(Topic ID: 126221)

The Nightmare Before Christmas

By MarkInc

8 years ago


Topic Heartbeat

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  • 1,324 posts
  • 250 Pinsiders participating
  • Latest reply 9 days ago by MarkInc
  • Topic is favorited by 222 Pinsiders

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#379 8 years ago

looks awesome!!

1 year later
#549 7 years ago

Looking great man!
You might want to try and shoot this right ramp part before you put a lot of work in it.
I made the exact same right ramp for the minion machine..
It shot real bad.
After research/looking at a lot of pinball ramps,conclusion was:
-allmost all ramps go straight for a few inches before they bend.
(They do this because you need all the momentum to get the ball up there.)
I hit my ramp several times and the ball lost momentum instantly everytime it hit the side.
I decided to make a ghostbusters kind of ramp(very steep)and was amazed to see balls got up there super easy.
So no wisenose critic comment,i think your ramp is beautiful..your approach is very professional.
My stainless ramp just was a lot of work and went into the bin.

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#554 7 years ago
Quoted from EalaDubhSidhe:

It's about how impact angles affect momentum. Straight ramps at those crucial few inches bottom guarantee that any point the ball hits on the way up will be at the same angle relative to the shot angle from the flipper. What you need to do then is ensure that the two angles are not too far apart from each other. It doesn't automatically make the straight ramp *better* than a curved, but it does make it a damn sight easier to design properly. Solidworks in particular demands straight lines on easily defined gradients if it's not going to give you a massively finicky time about it. Certain types of ramps, such as drop ones, also have to be straight at the bottom or they just won't function. But curved ramps are AWESOME as long as they're done right, and the ball doesn't clonk against the wall when it's shot in; the ball also hugs the curve more because it's automatically channelled that way. As long as the curve is sensibly shallow with a wide radius, and the entry angle cross-sectioned between the two sides is close to perpendicular with the ball shot, you should be alright.

Rampguru!
Thanks,making a sidenote..there is so much more to ramps than meets the eye.

1 week later
#581 7 years ago
Quoted from MarkInc:

Pork, fennel, orange peel, chilies ...

very cool

2 weeks later
#613 7 years ago

Wow!
Looks great!
Is that a ball lock mech behind the spinning disc?

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