Ghostbusters. Mostly the pro
I know I'm gonna get hate for saying it.
But here's my opinion why....
Great theme, great art. The sounds and dots are good. And the code as it is, is actually pretty decent, kind of linear, but OK. But the game plays clunky.
The playfield layout design flaws and awkward feeling shots just kill it for me.
Slimer bash toy basically useless. Except for one mode where you actually time shots on it. Then it's finally fun to shoot at.
Otherwise it's just there for the sake of having slimer.
Scolari bros drops is a mode you don't want to start. It's more of an annoyance than fun.
Lane rails that are too short so the ball fly's over them. Frustrating.
Left side flat plastics so the ball can land on top and dribble down over them. What happened to layered plastics?
A big unfinished black metal piece in the middle of the playfield. With a ball guide that bends causing the captive ball not to work.
Right ramp that goes into the main ramp is kinda cool. But you barely need or want to try to shoot for it. Except for PKE frenzy.
Right kick out hole "clunky"
They say games that have "good" feeling shots are the most popular.
Ghostbusters has one of those shots. One shot that feels smooth when you hit it over and over and it feels good.
But the left ramp is easy to hit. So all the other flaws and awkward feeling clunky shots make the game not fun to play.
It has so much other stuff going for it.
Just my opinion, it's over rated because it looks so good but the layout and physical gameplay doesn't live up to the package.
I had Ghostbusters on lend to me. And I can honestly say I liked it for about 1 month. Then it was not fun to play anymore. I would not want to purchase one.
This is the pro mind you. I know the LE/premium flows better. But it still has some of the same "clunky" issues.
Just my opinion on what current games are overrated.
GOT premium/LE (pro plays better)