(Topic ID: 278791)

The Official JJP GnR Owners Thread

By Dallas_Pin

3 years ago


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Topic poll

“Which one are you buying”

  • CE 188 votes
    17%
  • LE 628 votes
    57%
  • SE 77 votes
    7%
  • None 218 votes
    20%

(1111 votes)

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Topic index (key posts)

78 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #34 Feature matrix listing differences for each edition. Posted by Dallas_Pin (3 years ago)

Post #414 GNR Manual - link to JJP site Posted by knobstone (3 years ago)

Post #434 Full Song List Posted by Concretehardt (3 years ago)

Post #755 TECH: PLAYFIELD. Guitar Neck Lock Release tip Posted by kermit24 (3 years ago)

Post #1017 TECH: LIGHTING. Troubleshooting spot light motion issues Posted by wdbthree (3 years ago)

Post #3837 How to use jukebox mode Posted by kermit24 (3 years ago)

Post #4098 TECH: PLAYFIELD. Flipper adjustment tips Posted by Eskaybee (3 years ago)

Post #5052 TECH: PLAYFIELD. Shooter rod power. Change barrel spring. Posted by WannaPinball (3 years ago)

Post #5235 Scorbit jjGnR integration FAQ Posted by jsa (3 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

You're currently viewing posts by Pinsider heavymetalpoet.
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#7461 3 years ago

Well it’s seems my axl lane magnet has failed like many others! When I first got my game it seemed to grab quite a bit and have a very strong grab. Now for the last week or so it very seldom grabs, and it’s very weak. When into coil test and couldn’t get it to work. My question is has anyone asked jjp if there is a permanent solution for this problem? Is just a bad batch of thermal fuses? Bad design? Has anyone looked into just changing the thermal fuse and what is the rating on it? I have been running 1:14. Just updated to 1:19 yesterday.

#7495 3 years ago
Quoted from PinMonk:

Has it been established if it's a thermal fuse or a thermal switch? Someone was saying it was a thermal switch (which makes more sense, anyway because overheating wouldn't kill it permanently).

maybe I misread that somewhere it was a thermal fuse instead of a thermal switch? I have not dug into it anymore other than testing it in coil test and trying to see what others were saying on the thread. I plan on getting ahold of JJP tomorrow. Thanks.

#7563 3 years ago

Thanks! to @zaphX, @pinmonk, DrJoe for your insight on my axl lane magnet issue. Got ahold of Ken at JJP and he is sending me a new magnet. Also I will say that I to went through a stage in the beginning where The game didn’t pull me in like I thought it would. And I’m a big fan of GNR! But after playing it for a week or so and getting a hang of the shots and learning the rule set it pulled me in! I went through the same thing with Pirates. My friends get overwhelmed with my JJP games as well when they come over.

1 month later
#9798 2 years ago
Quoted from Gambeno:

Thanks for the help.
Also, I'm curious if pulling up the rails that seem to be hammered in near it is ok? Will they go back in snug if I do?

I would be willing to bet you would chip the playfield even more and do more damage pulling them up.

3 months later
#14246 2 years ago
Quoted from zaphX:

Has anyone reported a failure with an EMAX servo yet?
My left spot is running them on both axes and is still working great. I have spares for the right spot whenever it goes.

I have replaced both servos on the left side with emax servos as well and going strong with no problems! Have 2 for right side if needed!

1 month later
#16240 2 years ago
Quoted from PinMonk:

Did the Dolly "on the road again" callout get deprecated or removed? I don't think I've heard it since 1.25.

It’s still in the code. Just seen it tonight on 1.25.

#16456 2 years ago
Quoted from Staythirsty:

I got a little spark in test mode. Definitely not seeing things.

There looks to have been a short between the magnet and ball guide for sure! I would definitely not play it again until you find the cause! Would love to know the problem?

#16457 2 years ago
Quoted from HeavyMetalPoet:

There looks to have been a short between the magnet and ball guide for sure! I would definitely not play it again until you find the cause! Would love to know the problem?

Sorry let me clarify. Between the magnet, the ball and the guide!

#16459 2 years ago
Quoted from Staythirsty:

Can you disable the magnet through the settings?

I can’t say for certain. But I believe I read in previous posts that you can.

3 weeks later
#17467 2 years ago
Quoted from Lounge:

Went to install my cliffy scoop protector and found this ….
[quoted image][quoted image]

Quoted from Lounge:

Went to install my cliffy scoop protector and found this ….
[quoted image][quoted image]

Definitely a high voltage problem!

2 months later
#19574 2 years ago
Quoted from DKong:

Anyone know where this should be located please, found in rear left of cabinet.[quoted image]

I would say it is from a back box hinge bolt nut.

2 months later
#20991 1 year ago
Quoted from Enchantress:

Haven't rolled ball one down playfield on new LE and noticed mylar coming off of drum sticks. Has anyone tried removing and coating sticks with a polyurethane?

I pulled my mylar off and cleared them with a matte finish automotive clear. Looks natural and no issues after almost a year.

4 months later
#22654 1 year ago

I will be doing the playfield swap on my GNR CE and am looking forward to it! But I will be sanding and reclearing my playfield before I do so. Did my JJP POTC last fall. I think GNR will be easier than the Williams Indiana Jones or Twilight Zone I did.

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