Passing Pinterference: (or Lock-blocked)
Also can be called "Ock-Blocked" when playing Spider-Man, or any other term that fits the game and theme. (Eg: Clock-blocked for FH/Rock-blocked for ACDC/Hawk-blocked for Avengers, etc)
(Usually happens during multiball)
Meaning: When a perfectly aimed ball (often to a very important shot) is blocked by a wayward ball or other thing/device, denying the player a very necessary score increase.
Eg: On HS2, I nailed a perfect left orbit shot to the up/down ramp when it was down for a Super Jackpot. Unfortunately, a wayward ball also went up the right orbit simultaneously and triggered the ramp to open upwards, thus denying me a hefty 50 million SJP. I was gypped by Passing Pinterference. I was completely Lock Blocked.