EDIT, RESOLVED: This seems to have been caused by the switch at the top of the right orbit, the gate switch, triggering unreliably. The previous owner had the wire for a spotlight there zip-tied 1) loosely and 2) in a poor position that could interfere with the ability of the leaf switch for that gate to register. Now that I’ve moved the location of that impeding wire, and the right orbit’s gate can trigger its switch reliably, the right orbit no longer spots Pippin after Merry. Thus, the issue was that the code didn’t see the right orbit’s gate getting hit, so assumed the Pippin switch was hit directly from its intended shot, which is why it was spotting.
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Weird rules question: Is the right orbit- the Merry shot- supposed to also collect Pippin after being shot and fully completing the orbit? I just noticed it happening on my machine…the first time I hit the right orbit, it’ll collect Merry, as I’d expect. If I hit it again, it’ll collect Pippin (the left orbit shot).
Is this a known thing? Bug or feature?