We often talk about how smooth a game plays or how much flow it has.
But what about games that are KLUNKY?
I'm not talking about klunk or klunkiness as a negative term here. It's a form of entertaining chaos and often increases the challenge of a game. It can also be comedic at how ridiculous some of these games are designed. Indeed klunk adds the funk to a lot of games.
Lord of The Rings is by far one of the klunkiest games I've ever played. The ball drops out of the path of the dead like a toddler throwing a toy at you... Who knows where it might land?! Then you've got the ring shot, which is super satisfying when you hit it, but most of the time you don't and the the ball will bounce and klunk all over the place. Oh and what about the sword ramp? It's deliciously klunky when you hit it, representing a shield bash followed by the stab of the sword. Already a top rated game, LOTR is my front runner for The King of Klunk.
Barb Wire is a game I have less experience with but wow is it klunky! The ramps will give you massively chaotic airballs. It might hit the glass first, then hit fatso, bounce over some plastic garbage, then straight down the middle! Klunktastic! Being a Gottlieb really adds to the klunk!
What are the klunkiest, funkiest, brickiest, and wildest games you've played and why do you love them?