(Topic ID: 24412)

The near impossibility of Do or Die Multiball

By pinballcorpse

11 years ago


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Topic Stats

  • 104 posts
  • 44 Pinsiders participating
  • Latest reply 2 years ago by RipleYYY
  • Topic is favorited by 16 Pinsiders

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#18 11 years ago
Quoted from pinballcorpse:

Jericho is similar in effect to DTR. Once you are in it, you have to finish it and continue your ball or you fail and move to the next ball. When you are in those modes any subgoals you need are not advanced. Yes DTR is the last thing before Valinor, but to my knowledge winning Jericho is not a prerequisite to DoDMB.
EDIT: Quick clarification: In DTR, if you are playing as a 2 ball mode, and you lock the first ball in the ring and drain the other ball before knocking the first out, you can still continue on with the ball in play but DTR is over. In one ball mode, it is all or nothing.

Last night I got Do or Die then shortly after went into Jericho. I then drained really fast (lots of swearing) and then on my next ball, I was still in Jericho. Is that how it's supposed to work?

#43 11 years ago

For my tastes IM has always been a location game, and as long as the tilt isn't set ridiculously tight it's perfect for dropping a few bucks into. It is really a game that's built for nudging so when I run into one set up with big outlanes and a tight tilt I move on. The ideal setup is one that will allow some nudging and let me get away with one death save.

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