Quoted from Rizmo:I disagree it does matter how many new titles they pump out. If you release one game every 2-3 years people will lose interest. Why would anyone follow a company if it does not put anything new out. It gets boring and people tend to want the latest and greatest. Imagine if Stern waited 3 years to release 007 after Godzilla. As a business standpoint that does not make any sense. You will lose customers. A company must grow to be successful its business 101. Businesses who fail to grow and flourish die out. Why do you think so many businesses go belly up in the first few years? The initial excitement wears off and you have to keep your core base happy as well as attract new customers.
This isn't a comic book franchise, pinball buyers don't really care who makes what, as long as it's a game they want, they will buy it.
And what? That is NOT business 101. Neither is it the reason a company would even go belly up. If you produce a product the consumer buys and it is making your company profit, that is business 101.
Growth has absolutely nothing at all to do with success or how a business is meant to be run, and in truth the big reason so many business do fail, is because they grow too big too fast and are not properly managed.
I've been in business for myself for over 26 years successfully. And you know what, we chose long ago to stop growing, we reached a happy existence and even turned down opportunities to grow, why? Because it wasn't needed. We are successful, we offer limited product offerings, we are good at what we do any we make it work. We make enough to live by and have zero debts while still making a little profit. We are happy, efficient, and don't need to bother with the hassles of growth.
No company ever expands infinitely either, even the largest of companies often have to scale back and that's a problem with growth, you become less flexible to change and when your forced into it, it's a major event that involves loads of money, loss of jobs, the loss of shareholder positions, etc