(Topic ID: 308430)

RUSH Pinball Official Owners Club-“Straining the Limits of Machine and Man”

By mrossman5

2 years ago


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#16201 1 year ago
Quoted from mjannusch:

Looks like an efficient way to have a playfield come crashing down by accident. Just bump the cabinet, or the playfield when installing the artblades and BANG!
I dunno guys, it is SO easy to get the playfield out, and so much easier to get the artblades lined up and smoothed out with nothing in the way. I got the playfield out and back in without any help, so if you have access to another set of hands it would be cake to get it out and in. Lots more working room as well.
Hell, there's even a handle on the back of the rear playfield wall. 2 molex connectors (3 if you have a Premium/LE), and a single CAT5 cable to unplug. The only way it would be easier is if the playfield had full-length rails like a Pinball 2000.

Na.. It was leaning nicely and secured with gorilla tape. I test bumped it a few times to test.

You're right though. Probably better to take it out.

12
#16202 1 year ago

Having never installed art blades or a light kit, I was pretty apprehensive about the process. I went ahead and removed the playfield just to insure I had room to work and see what I was doing. If you’re just as hesitant, here are a few tips:
-Read through all of the instructions and check that all the parts are included with your kit.
-Remove all the balls (it’s under the “diagnostics” menu then scroll right to “CLR” and hit enter for the “ball trough test”.)
-this video explains how to remove the playfield (you have to snip three zip ties and remove the data cable from the bundle. I didn’t want to accidentally “nick” any wires, so I used a pair of fingernail clippers rather than a pocket knife):


-make sure to set dip switch #2 to the off position:
IMG_1305 (resized).jpegIMG_1305 (resized).jpeg
-THIS is the power cable mentioned that’s part of “the bundle” (it’s loose and already laying on the bottom of your cabinet):
IMG_1308 (resized).jpegIMG_1308 (resized).jpeg
IMG_1311 (resized).jpegIMG_1311 (resized).jpeg
-Clean the cabinet with some Windex or 409 and wipe it down with a lint-free cloth.
-To install the art blades, I peeled the backing off starting at the small end working toward the larger end. Line it up as level as possible to the bottom of the channel where the light bar will fit. Rather than peeling the backing off entirely, I pulled it from behind as I worked toward the back cabinet:
IMG_1312 (resized).jpegIMG_1312 (resized).jpegIMG_1316 (resized).jpegIMG_1316 (resized).jpegIMG_1314 (resized).jpegIMG_1314 (resized).jpeg
I smoothed it out from top to bottom, readjusting if necessary and using an old credit card or key card to work out any air bubbles:
IMG_1317 (resized).jpegIMG_1317 (resized).jpeg
Like other people, I had 1 leftover large gray ferrite clamp.

I think that’s about it. Carefully replace the playfield, attach the 3 plugs and 1 data cable, add the balls and power it up!
Good luck!

#16203 1 year ago

FYI - the dummy button replacement (for LE) is up in my shop -- https://pinside.com/pinball/market/shops/1282-rocket-city-pinball/09194-dummy-button-replacement-rush-le

TrnmntButton-RushThumb (resized).jpgTrnmntButton-RushThumb (resized).jpg

The three parts print (relatively) quickly and easily -- and I tweaked the design so the gear just snaps on snugly to the base, so I don't have to mess with glue -- so since I don't have much post-processing to do I've priced it at $17.50.

pasted_image (resized).pngpasted_image (resized).png

TrnmntButton-Rush2 (resized).jpgTrnmntButton-Rush2 (resized).jpg

#16204 1 year ago
Quoted from SkyKing2301:

FYI - the dummy button replacement (for LE) is up in my shop -- https://pinside.com/pinball/market/shops/1282-rocket-city-pinball/09194-dummy-button-replacement-rush-le
[quoted image]
The three parts print (relatively) quickly and easily -- and I tweaked the design so the gear just snaps on snugly to the base, so I don't have to mess with glue -- so since I don't have much post-processing to do I've priced it at $17.50.
[quoted image]
[quoted image]

How's the gz and ehoh ones coming along? I'll order all 3.

#16205 1 year ago

Finally installed my ELs. Videos don’t do it justice. It’s looks great in person in a dark room and is a lot of fun when playing.

IMG_0797 (resized).jpegIMG_0797 (resized).jpeg
#16206 1 year ago

Picked up one of the last few NIB rush pros out there yesterday. Pretty psyched to finally get one…. Love the band, love the game, but initially avoided it because of the scoop issue. Then convinced myself it wouldn’t make money on my route…. But I just picked up an account where the owner is a big rush fan, so I figured now is the time lol.

Any cool mods or what not available for the pro model?

Mike

#16207 1 year ago
Quoted from Hayfarmer:

How's the gz and ehoh ones coming along? I'll order all 3.

I'll send you a PM so we can keep it Rush in here.

#16208 1 year ago
Quoted from Guidotorpedo:

Any cool mods or what not available for the pro model?

The biggest one is a ramp that goes onto the dead end shot with a wireform to return to the right flipper, to make it like the premium. Pretty drastic change but I can see the appeal, I'm considering it for my pro. There's two different versions posted in the last few pages of this thread.

Other than that, common mods are a scoop protector, a fix for the upper loop switch not registering on fast shots, and of course the expression lights.

#16209 1 year ago
Quoted from Bill2112Rush:

Having never installed art blades or a light kit, I was pretty apprehensive about the process. I went ahead and removed the playfield just to insure I had room to work and see what I was doing. If you’re just as hesitant, here are a few tips:
-Read through all of the instructions and check that all the parts are included with your kit.
-Remove all the balls (it’s under the “diagnostics” menu then scroll right to “CLR” and hit enter for the “ball trough test”.)
-this video explains how to remove the playfield (you have to snip three zip ties and remove the data cable from the bundle. I didn’t want to accidentally “nick” any wires, so I used a pair of fingernail clippers rather than a pocket knife):
-make sure to set dip switch #2 to the off position:
[quoted image]
-THIS is the power cable mentioned that’s part of “the bundle” (it’s loose and already laying on the bottom of your cabinet):
[quoted image]
[quoted image]
-Clean the cabinet with some Windex or 409 and wipe it down with a lint-free cloth.
-To install the art blades, I peeled the backing off starting at the small end working toward the larger end. Line it up as level as possible to the bottom of the channel where the light bar will fit. Rather than peeling the backing off entirely, I pulled it from behind as I worked toward the back cabinet:
[quoted image][quoted image][quoted image]
I smoothed it out from top to bottom, readjusting if necessary and using an old credit card or key card to work out any air bubbles:
[quoted image]
Like other people, I had 1 leftover large gray ferrite clamp.
I think that’s about it. Carefully replace the playfield, attach the 3 plugs and 1 data cable, add the balls and power it up!
Good luck!

You’re a gentleman and a scholar . Big help all you guys .

#16210 1 year ago
Quoted from Bill2112Rush:

Having never installed art blades or a light kit, I was pretty apprehensive about the process. <snip>

this should be marked as a key post

#16211 1 year ago
Quoted from j_m_:

this should be marked as a key post

It’s perfect

#16212 1 year ago

If you own a pro, you owe it to yourself to add the Dead-End ramp mod. So much flow and fun added for $200.

#16213 1 year ago
Quoted from Guidotorpedo:

Picked up one of the last few NIB rush pros out there yesterday. Pretty psyched to finally get one…. Love the band, love the game, but initially avoided it because of the scoop issue. Then convinced myself it wouldn’t make money on my route…. But I just picked up an account where the owner is a big rush fan, so I figured now is the time lol.
Any cool mods or what not available for the pro model?
Mike

Congrats! Best things you can add are the Stern expression lights and the Ninja Camp scoop protector.

Lots of other stuff out there but the ELs will make it shine!

#16214 1 year ago

The only tweak I'd suggest on Bill2112Rush 's excellent guide above is that it may be easier to line up the rigging on the art blades with the rigging on the lights if you install the art blades after the lights are in place.

The channels in the cabinet that the lights fit into don't allow for much fine adjustment, whereas there's plenty of room for adjustment on the art blades. I've seen a couple comments about the rigging not lining up between the blades and the lights - I installed lights THEN the art and it lines up perfectly on mine. It's actually damn near seamless.

#16215 1 year ago
Quoted from aamauzy:

The only tweak I'd suggest on Bill2112Rush 's excellent guide above I'd make is that it may be easier to line up the rigging on the art blades with the rigging on the lights if you install the art blades after the lights are in place.
The channels in the cabinet that the lights fit into don't allow for much fine adjustment, whereas there's plenty of room for adjustment on the art blades. I've seen a couple comments about the rigging not lining up between the blades and the lights - I installed lights THEN the art and it lines up perfectly on mine. It's actually damn near seamless.

+1

There really is no way to move the lights as the screw holes determine location which could move the lights left or right a smidge. If blades are in first, won’t align unless you get lucky. I used the graphic circled in the photo to align them.

7566F7FD-10FC-43B3-B468-D859EBA76C86 (resized).jpeg7566F7FD-10FC-43B3-B468-D859EBA76C86 (resized).jpeg

#16216 1 year ago

I just looked at mine. My previous advice for the art blades was start on the small end and work toward the large, and on the side where I did that the artwork and the blades line up perfectly. Each little wrapped cable matches perfectly. On the other side, it obviously does not, it misses by the 1/16" I'm off.

So, emphasizing that in the above post would make it nearly perfect as far as I can tell.

#16217 1 year ago

Expression lights coming next week, this newbie is pretty stoked. Also Speaker/sub woofer/speaklight upgrade as well. It's gooing to rock!

Also snagged a banner last weekend, yeah the new guy is ate up LOL

20230818_105239 (1) (resized).jpg20230818_105239 (1) (resized).jpg
#16218 1 year ago
Quoted from PoMC:

If you own a pro, you owe it to yourself to add the Dead-End ramp mod. So much flow and fun added for $200.

who is selling the Dead-End mods

#16220 1 year ago

There is someone working on a version that has a similar wireform as the rest of the game, as well but I don't know if they are selling them yet. Last I saw it required some other mod to be purchased as well or something.

#16221 1 year ago
Quoted from lospugs:

There is someone working on a version that has a similar wireform as the rest of the game, as well but I don't know if they are selling them yet. Last I saw it required some other mod to be purchased as well or something.

I remember that too. I think that one must even be slower due to longer path and added curves. It's implementation also covered up the record and number inserts to some degree, unlike this one, so I think the exit stage left mod from ninjacamp was suggested (required?) to use for it.
This nitro one looks to be the faster of the 2 and cleaner less invasive integration with no dependencies on another mod to compensate for the design flaw.
It's cool mod no doubt.
I have a little bit of a problem with the wording in the nitro web page that alleges that the ball " trickles " out of the dead end shot without it. That's just false. It returns to the flipper with equal speed that's applied. Unlike the mod, which pretty much always slows the return down. As pointed out it's benefit is a clean return to the flipper during multiball and it really looks cool to me, so there's benefits for sure but it is not perfect mod and has trade offs.
a side by side video with and without the mod repeatedly hitting that shot would be interesting.
I bet I could hit that dead end shot off my flipper 3 times before the mod shot ball 1 even hits my flipper.
Not sure I want to give that up. But it's a cool mod for sure.

#16222 1 year ago
Quoted from Vespula:

I remember that too. I think that one must even be slower due to longer path and added curves. It's implementation also covered up the record and number inserts to some degree, unlike this one, so I think the exit stage left mod from ninjacamp was suggested (required?) to use for it.
This nitro one looks to be the faster of the 2 and cleaner less invasive integration with no dependencies on another mod to compensate for the design flaw.
It's cool mod no doubt.
I have a little bit of a problem with the wording in the nitro web page that alleges that the ball " trickles " out of the dead end shot without it. That's just false. It returns to the flipper with equal speed that's applied. Unlike the mod, which pretty much always slows the return down. As pointed out it's benefit is a clean return to the flipper during multiball and it really looks cool to me, so there's benefits for sure but it is not perfect mod and has trade offs.
a side by side video with and without the mod repeatedly hitting that shot would be interesting.
I bet I could hit that dead end shot off my flipper 3 times before the mod shot ball 1 even hits my flipper.
Not sure I want to give that up. But it's a cool mod for sure.

It is a cool mod. My big question is how hard is it to install and remove if you don't like it... Is it a 15-30 min install or a 2 hour install?

It's not clear to me.

Quoted from bigguybbr:

Finally installed my ELs. Videos don’t do it justice. It’s looks great in person in a dark room and is a lot of fun when playing.[quoted image]

I had an LZ premium so I know... pictures never do them justice.

Great pin collection. I have really grown to like SW a lot and Bond is brilliance!

Quoted from Cyclehoarder:

Expression lights coming next week, this newbie is pretty stoked. Also Speaker/sub woofer/speaklight upgrade as well. It's gooing to rock!
Also snagged a banner last weekend, yeah the new guy is ate up LOL[quoted image]

Banner is a must!!!

#16223 1 year ago
Quoted from kool1:

My big question is how hard is it to install and remove if you don't like it.

Maybe PoMC or someone can post the detailed instructions that come with the mod and speak to the experience. I'd like to know this too.

#16224 1 year ago

I'm really tempted as I played a Premium at an arcade while I was on vacation. That VUK of the Premium really does change the flow of the game in a positive way. I actually don't think the Dead End shot on the Pro is worth the risk quite often, because for me it does not come down to the right flipper in a super controlled way so it can often be disruptive.

Spirit of the Radio and La Villa were much more intuitive to make progress when the ball drops right back on the flipper.

#16225 1 year ago
Quoted from Vespula:

Maybe PoMC or someone can post the detailed instructions that come with the mod and speak to the experience. I'd like to know this too.

Sure, here are the instructions so anyone can judge for themself.

https://drive.google.com/file/d/1LuU3ptuIML6bMOurh9SRPiskq3Ca9e-m/view?usp=drivesdk

I installed it in about an hour while I was on a work Teams call. I didn't focus an hour straight, had to talk during the call, but finished it with divided attention within the hour Teams meeting.

You can see that it is basically removing the ball guide in that dead end area and sliding the new ramp into place then securing with the hardware included that uses the ball guide holes. The standup target gets un-mounted and secured to a wireloom under the playfield. Two alligator wires from the new switch in the ramp are used to connect to the target lugs.

I don't give a shit who buys it or not. I think it adds a lot of fun to the game, different strategy at times too, and was worth the $230 (after shipping) to me.

#16226 1 year ago
Quoted from lospugs:

I'm really tempted as I played a Premium at an arcade while I was on vacation. That VUK of the Premium really does change the flow of the game in a positive way. I actually don't think the Dead End shot on the Pro is worth the risk quite often, because for me it does not come down to the right flipper in a super controlled way so it can often be disruptive.
Spirit of the Radio and La Villa were much more intuitive to make progress when the ball drops right back on the flipper.

Same, but IMO the $200 version just doesn’t look good with the 2 straight rails compared to the rest of the playfield. The $400 mod is much nicer looking but covers too much of the playfield so requires another mod which isn’t ideal either. I think I’ll wait for a better solution and spend the $400 on another hobby.

#16227 1 year ago

Waiting for my EL’s today….. any minute now

IMG_9398.gifIMG_9398.gif
#16228 1 year ago
Quoted from ExSquid:

Waiting for my EL’s today….. any minute now [quoted image]

Did you get your playfield removed already?

#16229 1 year ago
Quoted from Vespula:

Did you get your playfield removed already?

Haha not yet!

#16230 1 year ago

Edit: whoops wrong thread!

#16231 1 year ago

Well…. Shit here we go!

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10
#16232 1 year ago
Screenshot_20230818_164545_Facebook (resized).jpgScreenshot_20230818_164545_Facebook (resized).jpg
#16233 1 year ago
Quoted from aamauzy:

The only tweak I'd suggest on Bill2112Rush 's excellent guide above is that it may be easier to line up the rigging on the art blades with the rigging on the lights if you install the art blades after the lights are in place.
The channels in the cabinet that the lights fit into don't allow for much fine adjustment, whereas there's plenty of room for adjustment on the art blades. I've seen a couple comments about the rigging not lining up between the blades and the lights - I installed lights THEN the art and it lines up perfectly on mine. It's actually damn near seamless.

Yep, you’re exactly right. My thought was I’d follow the instructions from Stern as spelled out. But, if I had to do it over again I’d reverse these steps and install the light bar first; art blades second.

Also, is it just me or was it kind of frustrating having to constantly go back and reference the parts sheet on the first page for every step of the install? “Using part #Blah blah blah, fasten part #blah blah blah to the cabinet.”
For pete’s sake! Just say “fasten the black clamp with a red screw”

#16234 1 year ago

One “ injury “ to the right art blade while putting the play field back in but so much shit with the lights are going on I don’t give a flying &@$&$&! Took about and hour or so. It really is unbelievable.

IMG_9416 (resized).jpegIMG_9416 (resized).jpegIMG_9417 (resized).jpegIMG_9417 (resized).jpeg
#16235 1 year ago
Quoted from ExSquid:

One “ injury “ to the right art blade while putting the play field back in but so much shit with the lights are going on I don’t give a flying &@$&$&! Took about and hour or so. It really is unbelievable.
[quoted image][quoted image]

https://www.pinballlife.com/interior-cabinet-protector-blade-set.html
I dont lift anymore without these in. I've damaged a few and can never un see it. Your lights look great!!

#16236 1 year ago
Quoted from Hayfarmer:

https://www.pinballlife.com/interior-cabinet-protector-blade-set.html
I dont lift anymore without these in. I've damaged a few and can never un see it. Your lights look great!!

Thanks Hayfarmer !

Yeah this is totally my fault I’ve known about these for quite some time and it was always “ eh I’ll get those soon” kinda thing and never ended up happening. But this is the final wake up straw. Ordering those tonight.

#16237 1 year ago

My expression lights and tear drop side rails came on Wednesday and got the EL installed today with the help of my brother. They are awesome! I hated the price tag, but they are very well I integrated into the game. Highly recommend!

IMG_6220 (resized).jpegIMG_6220 (resized).jpegIMG_6229 (resized).jpegIMG_6229 (resized).jpegIMG_6232 (resized).jpegIMG_6232 (resized).jpeg
#16238 1 year ago
Quoted from ExSquid:

Thanks Hayfarmer !
Yeah this is totally my fault I’ve known about these for quite some time and it was always “ eh I’ll get those soon” kinda thing and never ended up happening. But this is the final wake up straw. Ordering those tonight.

If you're going to order those from Pinball Life you could also order the replacement blade that you tore, if you want. 70 bucks
Your pin looks great!!!

#16239 1 year ago

Installed my EL's yesterday...as everyone has said they look great and are well integrated with the game! Big shout out to @bill2112rush, aamauzy and Big_G for their timely tips. Made the process much easier! Although I still forgot to set the dip switches before putting the play field back in even with the Vespula reminders in previous posts

#16240 1 year ago

I installed the ramp yesterday. It is a bit tricky in places. I had to remove two posts to install it (instructions said to remove just one). I also had to remove two nuts from the dead-end plastic instead of just one, and I wasn't able to put one of them back in due to space constraints. There is also a screw on the bottom of the assembly that was impossible (for me) to install. That said, it fits into the dead-end space tightly and doesn't budge once installed, so the nut and screw don't matter much. If I were to remove the ramp assembly and try again, I might be able to accomplish it, but I don't see the point.

If you have plastic protectors installed under the slingshot plastic, you won't have enough thread to tighten the top nut. I'm currently pondering how I want to address that, because I really like how the protector enhances the look of the slingshot and don't want to remove it. If you don't have the protector, the ramp terminates nicely and doesn't budge once the nut is tightened. It works fine without the nut, but it does move a bit when the ball drops.

It works like a charm! The ball consistently triggers the switch and rides the ramp when the dead-end shot is made. I like that it doesn't travel back to the right flipper too quickly - it gives me a chance to wipe the sweat off of my palms during a hot game!

I'm glad I installed it and highly recommend it. It truly enhances the game. It was tricky to install, but the difficulties I had might be just me.

#16241 1 year ago

Thanks Fuzzdaddy

Good to know about the sling protectors.
I wonder if ninjacamp exit... Stage left mod will affect the install also.

#16242 1 year ago
Quoted from Vespula:

Thanks Fuzzdaddy

Good to know about the sling protectors.
I wonder if ninjacamp exit... Stage left mod will affect the install also.

I should add that at the dead-end where the ball shoots up, the assembly has a "vent" in it so you can see part of the arrow behind it when lit or flashing. I'll post a picture if I ever get a minute to myself! So... you don't necessarily need Exit Stage Left, although it looks super-cool and I may not be able to resist.

#16243 1 year ago
Quoted from Fuzzdaddy:

I should add that at the dead-end where the ball shoots up, the assembly has a "vent" in it so you can see part of the arrow behind it when lit or flashing. I'll post a picture if I ever get a minute to myself! So... you don't necessarily need Exit Stage Left, although it looks super-cool and I may not be able to resist.

Thanks. Exit stage left is for replicating the inner loop light inserts, and The wiring for it snakes around the plastics of the dead end shot as well as it mounts on nuts of the curved plastic of the dead end shot.
So my concern was if this ramp mod would be problematic For those that already have the ESL mod, or like you may want the ESL mod.
Here's picture of it on the premium you can see the big black wiring going across the dead end shot. There may be enough slack to wrap it around the back of the ramp mod but it'll be tight

Screenshot_20230819-132642 (resized).pngScreenshot_20230819-132642 (resized).png

#16244 1 year ago

Vegas baby!B1599536-5C43-4C16-8C88-2FE8DA1E2A30 (resized).jpegB1599536-5C43-4C16-8C88-2FE8DA1E2A30 (resized).jpeg0687A079-7C82-4E19-9770-4E5AFE879011 (resized).jpeg0687A079-7C82-4E19-9770-4E5AFE879011 (resized).jpeg

#16245 1 year ago

Whoops - my bad. Thanks for the correction!

#16246 1 year ago
Quoted from Vespula:

Thanks. Exit stage left is for replicating the inner loop light inserts, and The wiring for it snakes around the plastics of the dead end shot as well as it mounts on nuts of the curved plastic of the dead end shot.
So my concern was if this ramp mod would be problematic For those that already have the ESL mod, or like you may want the ESL mod.
Here's picture of it on the premium you can see the big black wiring going across the dead end shot. There may be enough slack to wrap it around the back of the ramp mod but it'll be tight
[quoted image]

Here are photos of the two ends of the ramp. Thanks for correcting me on the Exit Stage Left replication!

IMG_7829 (resized).jpgIMG_7829 (resized).jpgIMG_7830 (resized).jpgIMG_7830 (resized).jpg
#16247 1 year ago

Nice that looks like ESL might still fit fine.
And you said you can see the record color insert on the dead end? Looks like only just the very little edge of it?
I like the mod, just not little unwanted surprises !
You've been great at sharing pics and info, and a closer up video of the ball going into the dead end would be amazing.

#16248 1 year ago
Quoted from Vespula:

Nice that looks like ESL might still fit fine.
And you said you can see the record color insert on the dead end? Looks like only just the very little edge of it?
I like the mod, just not little unwanted surprises !
You've been great at sharing pics and info, and a closer up video of the ball going into the dead end would be amazing.

Ask and ye shall receive. You can see the "grille" with the orange-yellow arrow lit behind it. I can see it fine when I'm playing.

IMG_7831 (resized).jpgIMG_7831 (resized).jpg
#16249 1 year ago

This mod might be winning me over.

#16250 1 year ago
Quoted from aamauzy:

The only tweak I'd suggest on Bill2112Rush 's excellent guide above is that it may be easier to line up the rigging on the art blades with the rigging on the lights if you install the art blades after the lights are in place.
The channels in the cabinet that the lights fit into don't allow for much fine adjustment, whereas there's plenty of room for adjustment on the art blades. I've seen a couple comments about the rigging not lining up between the blades and the lights - I installed lights THEN the art and it lines up perfectly on mine. It's actually damn near seamless.

That’s how I did mine. Sooooooooo much easier to line up the art.

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8,500 (OBO)
Machine - For Sale
Elizabeth, PA
$ 17.50
Cabinet - Other
Rocket City Pinball
 
$ 8.00
Cabinet - Other
Pinball Fuzz
 
$ 50.00
Playfield - Protection
Duke Pinball
 
$ 18.95
Playfield - Toys/Add-ons
ULEKstore
 
$ 69.99
Cabinet - Decals
Inscribed Solutions
 
11,900 (OBO)
Machine - For Sale
Corinth, MS
From: $ 33.00
Gameroom - Decorations
Rocket City Pinball
 
Hey modders!
Your shop name here
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