(Topic ID: 126221)

The Nightmare Before Christmas


By MarkInc

4 years ago



Topic Stats

  • 1,245 posts
  • 239 Pinsiders participating
  • Latest reply 34 days ago by MarkInc
  • Topic is favorited by 218 Pinsiders

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There are 1245 posts in this topic. You are on page 24 of 25.
#1151 7 months ago

Is the Superpin size of the game a factor in the discussions?

#1152 7 months ago
Quoted from EalaDubhSidhe:

Is the Superpin size of the game a factor in the discussions?

Nope, not really a problem with any of them.

#1153 7 months ago
Quoted from MarkInc:

You know nothing, Jon Snow.
No deal in place with anyone.
Lots of interest from several manufacturers.
Theme is very popular.

Thank the maker. The theme survives.

Please go the Stallone/Rocky 1 route. The theme is part of the package. I just can't see the point without the cool theme.

#1154 7 months ago
Quoted from rubberducks:

I think you're grossly overestimating revenue.
Several theatrical re-releases in the US have only seen $5m added to the original $70m. If it was as popular as you are claiming, I think it would have been a lot more.

You're stuck on theatrical revenue, when that's a tiny portion of the pie these days. North American (ONLY) DVD/Blu Ray is over $75 million. That doesn't count television, or ANY streaming. And the only one I couldn't find an estimate on was merchandising, but it has to be well over $100 million now, too. Disney turns at least one entire store at every park into NBC stuff every year and rethemes the haunted manstion to drive sales, plus, like I said, Japan is CRAZY about the show. They have NBC toys in Japan you can't get anywhere else in their CRANE GAMES. It's become one of Disney's most predictably profitable licenses over the years after starting as a title they didn't even support theatrically.

1 month later
17
#1155 5 months ago

How Horrible our Christmas will be.
No, how Jolly!
Oh.

All ready for family Christmas tomorrow.

Merry Christmas everyone!

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#1156 5 months ago

I have enjoyed watching this journey. The best pin I have seen. One off or commercial.

Merry Christmas!

#1157 5 months ago
Quoted from MarkInc:

How Horrible our Christmas will be.
No, how Jolly!

Any update on turning this into a commercial game by next Halloween? Is it still a conversation in progress?

#1158 5 months ago

Wow this is cool! Halloween/ Christmas, makes the kids laugh this is what pinball is all about! I hope this machine blows up!

#1159 5 months ago
Quoted from vireland:

Any update on turning this into a commercial game by next Halloween? Is it still a conversation in progress?

I can say “Still in progress.”
I think the only real hurdle is licensing.

#1160 5 months ago
Quoted from MarkInc:

I can say “Still in progress.”
I think the only real hurdle is licensing.

Fingers crossed, then. Disney is pretty corporate about licensing. They'll approve a LOT of stuff you wouldn't think they would. They have a whole web page dedicated to getting people to the right department for licensing stuff, so they're more serious than most about making money from their properties:

https://www.disneystudiolicensing.com/

Of course, getting the license is only the beginning of the process. Approvals are the real headache. I really hope you get to that point, though. I'd love to see this as a commercial game.

#1161 5 months ago

I hope it happens. Our family watches this movie every year for Halloween and Christmas. We even have a deadly nightshade jar we keep candy in. If it happens, I'll have to make room for another pin. Looks totally awesome.

#1162 5 months ago

Great success. Everyone loved it and it held up to kid testing!

1BBFF7AF-5957-4856-BDE8-2FA91A2F93F2.jpeg
#1164 5 months ago
Quoted from MarkInc:

Great success. Everyone loved it and it held up to kid testing!
[quoted image]

I keep expecting a traditional translite like this...

nightmare_pin_translite_shot (resized).jpg
#1165 5 months ago

Who knows. I’m sure it will have to change for production. Smaller screen. Speakers moved. Game title displayed when powered off. Just a few minor things.

#1166 5 months ago
Quoted from MarkInc:

Who knows. I’m sure it will have to change for production. Smaller screen. Speakers moved. Game title displayed when powered off. Just a few minor things.

Get this deal done ASAP! Can't wait!

2 weeks later
#1167 5 months ago

This holiday season I saw more nightmare before Christmas merch for sale than I ever had before- everything from wallets/buttons to figurines to underwear.

Best of luck! You have a buyer here if it ever comes around.

#1168 5 months ago

Rule Adjustment Time...

Kidnap The Sandi Claws MB

- Hit the 3 targets (Lock, Shock and Barrel) to open the bathtub gate.
- Lock 3 balls up the ramp into the bathtub to start MB

Stage 1: Find Sandi Claws (2 ways)
-- 3 of 8 shots are lit (1 is Santa, 2 NOT Santa)
-- Ramp is lit to Holiday forest to find Santa in Christmastown
-- LSB are lit - complete to re-add-a-ball (max 3 balls on playfield)
-- Mystery is lit - increases JP, shuffles lit shots

-- Shoot the forest ramp to get to Christmastown (Santa) or other holidays (NOT Santa)
-- Slingshots and shots to forest advance holiday
-- Or, shoot the lit shot(s) to find Santa
-- Don't shoot electric chair without Santa - NOT SANDI CLAUS
-- Complete LSB to re-add-a-ball (max 3 balls on playfield)

Stage 2: Santa captured - bring him to Jack
-- Electric chair is lit for JP
-- LSB are lit - complete to increase JP to Super JP or again for Mega JP
-- Shoot electric chair to deliver Santa to Jack

Completed - reset and go to Stage 1

There is a ball save that starts the mode, but after that, MB ends abruptly when down to 1 ball.

What to do about restarting? (only if they failed to collect JP by taking Santa to Jack)

Ideas:
1 Mode continue with just 1 ball? If so, for how long?
2 Grace period - 15? seconds to shoot up ramp into bathtub to restart?
3 Grace period - 15? seconds to shoot LSB to add-a-ball

Suggestions?

#1169 5 months ago
Quoted from MarkInc:

Rule Adjustment Time...
Kidnap The Sandi Claws MB
- Hit the 3 targets (Lock, Shock and Barrel) to open the bathtub gate.
- Lock 3 balls up the ramp into the bathtub to start MB
Stage 1: Find Sandi Claws (2 ways)
-- 3 of 8 shots are lit (1 is Santa, 2 NOT Santa)
-- Ramp is lit to Holiday forest to find Santa in Christmastown
-- LSB are lit - complete to re-add-a-ball (max 3 balls on playfield)
-- Mystery is lit - increases JP, shuffles lit shots
-- Shoot the forest ramp to get to Christmastown (Santa) or other holidays (NOT Santa)
-- Slingshots and shots to forest advance holiday
-- Or, shoot the lit shot(s) to find Santa
-- Don't shoot electric chair without Santa - NOT SANDI CLAUS
-- Complete LSB to re-add-a-ball (max 3 balls on playfield)
Stage 2: Santa captured - bring him to Jack
-- Electric chair is lit for JP
-- LSB are lit - complete to increase JP to Super JP or again for Mega JP
-- Shoot electric chair to deliver Santa to Jack
Completed - reset and go to Stage 1
There is a ball save that starts the mode, but after that, MB ends abruptly when down to 1 ball.
What to do about restarting? (only if they failed to collect JP by taking Santa to Jack)
Ideas:
1 Mode continue with just 1 ball? If so, for how long?
2 Grace period - 15? seconds to shoot up ramp into bathtub to restart?
3 Grace period - 15? seconds to shoot LSB to add-a-ball
Suggestions?

15 second grace period to hit whatever is the harder shot there to restart, otherwise mode ends.

2 weeks later
#1170 4 months ago

Planning on being at any expos this spring/summer?

#1171 4 months ago
Quoted from ChrisThePintern:

Planning on being at any expos this spring/summer?

Planning on going to Allentown. Not sure if bringing game.

#1172 4 months ago

Wish I could see this at Texas Pinball Fest. It would be a hell of a drive though.

I'm a huge NBC person and merchandise collector. This would be an instabuy.

#1173 4 months ago
Quoted from javagrind888:

Wish I could see this at Texas Pinball Fest. It would be a hell of a drive though.
I'm a huge NBC person and merchandise collector. This would be an instabuy.

I'd love to go to the Texas show some day - but would not love the 20 hour drive.

#1174 4 months ago

Maybe someone will buy your design and I won't have to hope you'll make a long drive then

#1175 4 months ago
Quoted from MarkInc:

I'd love to go to the Texas show some day - but would not love the 20 hour drive.

Pfft! You're driving to Allentown, that's 8 hours. You're practically halfway there!

2 weeks later
#1176 3 months ago

What if.... deeproot announces this is one of their 5 games at TPF?!

One could dream haha

#1177 3 months ago
Quoted from ChrisThePintern:

What if.... deeproot announces this is one of their 5 games at TPF?!
One could dream haha

Hard to announce something we haven’t even been contacted about. While I will say that NBC is one of my dream themes, we haven’t pursued the license because of the tri-tiered costs, and we were told there would be creative frustrations. But who can say for sure?

—Robert dT

#1178 3 months ago
Quoted from deeproot:

Hard to announce something we haven’t even been contacted about. While I will say that NBC is one of my dream themes, we haven’t pursued the license because of the tri-tiered costs, and we were told there would be creative frustrations. But who can say for sure?
—Robert dT

Just having a bit of fun Robert. They make NBC underwear for Christ sakes, I’m sure those differences couldn’t be too wild.

Excited about TPF!

#1179 3 months ago
Quoted from ChrisThePintern:

Just having a bit of fun Robert. They make NBC underwear for Christ sakes, I’m sure those differences couldn’t be too wild.
Excited about TPF!

Yes, but do those underwear sing and show clips from the movie?

#1180 3 months ago

That would be the best underpants ever!!!

#1181 3 months ago
Quoted from MarkInc:

Yes, but do those underwear sing and show clips from the movie?

Maybe that can be a distributor give away with a NIB purchase?

#1182 3 months ago
Quoted from MarkInc:

Yes, but do those underwear sing and show clips from the movie?

If you think that's an outrageous question, you obviously haven't been to Japan.

#1183 3 months ago
Quoted from ChrisThePintern:

What if.... deeproot announces this is one of their 5 games at TPF?!
One could dream haha

There are WAY TOO MANY games already coming in the next 12 months. Adding 5 would be suicide. In rough order:

1. Munsters Prem (still to ship)
2. BK3000/Steve Ritchie Pin
3. Oktoberfest
4. Willy Wonka
5. Jurassic World
6. Elvira 3
7. Guns n Roses
8. Kingpin (2019?)
9. Jaws
10. Sherlock Holmes (or one of the 3 other AP pins)
11. Stern Vault (Tron?)
12. A new Spooky Pin
13. Toy Story

If you add 5 deeproot pins at once, that's 18 games in 12 months. WAY TOO MANY for the market to support. 12 in 12 months is too many. 6 in 12 months is more like it, and even that's a lot. With economic conditions heading down, there is a cull coming.

Added 112 days ago:

I forgot Elvira 3...

Added 112 days ago:

Or maybe I didn't...

#1184 3 months ago

If that downturn is significant and sudden enough, it may be that we end up with a two-tier market; Stern at one end in the best place to build and ship large quantities of a single title in a short time, with the monopoly on distribution; 'cult' or contract games with a limited production run that are allowed to be sleepers over a longer cycle, and NOTHING in between.

#1185 3 months ago
Quoted from vireland:

There are WAY TOO MANY games already coming in the next 12 months.

I’d double that or more.

— Robert dT

#1186 3 months ago
Quoted from deeproot:

I’d double that or more.
— Robert dT

Double your 5 pins coming or double the whole list?

In either case, seems like it's going to soon be a very poor time to try to enter the pinball market.

#1187 3 months ago
Quoted from vireland:

There are WAY TOO MANY games already coming in the next 12 months. Adding 5 would be suicide. In rough order:
1. Munsters Prem (still to ship)
2. BK3000/Steve Ritchie Pin
3. Oktoberfest
4. Willy Wonka
5. Jurassic World
6. Elvira 3
7. Guns n Roses
8. Kingpin (2019?)
9. Jaws
10. Sherlock Holmes (or one of the 3 other AP pins)
11. Stern Vault (Tron?)
12. A new Spooky Pin
13. Toy Story
If you add 5 deeproot pins at once, that's 18 games in 12 months. WAY TOO MANY for the market to support. 12 in 12 months is too many. 6 in 12 months is more like it, and even that's a lot. With economic conditions heading down, there is a cull coming.

Three JJP games in the next 12 months?

#1188 3 months ago
Quoted from Hammerhead:

Three JJP games in the next 12 months?

Two this year and one the first part of next. It's been jack's stated goal for more than 2 years and he's getting close.

#1189 3 months ago
Quoted from vireland:

Two this year and one the first part of next. It's been jack's stated goal for more than 2 years and he's getting close.

Sadly, no room in the schedule for Nightmare.

#1190 3 months ago
Quoted from MarkInc:

Sadly, no room in the schedule for Nightmare.

A travesty. I hope your pin eventually gets picked up and made.

-1
#1191 3 months ago
Quoted from vireland:

A travesty. I hope your pin eventually gets picked up and made.

By Jersey Jack. They are the only ones who will give it the light show and movie feel it deserves.

#1192 3 months ago
Quoted from vireland:

Two this year and one the first part of next. It's been jack's stated goal for more than 2 years and he's getting close.

Another year for Toy Story?! @!#?&!

#1193 3 months ago
Quoted from Hammerhead:

Another year for Toy Story?! @!#?&!

The prevailing rumor is that Toy Story is second, Guns and Roses 3rd

#1194 3 months ago
Quoted from javagrind888:

The prevailing rumor is that Toy Story is second, Guns and Roses 3rd

I've also heard the other way around. Guess we'll just have to wait and see.

#1195 3 months ago
Quoted from javagrind888:

The prevailing rumor is that Toy Story is second, Guns and Roses 3rd

Supposedly GnR recently got moved up to match up with their giant fall 2019 tour, and Toy Story 4 got pushed out to early 2020 for the DVD release instead of theatrical release. It's a nice change, actually, since GnR breaks up the sugar high of Wonka followed by Toy Story.

#1196 3 months ago

But the DVD/BR will very likely be released in time for Christmas

2 weeks later
#1197 3 months ago

Live stream with Gammagoat planned for Tuesday night March 19th. Stay tuned for more details.

#1198 3 months ago

Please upload it to Youtube when you are finished with the stream. My job blocks Twitch. :/

#1199 3 months ago

The Nightmare Before Christmas Rulesheet - Part 1

3 Mode trees:

Characters:

  • Jack(x3), Sally, Doc, Zero, Mayor, Lock/Shock/Barrel
  • Wizard mode - Deliver The Presents

Holidays:

  • Christmas, Valentines, St Patricks, Easter, Independence, Halloween, Thanksgiving
  • Wizard mode - Holiday Rescue

Oogie Boogie Battles:

  • Bug Bash, vs Santa, vs Sally, Dice, vs Jack, Unravel
  • Wizard mode - Mega Oogie Showdown

Complete all 3 for master wizard mode - Make it Snow


12 Targets:

  • J, A, C, K
  • Lock, Shock, Barrel,
  • Target Bank (Bug 1, 2, 3)
  • Mystery (Stocking)
  • Doc

10 Major Shots (left to right):

  1. Scoop (Mayor)
  2. Left Orbit / Spinner (Sally's Stitches)
  3. Left Ramp (Hinterlands) (also leads to Bathtub, Zero assist, Right return, Left return)
  4. Upper Loop (Pumpkin Patch)
  5. Left Loop Clockwise (Oogie Spin)
  6. Center Loop & Diverter CW/CCW (Snowball)
  7. Drop Target/Saucer (Electric Chair /Jack)
  8. Right Ramp (Christmas Rooftops)
  9. Right Orbit (Snowman's Pass)
  10. Behind Upper Flipper (Soup/Return To Plunger)

Other Shots:

  • Kickback (Zero)
  • Oogie's Lair (Hole behind 3-target bank)


Extra Balls:

  1. Complete an 8-way combo for Extra Ball (one time per game)
  2. Complete Gatekeeper MB for Extra Ball (one time per game)
  3. Random Mystery award from Jack (based on how poorly player is doing)

Stitches (spinner):

  • After 25 Spins a Soup Hurry Up is started
  • Hurry Up starting value and Spins needed increase every time
  • Shoot soup to collect
  • "Zero assist" - ramps will lead to Zero for easy Soup shot
  • Bonus for total collected stitches

Shot Multipliers:

  • Shooting the Soup opens the return gate for 10 seconds
  • Shoot Soup again within 10 seconds returns to plunger lane
  • Select a shot to apply a 2X, 3X, or 5X for remainder of ball

Toys:

  • Pop bumpers increase toys by 1, 2 or 3 (max)
  • Bonus for total collected toys

Bugs:

  • The Oogie Boogie target bank insects as well as the J-A-C-K and L-S-B targets during BugBash
    will accumulate bugs which increase the JP values for Oogie Boogie modes.

Mystery Sock:

  • Hit 1,2,3,4, or 5 times to light mystery award at Jack/Electric Chair
  • 20+ awards based on current status (game time, progress, etc)

J-A-C-K:

  • Complete JACKs for 2x-12x bonus multipliers
  • After 11th time it rewards millions

S-A-N-T-A:

  • Inlane/outlanes spell SANTA or SATAN
  • Scores points based on number of toys and JACKS completed
  • Special Helper in any Santa related mode (Christmas, Oogie vs Santa, Kidnap

Combos:

  • Chain the 10 major shots during single ball play (within 7 seconds)
  • Scores points, toys, hold bonus, mystery, extra ball (one time), special (one time)
#1200 3 months ago

The Nightmare Before Christmas Rulesheet - Part 2:

Character Collecting:


Characters

  • Jack (x3)
  • Sally
  • Doc
  • Zero
  • Mayor
  • Lock/Shock/Barrel

Mayor:

  • Name: Decisions
  • Qualify: Mayor (scoop)
  • Start: Mayor (scoop)
  • Description:
    Timed mode
    Shoot fast roaming shots for 10M.
    Shoot Mayor to temporarily freeze the roaming shot.
    Shoot frozen shot for 2.5M

  • Complete:
    Make 2 shots (either frozen or roaming)

Zero:

  • Name: Fetch
  • Qualify: Spell Z-E-R-O (kickback adds letters)
  • Start: Zero (kickback)
  • Description:
    Timed mode
    Shoot the same shot repeatedly (uninterrupted by other shots) for increasing points.
    500K,1M,2M,3M,..,16M

  • Complete:
    Make 3 shots in a row

Sally:

  • Name: Sally's Stitches
  • Qualify: 20 spins
  • Start: Soup
  • Description:
    Timed mode
    Upper flipper is no-hold (represents Sally's unstitched arm)
    Shoot the spinner to collect 100 stitches to restore upper flipper (sew arm back on)
    Pop bumpers increase the spin multipliers
    Pumpkin Patch awards 10 stitches

  • Complete:
    Collect 100 stitches

Jack 1:

  • Name: Where's Jack MB
  • Qualify: Spell JACK (targets)
  • Start: Mayor (scoop)
  • Description:
    J-A-C-K targets build ramp values
    Mayor increases ramp values and multipliers
    Jackpot values decrease over time
    Shoot Ramps to collect JPs. 1st Ramp locks in value of 2nd ramp.
    Add-a-ball one time at Electric Chair

  • Complete:
    Ends when down to 1 ball

Jack 2:

  • Name: Scientific Method MB
  • Qualify: Spell JACK (targets)
  • Start: Mayor (scoop)
  • Description:
    MB starts with 3 - can go to 6 ball
    Shoot lit shots to qualify JP.
    J-A-C-K targets increases JP to a Super
    Shoot Electric Char to collect
    Shots are relit, another shot added and another ball is released

  • Complete:
    Ends when down to 1 ball

  • Notes:
    Only available if this is the last Character to be collected

Jack 3:

  • Name: What's This (Frenzy)
  • Qualify: Spell JACK (targets)
  • Start: Zero (kickback)
  • Description:
    Timed mode
    J-A-C-K targets increase point value
    Shoot all targets and shots to collect value
    Shoot Right Ramp for Christmastown bonus

  • Complete:
    Timer expires

  • Notes:
    Can be replayed after playing one of the other Jack modes
    Can overlap non character modes
    Does not count towards character modes progression

Doctor Finklestien:

  • Name: A Decided Improvement
  • Qualify: Spell D-O-C (3 hits on doc target)
  • Start: Mayor (scoop) or Soup
  • Description:
    Timed mode
    Shoot 5 lit shots
    Doc target increases value

  • Complete:
    Collect all 5 body parts (shots)

Lock, Shock and Barrel:

  • Name: Kidnap The Sandiclaws MB
  • Qualify: Lite LOCK, SHOCK, BARREL to open the bathtub
  • Start: lock 3 balls in the tub (left ramp)
  • Description:
    2 stage 3-ball MB
    Completing LSB re-adds lost ball
    Find Santa, bring him to Jack
    3 shots lit - one has Santa, 2 decoys
    Shoot Mystery to scramble shots
    Shoot Left Ramp to capture santa in Christmastown or shoot lit shots to uncover
    When captured, return to Jack for reward
    When captured, completing LSB increases to Super, Mega, etc.

  • Complete:
    Capture Santa and return to Jack
    Ends when down to 1 ball
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