(Topic ID: 278791)

The Official JJP GnR Owners Thread


By Dallas_Pin

3 months ago



Topic Stats

  • 5,340 posts - Hot topic!
  • 497 Pinsiders participating
  • Latest reply 1 minute ago by NightTrain
  • Topic is favorited by 270 Pinsiders

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Topic poll

“Which one are you buying”

  • CE 160 votes
    22%
  • LE 351 votes
    49%
  • SE 43 votes
    6%
  • None 167 votes
    23%

(721 votes)

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Topic index (key posts)

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There are 5340 posts in this topic. You are on page 52 of 107.
#2551 78 days ago
Quoted from Yelobird:

Understand why JJP avoided adding guns to the game

While I noticed that there weren't any guns I haven't seen any discussion of this decision on the part of JJP.
Can you provide some background or what you heard on this topic?

#2552 78 days ago
Quoted from Sako-TRG:

Do you reckon JJP avoided this version with the guns due to roses being more family friendly?
Similar with the flipper bats idea on the topper - CE?
Would be strange given the whole theme.......

It’s Guns and Fucking Roses. Never was “family friendly”

#2553 78 days ago
Quoted from kermit24:

It’s Guns and Fucking Roses. Never was “family friendly”

Wow fucking Pinside is amazing!

#2554 78 days ago
Quoted from fnosm:

While I noticed that there weren't any guns I haven't seen any discussion of this decision on the part of JJP.
Can you provide some background or what you heard on this topic?

Totally an opinion based on the past. I know Eric mentioned wanting to put simple rum bottles on the Pirates game and got shot down. Seeing the CE sign converted to flippers vs guns I made an opinion. No worries Matt provided a great solution.

#2555 78 days ago
Quoted from Yelobird:

Totally an opinion based on the past. I know Eric mentioned wanting to put simple rum bottles on the Pirates game and got shot down. Seeing the CE sign converted to flippers vs guns I made an opinion. No worries Matt provided a great solution.

They do have the original logo in the game, at least the SE. Personally as a fan of GnR I am glad that the game looks like it does. I don't recall a gun fetish as part of the band culture and I am glad the pinball machine art didn't go that way.

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#2556 78 days ago
Quoted from Blindseer:

A machine game time average is your average. If players get bored of long game times means they stop playing the game. This means that a game that a factory wants operators to buy wont. Stop conflating collectors with operators.

Players also stop playing the game because they spent $2 or $1.50 for an average of 1:30 to 2:00 minute play time. Just saying.

#2557 78 days ago
Quoted from Scribbles:

Players also stop playing the game because they spent $1 or $1.50 for an average of 1:30 to 2:00 minute play time. Just saying.

Is that the average price of a new game on location? I've always seen $2.00, but maybe thats just a local thing?

#2558 78 days ago
Quoted from Yelobird:

Simply Wow! Huge shout out to Matt at Backalley. Ordered and arrived in 2 days and looks fricken Awesome!! Simply amazed by the fine detail granted not surprised as thats what he does. Simple install and looks completely factory. Understand why JJP avoided adding guns to the game but Really glad Matt made this happen. Well done sir!
[quoted image][quoted image]

Wow that looks awesome...

#2559 78 days ago
Quoted from PtownPin:

Is that the average price of a new game on location? I've always seen $2.00, but maybe thats just a local thing?

Oops, yes, meant $2 or sometimes $1.50 if you buy multiple plays at once.

#2560 78 days ago
Quoted from Scribbles:

Oops, yes, meant $2 or sometimes $1.50 if you buy multiple plays at once.

Thats what I've seen...single game $2.00...2 games $3.00 .... if the game is clearly setup so difficult I'd just walk away. The problem is its difficult to see if your a newbie to pinball, which might be the operators target market?

#2561 78 days ago
Quoted from kermit24:

It’s Guns and Fucking Roses. Never was “family friendly”

Understood, I thought they had an option from the mod company for the apron to have the guns + roses plaque as per Yelobirds or just roses - JJP opted for just roses. Maybe a reason.... also the flipper bats with JJP Logo on topper.
Just saying, they maybe made a decision to tone down on the overuse of guns.
Make sense?
Personally prefer the guns and roses plaque on the apron.

#2562 78 days ago

Rather impressed with all the side Album modes in this game. Whoever did the animations on these Bravo! Haven't done "shall we play a game" mode yet but that is my evening goal anyway lol.

#2563 78 days ago
Quoted from Yelobird:

Rather impressed with all the side Album modes in this game. Whoever did the animations on these Bravo! Haven't done "shall we play a game" mode yet but that is my evening goal anyway lol.

Jean-Paul de Win has rocketed JJP animations to another galaxy. He rocked GNR animations, too.

#2564 78 days ago
Quoted from Yelobird:

Rather impressed with all the side Album modes in this game. Whoever did the animations on these Bravo! Haven't done "shall we play a game" mode yet but that is my evening goal anyway lol.

I don’t even know how to get any of those modes yet but when I get them they are really cool! I’ve gotten to the “ala MK”fighting mode twice, the break down the walls mode about 3 times and slash solo once. I don’t think I beat any of them though... oh and the cart racing one like twice!

This is loaded with a lot to do! Animations are really well done too!

I need to sit down and start learning how to actually play this game. Been so busy though so I’ve just been enjoying the show as I play.

Like you I’ve been trying to go for as many ball locks like Kermit24 mentioned and it definitely pays off. But yeah you end up draining more, I think, curse you risk reward! This game is not easy by any stretch. The streams that show multi balls happening are definitely misleading. I consider myself decent at controlling multi ball play but on this pin it’s tough! But fun as hell!

#2565 78 days ago

Didn't find anything in the JJP search. Is it possible to restart GnR after a poor ball 1? (not that I would......) But a do over mulligan by holding the start button. Is that possible or am I doing it wrong?

#2566 78 days ago
Quoted from Yelobird:

Didn't find anything in the JJP search. Is it possible to restart GnR after a poor ball 1? (not that I would......) But a do over mulligan by holding the start button. Is that possible or am I doing it wrong?

hit the menu button and it drains your ball and you can restart.

Otherwise there’s a setting to use the start button to restart.

I left mine off so I don’t use it!

#2567 78 days ago
Quoted from Pinball-Obsessed:

I don’t even know how to get any of those modes yet but when I get them they are really cool! I’ve gotten to the “ala MK”fighting mode twice, the break down the walls mode about 3 times and slash solo once. I don’t think I beat any of them though... oh and the cart racing one like twice!
This is loaded with a lot to do! Animations are really well done too!
I need to sit down and start learning how to actually play this game. Been so busy though so I’ve just been enjoying the show as I play.
Like you I’ve been trying to go for as many ball locks like Kermit24 mentioned and it definitely pays off. But yeah you end up draining more, I think, curse you risk reward! This game is not easy by any stretch. The streams that show multi balls happening are definitely misleading. I consider myself decent at controlling multi ball play but on this pin it’s tough! But fun as hell!

You get to those modes by playing a combined 3 minutes of song from any one album. Each album has its own mode. Like tear down the wall is the mode for use your illusion 1. Three minutes of song play qualifies the mode (silver status) , 6 minutes (gold), 9 (platinum), and I think there's diamond level as well. Just higher scoring for extra levels. Hit the scoop once song is done to start the mode. HOWEVER, I wish I could choose to not start the mode, and keep building my album play time instead. Kermit24, is this possible that you know of?

#2568 78 days ago

Loving the game but I hate tear down the wall

#2569 78 days ago
Quoted from Scribbles:

You get to those modes by playing a combined 3 minutes of song from any one album. Each album has its own mode. Like tear down the wall is the mode for use your illusion 1. Three minutes of song play qualifies the mode (silver status) , 6 minutes (gold), 9 (platinum), and I think there's diamond level as well. Just higher scoring for extra levels. Hit the scoop once song is done to start the mode. HOWEVER, I wish I could choose to not start the mode, and keep building my album play time instead. Kermit24, is this possible that you know of?

Thanks!

Took a screenshot of this.

#2570 78 days ago
Quoted from Pinball-Obsessed:

Thanks!
Took a screenshot of this.

If you have time to look up while in song mode, look at the bottom left of the main display. You'll see a record slowly turning silver in a clockwise direction. Once the album is silver, album mode is qualified. If you're still playing song mode, the album will start to fill in gold, and so on.... I've never gotten to platinum.

#2571 78 days ago
Quoted from Yelobird:

Rather impressed with all the side Album modes in this game. Whoever did the animations on these Bravo! Haven't done "shall we play a game" mode yet but that is my evening goal anyway lol.

No idea how I got it but played "Shall we play a game" last night, I thought my entire game was crashing. Insanely cool mode.

#2572 78 days ago
Quoted from adamross:

No idea how I got it but played "Shall we play a game" last night, I thought my entire game was crashing. Insanely cool mode.

That mode is qualified by playing 3 minutes of songs from the Chinese democracy album.
Thirst for carnage is the Appetite mode, and Desert demolition is for use your illusion 2

#2573 78 days ago

Does anyone know what the average wait time would be if you ordered an LE straight from JJP?

#2574 78 days ago
Quoted from Yelobird:

Totally an opinion based on the past. I know Eric mentioned wanting to put simple rum bottles on the Pirates game and got shot down. Seeing the CE sign converted to flippers vs guns I made an opinion. No worries Matt provided a great solution.

Rum bottles and the you know Disney mindset now days

#2575 78 days ago
Quoted from atg1469:

Does anyone know what the average wait time would be if you ordered an LE straight from JJP?

No one has any idea. Sometime in 2021 for sure.

-1
#2576 78 days ago
Quoted from flynnibus:

I think they are blowing smoke.
I saw early wear on both the translucent rings and on the flipper rubber. It's not like those two things are made the same or from similar batches.

Which rubbers are you going to use on your GNR?

#2577 78 days ago

Anyone else have a magnet that doesnt seem to be working? Used to see it several times a game, now havent seen it in days.

#2578 78 days ago
Quoted from jandrea95:

Anyone else have a magnet that doesnt seem to be working? Used to see it several times a game, now havent seen it in days.

Did you check the wiring underneath?

Or look for a test mode in diagnostics?

#2579 78 days ago
Quoted from Blindseer:

Optimal is 1:30 to 2:00 on average. I have given feedback suggesting an operator default. While I can remove posts and increase the pitch if I cannot get the game times lower

Must be the best way ever to deter people from getting into pinball.
Who would want to pay forty dollar an hour for simple amusements.

#2580 78 days ago
Quoted from adamross:

No idea how I got it but played "Shall we play a game" last night, I thought my entire game was crashing. Insanely cool mode.

Nice!

Just made it to that mode tonight on my 3rd game! Had a long lasting multi ball on whatever song I was playing (don’t remember) then the scoop was lit up all red after. Shot the scoop and it started “Shall we play a game” mode. Very, very cool mode! Even more cool I defeated the mode!!!

83F06AF0-AB69-47FC-999A-628BC948A411 (resized).jpeg
#2581 78 days ago

I must be missing something. I can not figure out how to link my BT headphones to GnR. Bluetooth is enabled and headphones are set in discovery mode.

#2582 78 days ago

An operator cares about one thing, and that's how many dollar bills are in the stacker. If it's light, they might think about some of those other things. I can tell you with certainty that there are a ton of bills in the stacker, and a ton of quarters in the box.

As of now, this is the game to operate.

Quoted from Blindseer:

A machine game time average is your average. If players get bored of long game times means they stop playing the game. This means that a game that a factory wants operators to buy wont. Stop conflating collectors with operators.

#2583 78 days ago

My record assembly came loose again.

Attaching the exploded view from the manual.

I can’t seem to tighten #4 to the disk #11.

I put pressure on the spinner and tighten #15 with my 1/4 nut driver but it doesn’t seem to tighten up. So I’m guessing it’s stripped or maybe I just need to lift the decal up and put a screw driver on #16 while tighten #15?

But then, if I lift the decal, will my decal on the disk be ruined?

EE2A1710-0C15-4499-8F57-DA1C61A70973 (resized).jpeg
#2584 78 days ago
Quoted from Pinball-Obsessed:

Nice!
Just made it to that mode tonight on my 3rd game! Had a long lasting multi ball on whatever song I was playing (don’t remember) then the scoop was lit up all red after. Shot the scoop and it started “Shall we play a game” mode. Very, very cool mode! Even more cool I defeated the mode!!! [quoted image]

it says it on your high score - the song was "Better"

#2585 78 days ago
Quoted from allsportdvd:

it says it on your high score - the song was "Better"

Oh yeah

#2586 78 days ago
Quoted from Pinball-Obsessed:

My record assembly came loose again.
Attaching the exploded view from the manual.
I can’t seem to tighten #4 to the disk #11.
I put pressure on the spinner and tighten #15 with my 1/4 nut driver but it doesn’t seem to tighten up. So I’m guessing it’s stripped or maybe I just need to lift the decal up and put a screw driver on #16 while tighten #15?
But then, if I lift the decal, will my decal on the disk be ruined?[quoted image]

Are you using locktite?

#2587 78 days ago
Quoted from BallPin:

Are you using locktite?

yep

#2588 78 days ago

Contact JJP they will probably just send you a new record

#2589 78 days ago
Quoted from Yelobird:

Simply Wow! Huge shout out to Matt at Backalley. Ordered and arrived in 2 days and looks fricken Awesome!! Simply amazed by the fine detail granted not surprised as thats what he does. Simple install and looks completely factory. Understand why JJP avoided adding guns to the game but Really glad Matt made this happen. Well done sir!
[quoted image][quoted image]

Looks nice but i don't like how the guns are on an angle (and an angle that appears to be diff for each on on each side). Wonder why they didn't just have the guns pointing left and right and in the middle (level).

#2590 78 days ago
Quoted from jeffspinballpalace:

Jean-Paul de Win has rocketed JJP animations to another galaxy. He rocked GNR animations, too.

animations are through the roof on this game. Best yet in any JJP if you ask me.

.....and yes - shall we play a game is such a SICK mode. From my limited time on it on route, I had no idea what I did to qualify but the opening is so great. Everything actually is great about it.

#2591 77 days ago

Btw does slash yell jackpot! like he did on the data east version? Great call out from that game.

12
#2592 77 days ago

I meant to post something sooner on the history of my lock down bar piece which will hopefully answer some of the questions I have read. I originally sculpted the design with the roses and guns for JJP back over a year ago.When we were designing the toys for the game the decision was made to change the sculpt to just the roses.

As to Lior sculpt and mine looking similar, I agree with him, it's called guns and roses. Both of ours have those elements to it. Both of ours are hand sculpted and hand cast, no 3D printing, both high quality pieces. And like he said "people have options now".

As to will I release or did I make another skull for the shooter housing. I do have other mods for the shooter housing but I will not recreate my own skull with roses for this game. Long and short, yes I have a skull, no it will not have roses on it. The only skull with roses I will "ever" make are the CE skulls.

I do have several other mods for this game that we are working on between mass production and hope to have them out soon. Thank u everyone for the support and hopefully this clear some things up.

#2593 77 days ago

Any owners here have GnR DE too? Crazy but I played it recently and I just love the art on it. It's def more old school attitude GnR. Thinking about getting both..... Might be overkill but they are my favorite band.

#2594 77 days ago
Quoted from BackAlleyMatt:

I meant to post something sooner on the history of my lock down bar piece which will hopefully answer some of the questions I have read. I originally sculpted the design with the roses and guns for JJP back over a year ago.When we were designing the toys for the game the decision was made to change the sculpt to just the roses.
As to Lior sculpt and mine looking similar, I agree with him, it's called guns and roses. Both of ours have those elements to it. Both of ours are hand sculpted and hand cast, no 3D printing, both high quality pieces. And like he said "people have options now".
As to will I release or did I make another skull for the shooter housing. I do have other mods for the shooter housing but I will not recreate my own skull with roses for this game. Long and short, yes I have a skull, no it will not have roses on it. The only skull with roses I will "ever" make are the CE skulls.
I do have several other mods for this game that we are working on between mass production and hope to have them out soon. Thank u everyone for the support and hopefully this clear some things up.

Your stuff is awesome man PLEASE tell me you are working on some SE mods for the stage and center scoop area!

#2595 77 days ago
Quoted from Yelobird:

Totally an opinion based on the past. I know Eric mentioned wanting to put simple rum bottles on the Pirates game and got shot down. Seeing the CE sign converted to flippers vs guns I made an opinion. No worries Matt provided a great solution.

Story 1 includes The Walt Disney Company...
Story 2 includes Slash

Think there might be some differences in the views of who vetos such things?

#2596 77 days ago
Quoted from PtownPin:

Is that the average price of a new game on location? I've always seen $2.00, but maybe thats just a local thing?

That's your California living tax

$1 is still common around here on east coast.

#2597 77 days ago
Quoted from Yelobird:

Rather impressed with all the side Album modes in this game. Whoever did the animations on these Bravo! Haven't done "shall we play a game" mode yet but that is my evening goal anyway lol.

It's the best..

Have they finished all the album modes yet? 1.07 still had an empty one didn't it?

#2598 77 days ago
Quoted from flynnibus:

That's your California living tax
$1 is still common around here on east coast.

Correction, Nor Cal living tax :LOL: best place for location in so cal is $.50 to $1. Shout out to AYCE GOGI.

#2599 77 days ago
Quoted from Skyemont:

Which rubbers are you going to use on your GNR?

What do you care?

I have trays of the stuff.

#2600 77 days ago
Quoted from Eskaybee:

Correction, Nor Cal living tax :LOL: best place for location in so cal is $.50 to $1. Shout out to AYCE GOGI.

We have a similar donor here... All games $0.50, even the newest games... Mom's Organic Market

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