(Topic ID: 229747)

The PInball Company - Scooby-Doo! (speculation)


By Only_Pinball

6 months ago



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  • 48 posts
  • 27 Pinsiders participating
  • Latest reply 5 months ago by lpeters82
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    #32 6 months ago

    So if you had to limit yourself to only five villains, what villains would you choose? Mine would be The Creeper (episode 21), Black Knight (1), Witch Doctor (23), Phantom Shadows (16), and Ghost Clown (10). I think they are among the most iconic.

    PS: Plus they fit better on an insert then: "Ghost of Captain Cutler" or "Ghost of Elias Kingston".

    1 week later
    #34 5 months ago

    What do you want to see in a potential Scooby Doo machine?

    CASE - There need to be modes themed after different cases. Once started, all of the major shots have a CLUE insert. Some will be lit. Collect enough clues to solve the mystery. UNMASK the villain for a jackpot. I think it makes the most sense to have all of the villains in a single location like the Mystery Mansion. That would allow you to have better toys (trapdoor, secret passage, falling chandelier, etc.). The final wizard mode could be Escape the Mansion. Start the wizard mode by (at least) starting all of the cases, but have it be easier to complete if you’ve unmasked some of the villains.

    CHASE - Many of my memories from Scooby Doo are The Gang, especially Shaggy and Scooby, running from the villains. I would especially like to see the classic "hallway chase" where our characters are running across a hallway through a series of doors. If it's a flowing machine, that might be a fun way to display combos. Maybe have a dead end shot also lit for combo. Ending a combo with that shot will be worth bonus points and display our characters hiding from one of our villains.

    SCOOBY SNACKS - I enjoy machines that have a simple collection mechanism: fish on Fish Tales, diamonds on Congo, etc. I think the Scooby Snacks would work well for that. I would have a Scooby Snack insert on most of the main shots. Collect so many Scooby Snacks to light a timed shot for extra points...something like that. Perhaps also have a Scooby Snacks multiball.

    MYSTERY MACHINE - I would probably use the Mystery Machine as the ball lock. While I prefer less balls in play, it might make sense to have the potential of a five ball mutiball, each ball representing each member of The Gang: Fred (Blue), Daphne (Purple), Velma (Orange), Shaggy (Green), and Scooby. I also like how each of the characters has a color associated with them. This should be incorporated into the inserts.

    #37 5 months ago
    Quoted from Bigbad:

    If they do it they should base it off of scooby doo and the boo bros. Let’s face it no one really gives a crap about Fred daffney or Velma. Scooby,Scrappy, Shaggy throw in some boo bros and some of the villains from the movie and you got yourself a pretty good start.

    I'm more of a fan of the original cartoon. I agree that Scooby and Shaggy are the main stars, but would love it if they could include catchphrases from the others:

    Daphne - "Jeepers!"
    Fred - "Looks like we've got another mystery" or "We're on the case" or "Hold the phone" or "Let's split up gang"
    Velma - "Jinkies!" or "My glasses, I can't see without my glasses"

    Quoted from o-din:

    Wow! A cartoon from the 1960s I watched when I was a child.
    I can hardly think of anything better now that I am in my 50s.

    I know, I know another old theme. I'm 36, but I'd still much rather have themes like this, then have companies trying to jump on the most recent fads. I think 24 is a good example. It was my favorite show for awhile, but how has that theme aged? I'd much rather have machines based on, what I consider timeless themes.

    #46 5 months ago

    Few more ideas...

    FIREPLACE (SECRET PASSAGE) - Assuming it's a Mystery Mansion, perhaps play homage to the bookcase shot in Addams Family with a fireplace secret passage. I think this could be used to start modes or lock a ball behind the fireplace wall. Basically the classic horror trope, where a member of The Gang vanishes behind a secret passage in a wall. You then have to shoot certain shots open the secret passage to free that trapped member. Doing so would start a two ball multiball.

    PORTRAIT - Above the fireplace there should be a small, vertical LED screen framed to look like a portrait painting of the mansion's owner. Most of the time just have the eyes slowly moving (perhaps following the ball), but it could be also use to display information such as the number of times a shot has been hit. Also, when in a MYSTERY mode the screen could change to display a portrait of the current villain. Obviously, as the only other person in the game, the mansion owner is going to end up being the main villain.

    #48 5 months ago

    There was a recent video on Youtube regarding how Scrappy both saved and ruined Scooby Doo. Basically he started out super popular, but then became one of the most hated characters on TV.

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