I was surprised to find (the new) Gameroom Magazine arrive yesterday. I don't recall how many issues I had remaining when the original died, but apparently I had at least one.
I haven't read it front to back, but thought I'd post some initial impressions
1) It's about 80 pages
2) Full color, good feel
3) Cover page art is at least as good as old Gameroom --- probably better, but that bar isn't very high
4) The typeface is shockingly huge. Does Nic think the readers are used to the large print readers digest format?
5) Honestly, it's distracting (the typeface size).
6) Counted quickly there appears to be 49 pages are articles/information. Everything else is full page images, intros to articles that follow (but with no real info), adverts, etc.
7) There are 13 full page ads from "The Pinball Company", which I believe also publishes the mag? Seems high. Although I suspect the goal of this magazine is at least partially to direct potential buyers back to their sales department.
8) Exceptionally small article on David Copperfield. This one disappointed me. The "interview" with Dave was written up in less than 300 words, although there is non-interview text before and after.
9) I don't like virtual pinball at all. But if you do, you'll like the following. At least 11 pages (of the ~49, almost 23%) cover it. I didn't include pages with full graphics and no text.
10) Preston's 10 best gameroom resources was a good list, for a topic that's could be argued until the cows come home. I for one don't have the time for any of John's lengthy videos, so disagree with that one
But overall... it feels good to have (the new) Gameroom magazine in my hands after all these years. It's not like Star Wars Episode I where we waited years after Episode VI and got a clunker. It's a good first issue with some obvious room for improvement.
And there you have it... my initial impressions. Other thoughts out there?
... Altan