PINBALL, INC. *
* (C) COPYRIGHT 2014 - 2014 STERN PINBALL, INC. *
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* WALKING DEAD PRO *
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HELP US, HELP YOU! If you have any suggestions, questions, need technical
advice, find errors or have comments, contact us through our website:
http://www.sternpinball.com/contact.shtml
or call 1-800-542-5377. You can also email [email protected] to
report any software problems.
This text file and all other documents relating to this product, playfield
components, features, rules, programming and operation are subject to change
without notice (Service Bulletins, if applicable, available through our
website).
V1.11 - October 28, 2014
========================
- Fixed topper wire colors (ORG should have been BRN).
- Fixed shooter lane awards (extra ball, etc.) when they were not
supposed to be given.
- Added new sounds.
- Fixed a problem with the BARN mode art that was causing a keyframe
error.
- Extended the time for a crossbow shot (ball fired from the crossbow),
as valid shots to the longer shots (left ramp, etc.) were timing out.
- Added sounds for bicycle girl hit when the display effect cannot run.
- Removed "crickets" sound from woodbury-is-lit event. This event occurs
when the fish tank is completed, so there is already an award sound
happening at this time.
- Added crossbow kill animations.
- Added crossbow shots, lit by completing the drop targets when "Weapons"
is lit.
- Removed check to see if a supply had already been awarded before awarding
it again. This allows the crossbow to be lit more often.
- Zombie kills lamp effect now shows lane-changeable lamps.
- Added some basic flasher effects for the topper heads in the attract mode.
- Added bicycle girl lamp to background lamp effect. Lowered the priority
of the multi-kill award display effects so the effects won't block the
multiball award effects (prison, well).
- Added prison multiball award dots.
- Added prison multiball start dots.
V1.07 - October 14, 2014
========================
- Added calls to awards for bicycle girl hit switch (LE).
- Added prison art.
- Added gas mask intro, and background to riot mode.
- Added gas mask super jackpot to riot mode (needs added pop bumper
functionality).
- Removed piles and piles and piles of bad speech.
- Added points for extra ball and special.
- Added riot dots to game image.
- Added riot start display effect to game.
- Added riot background image to game (need to add gas mask walker).
- Lowered match and bonus music.
- Added new sounds.
- Fixed bicycle girl speech. Added bonus end hit sound.
- Replaced well walker art.
- Bicycle girl hurry up score now counted down based on the bicycle
girl timer adjustment.
- Completing bicycle girl starts a multi-kill mode.
- Switch #60 (an unused switch) was being reported broken in the tech
alert. This has been corrected.
- Added instant info for bicycle girl lit.
- Zombie kills now light bicycle girl on the left ramp. 5 kills to light
the first time, then every 20 kills (default).
- Added score to well walker multiball start display effect.
- Added a light show for well well zombie hit.
- Added new well attack progress dots.
- Added dots for barn mode start.
V1.05 - October 2, 2014
=======================
- Fixed a bug where the main theme music kept playing for an extended
period during the attract mode.
- Added a lamp effect for BIT.
- Misc. cleanup of return lanes and shot multiplier qualification and
collection. Each zombie kill shot specifies its own lane to light, so
shooting certain shots will not light a lane that would cause annoyance
(the left ramp will light the left return lane, for example, because
it is out of the way).
- Added sword sheer sound for activating the lane multiplier.
- Moved well hit effects so they run when there is only one hit left.
- Fixed an issue where the left drop target bank would not reset its
internal state at ball start and other places. This caused the supplies
to not cycle at ball start, even though all of the targets were up.
- Sound effects that duck the music don't duck so much anymore.
- Shortened up prison intro.
- Fixed a bug in bonus that would cause the total to be incorrect when
displayed.
- Schematics for SAM LE nodeboards
- SAM LE - all of the LEDS that were serially chained off of node 3 were
off by one due to a electronic timing issue. This has been fixed.
- Added new sounds.
- Added custom setup for KH sounds. Well hit sounds now duck the music.
- Fixed up fader sound effects.
V1.03 - September 29, 2014
==========================
- Changed pop bumper animations to use the darker version of the "Don't
Open Dead Inside" text
- Reworked some sound volumes.
- Added tower target sound.
- Added some new sounds - well walker, etc.
- Added various sounds and speech to current display effects like, extra
ball lit, added stingers for the 5 regular mode jackpots, speech for
those jackpots if available, etc.
- Added progress meters to well walker background.
- Cleaned up zombie kills audits.
- Added fence kill art.
- Added tunnel art. Added start display effect.
- Added dots for CDC window grenade explosion.
- Added dots for CDC mode background.
- Added CDC art. Removed unused CDC intro art.
- Added new pop bumper art.
- Added radioized speech.
- Skill shot background display effect: changed position of inserts and
brightened their outlines when they are lit so that they stand out
more.
- Added (R) pixel after "The Walking Dead" Logo.
- Added sounds for prison doors opening and closing.
- Prison zombie hit switch is now ignored when the prison doors are opened.
- Added (R) pixel to AMC logo.
- Added bicycle girl dots.
- Fixed a bug with some prison speech.
- Lengthened duty-cycle time for magnet grab.
- Removed some pop bumper sounds that had too much echo.
- Added prison and super jackpot speech.
- Prison speech no longer keeps the announcer speech from being requested
instead.
V1.01 - September 23, 2014
==========================
- Added speech for prison letters.
V1.0 - September 22, 2014
=========================
- Initial version.