(Topic ID: 308430)

RUSH Pinball Official Owners Club-“Straining the Limits of Machine and Man”

By mrossman5

6 months ago


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21 key posts have been marked in this topic, showing the first 10 items. (Show topic index)

There are 8,772 posts in this topic. You are on page 155 of 176.
#7701 36 days ago
Quoted from gouveia:

Here's a photo of mine. It was a spare piece of plastic I shaped with a dremel and belt sander. It works 100% and is invisible in the game.
[quoted image]

This is likely the best solution. What I intended to do to mine but I gave the ninja a try first. Ninja fix is a HUGE improvement but I still get airballs. It does reduce the frequency of stuck balls in that flat spot though.

Question: In the slow motion video I took the ball is rolling really high up on the lane wall there. Does that cover solution cause the ball to rattle through and slow down or reject? Or does the ball get through that smooth and fast?

I mentioned before I'm lazy (busy really). Anyone want a couple bucks? Pop up a pre cut and drilled part in the store and I'll buy it. I'll pay extra if it matches the yellow translucent plastic protectors available out there...

In fact, those making the plastic protectors, adding this part in your kits would be amazingly awesome.

#7702 36 days ago
Quoted from gouveia:

Here's a photo of mine. It was a spare piece of plastic I shaped with a dremel and belt sander. It works 100% and is invisible in the game.
[quoted image]

Does the ball hit the plastic cover and bounce down?

#7703 36 days ago

Honestly, I have no idea. I only know that it looks good and works perfectly. It registers every time and is really smooth. But I'm not the first one to come up with this. There have been earlier posts on this thread like this one that gave me the idea:

https://pinside.com/pinball/forum/topic/the-official-rush-owners-club-1/page/92#post-6865795

#7704 36 days ago
Quoted from gouveia:

Here's a photo of mine. It was a spare piece of plastic I shaped with a dremel and belt sander. It works 100% and is invisible in the game.
[quoted image]

I made a similar piece and only found it about 50% effective on our game. Just doesn’t keep the ball down enough. Maybe fudging the switch more would have helped, but the pad on the rail has been 100% effective without any switch mods for us.

#7705 36 days ago

It seems my machine isn't the norm but I haven't had a single loop shot not register from out of the box. I dropped the upper flipper strength to around 200 which I always do with new sterns and haven't had a problem.

13
#7706 36 days ago

My wife kind of thought this was silly, but I was able to get Ed Robertson to autograph my Rush LE box cut-out tonight at the BNL show in Detroit. Now I just need Dirk and Lerxst.

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#7707 36 days ago

My Drum Clock keeps resetting the time to GMT. I assume that it pulls the time from my the Internet via my WiFi. Is there a Time Zone setting that I'm missing so that it stays on Central Time?

#7708 36 days ago
Quoted from netman63129:

My Drum Clock keeps resetting the time to GMT. I assume that it pulls the time from my the Internet via my WiFi. Is there a Time Zone setting that I'm missing so that it stays on Central Time?

It is the 4th of July

#7709 36 days ago

I wanted to thank AUKraut of WilliPinball Mods for modifying his dice flasher cover for me. The pair now fit on the left side under the drum sticks. (He designed it to remove some material from the bottom of the dice.) Thanks again.

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#7710 36 days ago

The NinjaCamp mod for the interloop are amazing. Works perfectly and a very easy to install. Here are a couple of photos.

074A510A-ADB8-4485-B0F0-9258299DC62C (resized).jpeg5855B69D-9CD1-427D-BE0A-042032A7F8DF (resized).jpeg
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#7711 35 days ago

Got my Premium on Friday.

This may be the first time I review a pinball machine and give it 10/10. Just amazing.

#7712 35 days ago
Quoted from NickBuffaloPinball:

Got my Premium on Friday.
This may be the first time I review a pinball machine and give it 10/10. Just amazing.

It's a fun game and I strongly recommend adding the expression lighting as the song choreography and effects make the game even more amazing! Actually liking the music helps too - I enjoy both playing and listening to my RUSH more than my GnR.

I look forward to your review!

#7713 35 days ago
Quoted from Tuna_Delight:

It's a fun game! Strongly recommend adding the expression lighting as the song choreography and effects make the game even more amazing.
I look forward to your review!

Too bad they are not Available Yet...The Expression lights

#7714 35 days ago

Finished Cygnus Book 1 for the first time last night. That final shot is awesome, memories of 'destroying the ring' on LOTR for sure.

#7715 35 days ago
Quoted from upsfeedr:

Too bad they are not Available Yet...The Expression lights

Yep (unfortunately) - one of the reasons I went for an LE on this game. If I had a Premium, I'd definitely add them as soon as they become available though.

#7716 35 days ago
Quoted from Tuna_Delight:

Yep (unfortunately) - one of the reasons I went for an LE on this game. If I had a Premium, I'd definitely add them as soon as they become available though.

Not me didn't have 11k to spend on a Pinball Machine so bought a Pro which is awesome i do wish i had the Clock but there are Mods out there for that so i can Wait for the Lights.. But what i have noticed in the thread All Issues are with the LE and the Premium not too many with the Pro mine was made on 4-20-22...

#7717 35 days ago
Quoted from Maken:

Finished Cygnus Book 1 for the first time last night. That final shot is awesome, memories of 'destroying the ring' on LOTR for sure.

It doesn't hold a ball in the center of the time machine and you have to shoot it out, does it?

#7718 35 days ago
Quoted from gouveia:

I made one for my machine. Works perfectly!

Do you have a pic of it per chance?

#7719 35 days ago

It's at the bottom of the last page. But here's another shot from above.

IMG_2989 (resized).jpeg
#7720 35 days ago
Quoted from flynnibus:

If you mean the upper loop shot, there is no fix from stern at this point. Use the ninjamod one or do it yourself by putting about 3/8” wide material along the top edge of the outside ball guide. Furniture foot pad material cut into a strip works fine.
You will want to get the side scoop and main acoop fixes from the original owner

Thank You

#7721 35 days ago
Quoted from VisitorQ:

It doesn't hold a ball in the center of the time machine and you have to shoot it out, does it?

It does hold a ball in the center.

#7722 35 days ago
Quoted from finman2000:

It does hold a ball in the center.

...and what? Then you have to knock it out like Lord of the Rings?

#7723 35 days ago

I just played rush pro at a local barcade to try and help me pick my next game. It was a fun game- I enjoyed it more than stranger things and mando pro. Only problem
Was the playfield which seemed to have an issue- maybe clear coming off? It’s a really new game but I’m
Just a little concerned about longevity of the pf

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#7724 35 days ago

That playfield has clearly been abused, wouldn't think much of it.

#7725 35 days ago
Quoted from denmark71:

I just played rush pro at a local barcade to try and help me pick my next game. It was a fun game- I enjoyed it more than stranger things and mando pro. Only problem
Was the playfield which seemed to have an issue- maybe clear coming off? It’s a really new game but I’m
Just a little concerned about longevity of the pf
[quoted image]

I bet the Balls are damaged.Around here that Machine probably has a ton of plays.

#7726 35 days ago
Quoted from netman63129:

My Drum Clock keeps resetting the time to GMT. I assume that it pulls the time from my the Internet via my WiFi. Is there a Time Zone setting that I'm missing so that it stays on Central Time?

You either have to use Insider Connected, and leave the machine connected to WiFi at all times, or, if you don't use WiFi for updates, just pull the USB WiFi adapter, and your clock will keep proper time. That's what I did, and no problems.

#7727 35 days ago
Quoted from Wicked-Flip:

The pop bumper ring should be fixed on new runs and a new part issued for everyone else.
About that ring... curious what you all have done to fix that?

I got tired of waiting for Stern to send me the replacement they promised (they did send a replacement after about a month but it was cut on the wrong angle and when I told them & showed them it didn't work, they told me they weren't going to make the correct part). I dremeled mine and it works perfectly now.

#7728 35 days ago

Ninja protector with a playfield protector over it. Seven hindered plays snd not a scratch.

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#7729 35 days ago

Here is my deflector I made in 20 min with a old plastic and a grinder. Works 100% of the time now.

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#7730 35 days ago
Quoted from dannunz:

Ninja protector with a playfield protector over it. Seven hindered plays snd not a scratch.
[quoted image]

Playfield Protector?

#7731 35 days ago
Quoted from VisitorQ:

Playfield Protector?

https://www.playfield-protectors.com/

use them on all of my stern games for at least a few years. Due to how soft the clear coat is.

#7732 35 days ago
Quoted from dannunz:

https://www.playfield-protectors.com/
use them on all of my stern games for at least a few years. Due to how soft the clear coat is.

Oh yeah, f that.

Way too much work to install one of those for how well I look after my games.

#7733 35 days ago
Quoted from VisitorQ:

Oh yeah, f that.
Way too much work to install one of those for how well I look after my games.

Takes me 40 min to install one. I see the value.

#7734 35 days ago
Quoted from dannunz:

Takes me 40 min to install one. I see the value.

Never installed one, or played a game with one…do you see any difference in game play?

#7735 35 days ago
Quoted from VisitorQ:

...and what? Then you have to knock it out like Lord of the Rings?

Yes, then you knock it out.

#7736 35 days ago

i added a little blindspot mirror mounted on a L bracket to see the inner loop lights. Sorry, the picture isn't the best. I couldn't get a good angle on the mirror. You can see all of the lights once you have it positioned properly. You can also see my crudely cut piece of lexan that helps prevent the ball from not registering the switch.

IMG_4011 (resized).jpg
#7737 35 days ago
Quoted from Hayfarmer:

You can put a washer under the 2 bolts on the left side of scoop, it will direct the ball to the right flipper 99% of the time. Also, twist the scoop counter clockwise, from the top, to aim it more towards right flipper when tightening the bolts.

TWO-WASHER FIX WORKS! After taking out the Stern Black Horse Blinder fix and replacing with the NinjaCamp scoop protector, my scoop eject was ejecting all over the place... mainly to the left flipper but 10% of the time to the right flipper or SDTM. I tried the "loosen, turn clockwise, & tighten" the scoop but it was only slightly better. I tried one washer and no luck. But with a washer on under each screw (between the wood and the scoop) on the left side of the scoop and, like magic, it shoots to the right flipper every time. Thanks for the tip Hayfarmer!

#7738 35 days ago
Quoted from usafstars:

Never installed one, or played a game with one…do you see any difference in game play?

Very minor

#7739 35 days ago
Quoted from dannunz:

Has anyone made a plastic piece to stop air balls around the loop from the upper flipper? I’m only getting loops to register 50% of the time due to the ball catching air

I spent the afternoon designing and test fitting an orbit shield plastic if you or anyone would like to try that solution.

https://pinside.com/pinball/market/shops/1167-gameroom-mods/07010-rush-upper-orbit-ball-retention-plastic

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#7740 35 days ago

If you drop upper flipper strength none of these inner loop mods are necessary. All the shots are still gettable on lower strength and game flows much better.

#7741 35 days ago
Quoted from John1210:

If you drop upper flipper strength none of these inner loop mods are necessary. All the shots are still gettable on lower strength and game flows much better.

You mentioned that you dropped your upper right flipper power to around 200, but the default is 192.

#7742 35 days ago
Quoted from John1210:

If you drop upper flipper strength none of these inner loop mods are necessary. All the shots are still gettable on lower strength and game flows much better.

That ramp shot from the upper flipper is steep

#7743 35 days ago
Quoted from Maken:

You mentioned that you dropped your upper right flipper power to around 200, but the default

That ramp shot from the upper flipper is steep

Mine makes it with lowered strength. But each game sometimes plays a little different. Just my experience with mine. Some games obviously need more tweaking. Just another possible method to improve gameplay.

#7744 35 days ago
Quoted from Maken:

You mentioned that you dropped your upper right flipper power to around 200, but the default is 192.

Apologies. I have a bunch of games and usually thats the drop i make. Whatever rush was i subtracted 20 or so. Satisfied?

#7745 35 days ago
Quoted from John1210:

Apologies. I have a bunch of games and usually thats the drop i make. Whatever rush was i subtracted 20 or so. Satisfied?

Just wanted to clarify. Thanks!

#7746 35 days ago
Quoted from WeirPinball:

Are you guys trying to get the original boards fixed in the meantime? At least get your games up and running again.

Stern sent me a new Node 10 board after contacting distributor. Easy swap but remember to set the dip switches to match old board. Fixed it. Its impossible to fix old board. The chip cooked.

#7747 35 days ago
Quoted from dannunz:

Ninja protector with a playfield protector over it. Seven hindered plays snd not a scratch.
[quoted image]

NICE.

#7748 35 days ago
Quoted from Av8:

Stern sent me a new Node 10 board after contacting distributor. Easy swap but remember to set the dip switches to match old board. Fixed it. Its impossible to fix old board. The chip cooked.

Good to hear!

#7749 34 days ago

Got my cliffy up here in Canada now to install

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-1
#7750 34 days ago
Quoted from denmark71:

Was the playfield which seemed to have an issue- maybe clear coming off? It’s a really new game but I’m
Just a little concerned about longevity of the pf

That’s not CC, and I’d guess that Pro had little or no CC to begin with. I hope that operator opened a case with their distributor.

Quoted from Maken:

That playfield has clearly been abused, wouldn't think much of it.

What do you mean by “abused” — neglected? I’ve seen a lot of neglected location Sterns and none of them ever looked like that. That normal kind of neglect usually responds well to cleanup with Novus2 and wax. But that playfield is toast.

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