Quoted from Brickshot:One more note for pinball history posterity in the event I'm frozen shortly. I testified to this but I'll make it public here too. EOD was (and is) a small handful of parts. FAR from a game. The game was completely bastardized before I got the leftover parts. There are zero boards in the game (despite what I see above in a pic) and there was no computer with any code. Nothing, bare bones. The cabinet has numerous dings and scratches to the artwork. I believe the game was stored outside in a garage over the winter months because all of the inserts on the playfield popped up (under an overlay of the artwork). So it's not even usable if I ever did want to try and finish the game (I didn't realize this until I got it home.) I did get a document containing a VERY detailed set of rules that were planned for the game (Kevin was/is good in this department, IMO). I also got a full set of audio recordings that were done for the game. Apparently Kevin managed to have a full recording session for game callouts with Jamie and Adam of MythBusters at some point. It's interesting to listen to the recordings but it's all raw. I also got zero actual game code. The top of the playfield is missing some of the key planned toys (that ARE out there somewhere). The playfield sits out of the cab today in a pile of other spare parts I have looking like an abandoned building. That's where EOD has ended up.
This is a photo of EoD in the crate just before it was shipped back. The game had borrowed some mechs from Jimmy's X-Files and he was eager to get them back. It was returned with no FAST hardware with it.
When the Predator situation started to spin out of control we decided that it was better to abort the EoD project and focus our efforts elsewhere. Huge bummer. At that point I had already personally met Jamie when out at CAX and we had FAST hardware and MPF software controlling the EoD game in our hotel room at Expo.
IMG_9326 (resized).JPGIMG_9329 (resized).JPG
Aaron
FAST Pinball