I've been running a few tests:
- It's not a battery leak, because the battery holder is actually not on the CPU board anymore
- I checked all wires, reseated everything, nothing obvious
Now to the interesting part: I noticed that the auto launcher was triggering mostly during the Ballrog sequence, but OUTSIDE of the Fellowship multiball.
In other words, in the sequence where the Ballrog is blocking the ring ramp entrance and you have to hit it 3 or 4 times, that's when every single hit to the Ballrog will trigger the auto launch coil to kick off
If the Ballrog is hit during the "fellowship" multiball it does not trigger the auto launch coil.
This leads me to believe this is actually a real signal driven by the CPU board.
As it turns out, as raised by a friend, I had swapped the LOTR ROM to 10.02 and the newest PAL to support a shaker a few months ago. It could be that I had never noticed it before, because I was playing mostly Tron at that time.
I'll do a swap to the older ROM / PAL, but a few questions first:
- Can a damaged PAL cause this type of problem (messed up internal logic) ? What does the PAL control anyway ?
- Can I use the old PAL with the new CPU code, or do i have to swap both at the same time ? This is to rule out CPU vs PAL, just in case
- anyone with a LOTR LE or an LOTR with the shaker installed confirm/infirm whether they have a similar behaviour ?
Regards