Quoted from fumbleflippers:Damn kid, you're pretty good at that video game. Ever get to play any real tables? If so did the skills transfer to the real deal?
some skills translate and some don't. nudging, other than sorta when to do it, doesn't translate. there's a physical nuance to it that a console or tablet can't teach.
a few real world pinball skills that can be learned from TPA:
- multiball skills: the presence of mind needed to deal with multiball modes in a strategic and orderly way. both the ability to keep track of multiple objects on different trajectories at the same time, as well as how to buy yourself time by throwing a ball into the pops or a saucer or whatever. also learning to catch and hold 2 balls and just play with one or whatever.
- obviously, the table rules. how to light lock / jackpot / multiball. what modes scale over time or with repetition, what modes stack nicely, which features aren't worth going for.
- shot risk factors for particular machines. in general, (say 80% of the time?) a shot that's risky in TPA is also risky in real life. (TPA does tend to have more safe shots, mostly due to the kickouts and bounces being more consistent than real life tables.)
- basic flipper skills. dead pass, cradle.
- intermediate/advanced flipper skills are a mixed bag. post passes work, cradle separation works. (drop catch and live catch aren't possible in TPA to my knowledge. attempts at a flick pass usually sends the ball off at full speed up a ramp, wat?).
also, lots of intangibles can be learned from TPA - stuff like patience, strategic approach, learning to spot early in a ball's path that you're about to get into trouble. i mean it's not THAT different from real life. the main difference is the TPA pins are so consistent that the highest scores are earned by developing a very strict script and sticking to it. after you figure out the perfect "script", it's just a matter of muscle memory hitting the ball at exactly the right frame after releasing from a cradle, and count on getting an identical ricochet every time. real pins are a lot more dynamic than that. but there is a decent set of skills that does translate.